Player Matchup

Heimdallr
Heimdallr
Aston Powers1
Heimdallr
Level 27
God Stats
28W - 27L
1,464 SR
Queue Stats
32W - 37L
1,425 Elo+
Solo
Tiamat
Tiamat
JF Kaize
Tiamat
Level 24
God Stats
1W - 1L
1,411 SR
Queue Stats
16W - 18L
1,391 Elo+
Solo
Fafnir
Fafnir
Kheprui
Fafnir
Level 27
God Stats
4W - 2L
1,627 SR
Queue Stats
122W - 117L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Tony_Camp15
Nu Wa
Level 7
God Stats
1W - 0L
1,637 SR
Queue Stats
7W - 7L
1,506 Elo+
Solo
Bellona
Bellona
w50ShadesOfSlay
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 3L
1,406 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,439 Elo+

VS

Team Averages
Level 21
1,540 SR
1,476 Elo+
Pele
Pele
AJM_sonicelloco
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
BlasteR9143
Sun Wukong
Level 29
God Stats
3W - 4L
1,611 SR
Queue Stats
14W - 13L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
SterileCarrell
Kumbhakarna
Level 25
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
elmataancianos
Vulcan
Level 21
God Stats
6W - 7L
1,494 SR
Queue Stats
46W - 37L
1,495 Elo+
Party 1
Bellona
Bellona
orangebullet27
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aston Powers1
Heimdallr
20
4 / 3 / 7
12,297
512
9,769
15,498
6,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
JF Kaize
Tiamat
19
0 / 2 / 11
11,954
498
11,300
12,171
7,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Kheprui
Fafnir
18
7 / 4 / 8
13,209
550
7,421
21,047
23,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 6 / 15
10,103
421
7,647
12,537
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
19 / 3 / 3
14,874
620
26,689
20,550
17,368
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 3
11,884
495
9,902
22,653
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BlasteR9143
Sun Wukong
17
3 / 9 / 2
10,734
447
7,543
21,268
12,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
SterileCarrell
Kumbhakarna
2
0 / 0 / 0
6,304
263
0
2,124
491
20
7 / 5 / 8
13,623
568
27,252
18,432
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 9 / 3
10,126
422
3,135
15,996
8,535
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
30
Kills
17
18
Deaths
31
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Heimdallr
Aston Powers1
Heimdallr
4
3
7
2.5
L
Sun Wukong
BlasteR9143
Sun Wukong
3
9
2
0.44
W
Tiamat
JF Kaize
Tiamat
0
2
11
2.75
W
Fafnir
Kheprui
Fafnir
7
4
8
2.75
L
Kumbhakarna
SterileCarrell
Kumbhakarna
0
0
0
0
W
0
6
15
1.25
L
7
5
8
2.2
L
2
9
3
0.39
W
19
3
3
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,826
Damage
47,832
81,803
Taken
80,473
58,813
Mitigated
34,822
18,956
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,902
2,220
0
4,837
22,653
7,103
0
4,952
17,043
0
73,443
W
Heimdallr
Aston Powers1
Heimdallr
9,769
4,493
59
4,599
15,498
6,966
3,626
3,059
12,331
0
100,821
L
Sun Wukong
BlasteR9143
Sun Wukong
7,543
1,768
0
4,896
21,268
12,526
928
7,494
12,611
0
50,047
W
Tiamat
JF Kaize
Tiamat
11,300
952
160
3,996
12,171
7,078
1,791
3,775
8,237
85,318
0
W
Fafnir
Kheprui
Fafnir
7,421
1,882
0
6,017
21,047
23,720
2,009
8,178
12,555
41,931
0
L
Kumbhakarna
SterileCarrell
Kumbhakarna
0
0
0
0
2,124
491
0
1,478
496
796
0
W
7,647
1,602
0
879
12,537
3,681
819
5,170
7,207
38,465
0
L
27,252
9,208
108
2,328
18,432
6,167
423
7,392
10,402
107,233
0
L
3,135
754
0
200
15,996
8,535
2,146
3,551
11,905
0
38,981
W
26,689
4,834
0
3,246
20,550
17,368
4,412
6,213
14,221
0
99,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,437
Gold Earned
52,671
609
Minions Killed
467
0
Camps Cleared
0
2,124,066
Distance Traveled
1,787,745
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,884
495
107
4
0
531,220
0
W
Heimdallr
12,297
512
166
7
0
441,164
4
L
Sun Wukong
10,734
447
89
4
0
436,290
0
W
Tiamat
11,954
498
166
7
0
435,932
4
W
Fafnir
13,209
550
58
2
0
371,000
0
L
Kumbhakarna
6,304
263
2
0
0
32,525
0
W
Nu Wa
10,103
421
62
3
0
416,340
1
L
Vulcan
13,623
568
184
8
0
455,672
0
L
Bellona
10,126
422
85
4
0
332,038
0
W
Bellona
14,874
620
157
7
0
459,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role