Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaBlackMagicMan
Mulan
Level 157
God Stats
1W - 3L
1,644 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Raijin
Raijin
SPARTAN0088
Raijin
Level 124
God Stats
13W - 18L
1,590 SR
Queue Stats
204W - 181L
1,617 Elo+
Solo
Sylvanus
Sylvanus
ZamuelconZ
Sylvanus
Level 149
God Stats
0W - 2L
1,371 SR
Queue Stats
99W - 86L
1,593 Elo+
Solo
Team Averages
Level 137
1,521 SR
1,503 Elo+

VS

Team Averages
Level 118
1,612 SR
1,585 Elo+
Scylla
Scylla
BigDaddyCole
Scylla
Level 124
God Stats
39W - 24L
1,665 SR
Queue Stats
541W - 524L
1,601 Elo+
Solo
Ne Zha
Ne Zha
BunniBambi
Ne Zha
Level 157
God Stats
25W - 14L
1,620 SR
Queue Stats
552W - 548L
1,559 Elo+
Solo
Terra
Terra
GKWoolly
Terra
Level 129
God Stats
6W - 2L
1,949 SR
Queue Stats
234W - 198L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
PapiChiludo8180
Ao Kuang
Level 55
God Stats
1W - 2L
1,291 SR
Queue Stats
216W - 128L
1,601 Elo+
Solo
Cernunnos
Cernunnos
ProfessorKhaos0
Cernunnos
Level 124
God Stats
1W - 0L
1,533 SR
Queue Stats
194W - 161L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 6 / 0
7,637
546
7,031
11,982
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
13
1 / 5 / 2
7,498
536
9,135
9,879
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 2
7,643
546
9,152
12,441
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
12
1 / 6 / 1
6,891
492
4,046
9,282
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
ZamuelconZ
Sylvanus
11
2 / 3 / 3
7,015
501
6,346
11,364
10,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 1 / 6
8,647
618
6,934
7,031
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
BunniBambi
Ne Zha
12
6 / 1 / 5
7,844
560
8,640
9,721
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
GKWoolly
Terra
11
1 / 2 / 9
7,315
523
4,072
12,096
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
14
1 / 2 / 0
7,847
561
8,704
14,596
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
ProfessorKhaos0
Cernunnos
14
7 / 2 / 1
8,493
607
10,082
10,782
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
20
20
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
0
0.67
L
Izanami
 
Izanami
1
5
2
0.4
W
Scylla
5
1
6
8
W
Ne Zha
BunniBambi
Ne Zha
6
1
5
8.5
L
0
0
2
1
W
Terra
GKWoolly
Terra
1
2
9
2.75
W
Ao Kuang
1
2
0
0.5
W
Cernunnos
ProfessorKhaos0
Cernunnos
7
2
1
3.75
L
Raijin
1
6
1
0.25
L
Sylvanus
ZamuelconZ
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
38,432
54,948
Taken
54,226
28,082
Mitigated
22,540
16,098
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,031
1,478
0
4,152
11,982
4,131
0
2,429
9,443
0
42,263
L
Izanami
 
Izanami
9,135
4,922
0
1,651
9,879
2,860
0
1,468
8,411
0
66,340
W
Scylla
6,934
999
0
1,655
7,031
2,054
599
2,327
4,400
54,463
0
W
Ne Zha
BunniBambi
Ne Zha
8,640
2,575
0
3,483
9,721
3,317
217
1,621
7,950
0
37,019
L
9,152
893
0
5,195
12,441
8,167
0
7,644
4,797
0
47,220
W
Terra
GKWoolly
Terra
4,072
941
2,670
4,532
12,096
8,423
64
2,561
9,489
17,686
0
W
Ao Kuang
8,704
1,084
0
9,006
14,596
5,755
0
957
12,736
48,684
0
W
Cernunnos
ProfessorKhaos0
Cernunnos
10,082
4,739
0
3,675
10,782
2,991
0
2,030
8,712
0
55,626
L
Raijin
4,046
291
0
1,501
9,282
2,813
0
3,407
5,757
38,705
0
L
Sylvanus
ZamuelconZ
Sylvanus
6,346
1,467
664
2,935
11,364
10,111
0
4,494
6,768
22,819
6,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
40,146
441
Minions Killed
383
0
Camps Cleared
0
1,320,076
Distance Traveled
1,469,512
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,637
546
81
6
0
281,791
2
L
Izanami
7,498
536
120
9
0
259,571
4
W
Scylla
8,647
618
110
8
0
291,251
4
W
Ne Zha
7,844
560
61
4
0
325,539
4
L
Mulan
7,643
546
119
9
0
286,925
3
W
Terra
7,315
523
36
3
0
305,222
6
W
Ao Kuang
7,847
561
80
6
0
280,852
2
W
Cernunnos
8,493
607
96
7
0
266,648
4
L
Raijin
6,891
492
71
5
0
229,288
4
L
Sylvanus
7,015
501
50
4
0
262,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role