Player Matchup

Skadi
Skadi
Khosimersion
Skadi
Level 91
God Stats
19W - 11L
1,522 SR
Queue Stats
144W - 137L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
TSB Burnout
Gilgamesh
Level 7
God Stats
1W - 4L
1,451 SR
Queue Stats
5W - 13L
1,549 Elo+
Party 2
Bacchus
Bacchus
TSB Elysium
Bacchus
Level 99
God Stats
0W - 1L
1,807 SR
Queue Stats
21W - 19L
1,376 Elo+
Party 2
Team Averages
Level 66
1,593 SR
1,466 Elo+

VS

Team Averages
Level 95
1,540 SR
1,320 Elo+
Sun Wukong
Sun Wukong
CapnSecundus
Sun Wukong
Level 114
God Stats
1W - 1L
1,375 SR
Queue Stats
190W - 217L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
Omgpathless
Baron Samedi
Level 148
God Stats
18W - 6L
1,546 SR
Queue Stats
269W - 312L
1,345 Elo+
Solo
Thanatos
Thanatos
xSeRiOuSxSaVaGe
Thanatos
Level 23
God Stats
4W - 2L
1,701 SR
Queue Stats
21W - 37L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 3
9,936
764
18,930
13,940
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TSB Burnout
Gilgamesh
11
0 / 9 / 9
7,965
613
4,724
20,475
8,991
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
TSB Elysium
Bacchus
13
3 / 6 / 8
9,972
767
9,959
20,598
18,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CapnSecundus
Sun Wukong
16
9 / 2 / 12
11,431
879
17,986
16,126
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Omgpathless
Baron Samedi
16
10 / 2 / 10
11,738
903
21,603
14,386
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
12
2 / 8 / 8
8,998
692
5,814
13,641
5,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
12
Kills
21
21
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CapnSecundus
Sun Wukong
9
2
12
7.5
L
9
6
3
1.75
W
Baron Samedi
Omgpathless
Baron Samedi
10
2
10
7.5
L
Gilgamesh
TSB Burnout
Gilgamesh
0
9
9
0.5
L
Bacchus
TSB Elysium
Bacchus
3
6
8
1.17
W
Thanatos
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,613
Damage
45,403
55,013
Taken
44,153
32,193
Mitigated
29,593
9,427
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CapnSecundus
Sun Wukong
17,986
4,849
771
3,970
16,126
17,473
769
3,972
12,154
0
42,725
L
18,930
10,372
0
1,268
13,940
4,558
0
6,129
7,175
0
50,804
W
Baron Samedi
Omgpathless
Baron Samedi
21,603
1,431
3,576
7,121
14,386
6,397
1,174
3,293
11,093
53,943
0
L
Gilgamesh
TSB Burnout
Gilgamesh
4,724
816
0
2,556
20,475
8,991
0
7,844
11,506
0
11,953
L
Bacchus
TSB Elysium
Bacchus
9,959
1,049
0
5,603
20,598
18,644
0
6,768
12,882
20,309
0
W
Thanatos
5,814
1,447
120
4,231
13,641
5,723
719
3,479
10,162
0
21,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
32,167
101
Minions Killed
160
4
Camps Cleared
6
644,442
Distance Traveled
748,580
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,431
879
55
4
3
280,769
0
L
Skadi
9,936
764
70
5
3
196,536
3
W
Baron Samedi
11,738
903
77
6
3
239,241
1
L
Gilgamesh
7,965
613
13
1
0
224,610
0
L
Bacchus
9,972
767
18
1
1
223,296
1
W
Thanatos
8,998
692
28
2
0
228,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role