Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TonyJvr
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
eljhosuas
Hercules
Level 29
God Stats
1W - 3L
1,739 SR
Queue Stats
54W - 44L
1,657 Elo+
Party 1
Team Averages
Level 52
1,580 SR
1,552 Elo+

VS

Team Averages
Level 32
1,607 SR
1,611 Elo+
Scylla
Scylla
EnviedGamer
Scylla
Level 28
God Stats
4W - 2L
1,267 SR
Queue Stats
110W - 69L
1,559 Elo+
Party 2
Izanami
Izanami
IMSOHAPPY2
Izanami
Level 29
God Stats
128W - 59L
1,764 SR
Queue Stats
309W - 171L
1,709 Elo+
Solo
Mulan
Mulan
Mrdragnslayr
Mulan
Level 40
God Stats
16W - 7L
1,789 SR
Queue Stats
165W - 122L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 8 / 8
8,120
625
5,000
10,231
5,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 6
7,080
545
2,298
5,612
1,672
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
eljhosuas
Hercules
14
8 / 3 / 3
9,764
751
13,828
23,846
19,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
6 / 4 / 11
9,754
750
7,953
6,238
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
IMSOHAPPY2
Izanami
15
5 / 4 / 10
10,069
775
17,203
9,861
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 10
10,172
782
9,369
10,829
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
17
17
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
8
0.75
W
Scylla
6
4
11
2.88
W
Izanami
IMSOHAPPY2
Izanami
5
4
10
2.5
W
6
3
10
3.67
L
1
6
6
0.67
L
Hercules
eljhosuas
Hercules
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,126
Damage
34,525
39,689
Taken
26,928
26,646
Mitigated
13,263
9,402
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,000
334
0
360
10,231
5,630
0
2,212
7,480
0
10,799
W
Scylla
7,953
282
186
818
6,238
1,903
604
1,111
4,608
16,056
0
W
Izanami
IMSOHAPPY2
Izanami
17,203
10,827
0
732
9,861
3,321
878
1,269
7,909
0
64,369
W
9,369
1,865
602
3,574
10,829
8,039
235
1,694
8,048
0
17,484
L
2,298
611
128
315
5,612
1,672
0
2,542
2,881
10,539
0
L
Hercules
eljhosuas
Hercules
13,828
2,846
0
8,599
23,846
19,344
0
3,201
19,965
6,150
35,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
29,995
97
Minions Killed
151
3
Camps Cleared
8
527,677
Distance Traveled
685,383
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,120
625
16
1
0
190,977
4
W
Scylla
9,754
750
20
2
1
216,862
2
W
Izanami
10,069
775
109
8
6
227,384
3
W
Mulan
10,172
782
22
2
1
241,137
3
L
Ra
7,080
545
16
1
2
91,620
0
L
Hercules
9,764
751
65
5
1
245,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role