Player Matchup

Kumbhakarna
Kumbhakarna
EliteD33RSlayer
Kumbhakarna
Level 117
God Stats
6W - 4L
1,418 SR
Queue Stats
155W - 108L
1,647 Elo+
Party 2
Hachiman
Hachiman
HiTekRedn3k970
Hachiman
Level 127
God Stats
14W - 7L
1,558 SR
Queue Stats
199W - 134L
1,659 Elo+
Party 2
Fenrir
Fenrir
Kohitsuji454
Fenrir
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 5L
1,208 Elo+
Party 2
Team Averages
Level 85
1,492 SR
1,505 Elo+

VS

Team Averages
Level 12
1,570 SR
1,547 Elo+
Ymir
Ymir
Darkenmaw
Ymir
Level 22
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 17L
1,585 Elo+
Party 1
Ra
Ra
Froglitg
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,566 Elo+
Solo
Heimdallr
Heimdallr
Tendaii310
Heimdallr
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 15L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EliteD33RSlayer
Kumbhakarna
12
6 / 0 / 8
8,566
857
5,731
9,467
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
12
6 / 3 / 9
8,440
844
15,514
7,794
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
10
3 / 1 / 8
7,263
726
4,443
7,620
4,729
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 5 / 2
7,094
709
5,591
13,602
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
6,426
643
5,832
6,112
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Tendaii310
Heimdallr
10
1 / 6 / 2
6,475
648
4,594
8,342
3,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
2
0.6
W
Kumbhakarna
EliteD33RSlayer
Kumbhakarna
6
0
8
10
L
1
4
1
0.38
W
Hachiman
6
3
9
3.5
W
Fenrir
3
1
8
7
L
Heimdallr
Tendaii310
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
16,017
24,881
Taken
28,056
18,080
Mitigated
13,612
4,896
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,591
1,136
0
2,193
13,602
8,453
0
2,037
11,565
9,779
0
W
Kumbhakarna
EliteD33RSlayer
Kumbhakarna
5,731
396
0
2,042
9,467
10,086
681
2,758
6,537
25,100
0
L
5,832
747
890
679
6,112
2,068
0
1,432
4,680
23,431
0
W
Hachiman
15,514
7,190
0
1,733
7,794
3,265
1,759
3,994
3,670
0
36,750
W
Fenrir
4,443
901
0
1,121
7,620
4,729
124
4,708
2,672
0
6,163
L
Heimdallr
Tendaii310
Heimdallr
4,594
2,507
0
1,299
8,342
3,091
0
2,284
6,058
0
15,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
19,995
99
Minions Killed
87
4
Camps Cleared
4
552,688
Distance Traveled
477,901
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,094
709
12
1
0
150,605
3
W
Kumbhakarna
8,566
857
54
5
1
218,752
5
L
Ra
6,426
643
47
5
1
174,322
3
W
Hachiman
8,440
844
39
4
3
155,628
1
W
Fenrir
7,263
726
6
1
0
178,308
2
L
Heimdallr
6,475
648
28
3
3
152,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role