Player Matchup

Yemoja
Yemoja
King_Curimson
Yemoja
Level 127
God Stats
1W - 3L
1,570 SR
Queue Stats
153W - 184L
1,518 Elo+
Party 3
Xing Tian
Xing Tian
Meeresherz
Xing Tian
Level 127
God Stats
22W - 19L
1,616 SR
Queue Stats
90W - 98L
1,523 Elo+
Solo
Chiron
Chiron
Negodyai4ik
Chiron
Level 159
God Stats
4W - 3L
1,559 SR
Queue Stats
92W - 101L
1,429 Elo+
Solo
Merlin
Merlin
Vintik228150
Merlin
Level 77
God Stats
5W - 3L
1,729 SR
Queue Stats
67W - 99L
1,352 Elo+
Party 3
Ravana
Ravana
vikscheg
Ravana
Level 118
God Stats
7W - 10L
1,514 SR
Queue Stats
183W - 207L
1,527 Elo+
Party 3
Team Averages
Level 122
1,597 SR
1,470 Elo+

VS

Team Averages
Level 101
1,695 SR
1,477 Elo+
Skadi
Skadi
KillStealForLife
Skadi
Level 67
God Stats
1W - 0L
2,080 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 1
Zeus
Zeus
MMMMWWWWWMMMMWMM
Zeus
Level 98
God Stats
157W - 136L
1,663 SR
Queue Stats
271W - 312L
1,519 Elo+
Party 2
Thoth
Thoth
Schmap
Thoth
Level 62
God Stats
1W - 0L
1,753 SR
Queue Stats
16W - 17L
1,462 Elo+
Party 1
Khepri
Khepri
Shaawty x
Khepri
Level 121
God Stats
21W - 18L
1,611 SR
Queue Stats
180W - 221L
1,503 Elo+
Party 2
Serqet
Serqet
Winky_Winky_Bum_
Serqet
Level 155
God Stats
1W - 0L
1,367 SR
Queue Stats
78W - 77L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,698
580
1,175
16,331
15,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Meeresherz
Xing Tian
16
1 / 2 / 5
10,130
675
7,734
16,379
16,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
16
1 / 4 / 4
9,227
615
8,609
11,138
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
15
0 / 4 / 3
8,358
557
8,799
10,358
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
vikscheg
Ravana
17
6 / 6 / 2
11,075
738
8,318
13,517
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 9
12,874
858
19,315
9,207
3,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 2 / 13
11,000
733
16,709
5,420
1,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
Schmap
Thoth
17
0 / 4 / 14
10,054
670
9,342
7,819
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Shaawty x
Khepri
18
4 / 1 / 9
10,507
700
4,051
10,071
10,988
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 1 / 11
10,465
698
9,381
10,159
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
9
Kills
20
20
Deaths
9
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
1
4
4
0.75
W
3
2
13
4.75
L
Xing Tian
Meeresherz
Xing Tian
1
2
5
1.75
L
Chiron
1
4
4
0.75
W
Thoth
Schmap
Thoth
0
4
14
1.75
W
Khepri
Shaawty x
Khepri
4
1
9
8.5
L
Merlin
0
4
3
0.38
W
3
1
11
8.5
L
Ravana
vikscheg
Ravana
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,635
Damage
58,798
67,723
Taken
42,676
44,737
Mitigated
23,941
15,566
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,315
6,218
0
500
9,207
3,471
346
3,568
5,504
0
59,940
L
1,175
375
4,693
2,272
16,331
15,703
24
8,357
6,719
5,451
0
W
16,709
698
0
1,015
5,420
1,642
855
2,016
3,334
42,141
0
L
Xing Tian
Meeresherz
Xing Tian
7,734
235
762
1,829
16,379
16,117
0
7,877
7,396
25,697
0
L
Chiron
8,609
1,975
1,283
2,111
11,138
3,991
0
4,052
6,609
0
38,209
W
Thoth
Schmap
Thoth
9,342
56
0
655
7,819
2,151
552
2,116
5,455
39,626
0
W
Khepri
Shaawty x
Khepri
4,051
59
0
923
10,071
10,988
0
4,347
5,505
23,176
0
L
Merlin
8,799
172
132
578
10,358
3,455
0
3,648
6,322
33,577
0
W
9,381
464
0
2,804
10,159
5,689
849
5,199
4,739
0
27,368
L
Ravana
vikscheg
Ravana
8,318
765
0
1,906
13,517
5,471
0
5,296
7,977
0
35,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,488
Gold Earned
54,900
297
Minions Killed
372
7
Camps Cleared
10
1,355,732
Distance Traveled
1,425,797
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,874
858
101
7
4
289,816
2
L
Yemoja
8,698
580
8
1
0
263,711
0
W
Zeus
11,000
733
87
6
1
262,548
0
L
Xing Tian
10,130
675
39
3
0
329,644
1
L
Chiron
9,227
615
93
6
1
237,162
2
W
Thoth
10,054
670
93
6
0
299,142
5
W
Khepri
10,507
700
40
3
1
259,465
0
L
Merlin
8,358
557
88
6
0
254,752
0
W
Serqet
10,465
698
51
3
4
314,826
3
L
Ravana
11,075
738
69
5
6
270,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role