Player Matchup

Mulan
Mulan
Beanie_Gaming94
Mulan
Level 107
God Stats
10W - 10L
1,548 SR
Queue Stats
330W - 357L
1,398 Elo+
Party 2
Ymir
Ymir
JIT-Azzer
Ymir
Level 68
God Stats
3W - 4L
1,496 SR
Queue Stats
84W - 76L
1,416 Elo+
Party 3
Bellona
Bellona
Killsave-I
Bellona
Level 64
God Stats
9W - 11L
1,423 SR
Queue Stats
241W - 264L
1,408 Elo+
Party 2
Scylla
Scylla
Lewisontop5314
Scylla
Level 85
God Stats
1W - 1L
1,757 SR
Queue Stats
252W - 285L
1,372 Elo+
Solo
Jing Wei
Jing Wei
potentialelf1
Jing Wei
Level 105
God Stats
4W - 3L
1,568 SR
Queue Stats
221W - 226L
1,567 Elo+
Party 3
Team Averages
Level 86
1,558 SR
1,432 Elo+

VS

Team Averages
Level 105
1,482 SR
1,366 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Alpha_Wolf_AD
Thanatos
Level 95
God Stats
4W - 7L
1,177 SR
Queue Stats
339W - 339L
1,417 Elo+
Solo
Medusa
Medusa
bagal24
Medusa
Level 152
God Stats
15W - 18L
1,526 SR
Queue Stats
90W - 109L
1,377 Elo+
Party 1
Kumbhakarna
Kumbhakarna
o3cookie
Kumbhakarna
Level 67
God Stats
1W - 2L
1,663 SR
Queue Stats
1W - 4L
1,131 Elo+
Party 1
Kukulkan
Kukulkan
xX-NATH37-Xx
Kukulkan
Level 143
God Stats
3W - 3L
1,546 SR
Queue Stats
89W - 104L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,842
402
1,183
9,723
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
10
0 / 4 / 2
6,978
410
3,212
14,923
14,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Killsave-I
Bellona
11
1 / 4 / 3
7,447
438
7,787
10,147
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 7 / 2
8,160
480
4,029
13,996
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
potentialelf1
Jing Wei
15
3 / 3 / 1
8,714
513
10,479
14,607
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
9 / 0 / 3
10,818
636
12,810
10,572
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Alpha_Wolf_AD
Thanatos
14
6 / 6 / 2
9,036
532
5,398
10,938
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
bagal24
Medusa
15
3 / 1 / 2
8,893
523
10,376
8,076
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
o3cookie
Kumbhakarna
12
0 / 0 / 7
8,325
490
3,276
8,784
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
xX-NATH37-Xx
Kukulkan
15
5 / 3 / 2
9,779
575
13,932
8,318
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
23
23
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
0
3
10.5
W
Thanatos
Alpha_Wolf_AD
Thanatos
6
6
2
1.17
L
0
5
0
0
L
Ymir
0
4
2
0.25
L
Bellona
Killsave-I
Bellona
1
4
3
0.63
L
5
7
2
0.86
W
Medusa
bagal24
Medusa
3
1
2
4
W
Kumbhakarna
o3cookie
Kumbhakarna
0
0
7
3.5
L
Jing Wei
potentialelf1
Jing Wei
3
3
1
1.17
W
Kukulkan
xX-NATH37-Xx
Kukulkan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
45,792
63,396
Taken
46,688
35,569
Mitigated
27,424
12,949
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,810
614
58
3,571
10,572
11,936
1,917
54
10,290
62,789
0
W
Thanatos
Alpha_Wolf_AD
Thanatos
5,398
1,591
0
7,338
10,938
3,561
494
1,420
9,399
0
34,676
L
1,183
30
0
2,572
9,723
6,848
0
4,916
3,944
0
28,581
L
Ymir
3,212
524
232
2,708
14,923
14,005
0
5,068
9,699
19,308
0
L
Bellona
Killsave-I
Bellona
7,787
2,472
0
2,191
10,147
5,436
0
5,511
4,071
0
45,153
L
4,029
376
142
994
13,996
4,707
486
8,060
5,533
30,830
0
W
Medusa
bagal24
Medusa
10,376
5,016
270
1,335
8,076
2,705
3,466
1,146
6,890
0
65,033
W
Kumbhakarna
o3cookie
Kumbhakarna
3,276
845
336
2,976
8,784
6,181
217
2,376
6,282
19,471
0
L
Jing Wei
potentialelf1
Jing Wei
10,479
7,983
0
4,110
14,607
4,573
0
4,371
10,131
0
67,286
W
Kukulkan
xX-NATH37-Xx
Kukulkan
13,932
964
0
2,166
8,318
3,041
2,464
1,932
6,358
65,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
46,851
363
Minions Killed
461
0
Camps Cleared
0
1,386,741
Distance Traveled
1,609,754
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,818
636
116
7
0
350,317
0
W
Thanatos
9,036
532
68
4
0
331,658
2
L
Mulan
6,842
402
73
4
0
235,318
1
L
Ymir
6,978
410
19
1
0
293,199
0
L
Bellona
7,447
438
88
5
0
244,655
1
L
Scylla
8,160
480
68
4
0
289,192
7
W
Medusa
8,893
523
125
7
0
284,585
1
W
Kumbhakarna
8,325
490
19
1
0
365,803
2
L
Jing Wei
8,714
513
115
7
0
324,377
4
W
Kukulkan
9,779
575
133
8
0
277,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role