Player Matchup

Zeus
Zeus
WiliBoi
Zeus
Level 117
God Stats
23W - 20L
1,583 SR
Queue Stats
66W - 63L
1,461 Elo+
Solo
Bastet
Bastet
bluehed83
Bastet
Level 49
God Stats
2W - 11L
1,158 SR
Queue Stats
41W - 141L
1,145 Elo+
Party 2
Nemesis
Nemesis
dec_tindle1996
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 59L
1,215 Elo+
Party 2
Team Averages
Level 64
1,413 SR
1,273 Elo+

VS

Team Averages
Level 56
1,446 SR
1,360 Elo+
Nox
Nox
CreepyXan150
Nox
Level 27
God Stats
10W - 12L
1,492 SR
Queue Stats
138W - 157L
1,359 Elo+
Solo
Charybdis
Charybdis
VPR75
Charybdis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 81L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
palenk66
Sylvanus
Level 66
God Stats
6W - 11L
1,347 SR
Queue Stats
58W - 88L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
WiliBoi
Zeus
20
16 / 0 / 4
22,218
717
72,436
16,312
5,805
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
bluehed83
Bastet
20
4 / 12 / 11
19,372
625
23,883
37,225
18,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 11 / 9
16,331
527
11,968
47,327
31,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 8
19,174
619
27,560
30,924
14,943
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
VPR75
Charybdis
20
11 / 7 / 8
19,366
625
42,184
38,980
17,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
palenk66
Sylvanus
20
1 / 6 / 19
17,712
571
12,390
51,039
70,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
20
Kills
22
23
Deaths
20
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
7
8
2
L
Charybdis
VPR75
Charybdis
11
7
8
2.14
W
Zeus
WiliBoi
Zeus
16
0
4
18
W
Bastet
bluehed83
Bastet
4
12
11
0.79
W
0
11
9
0.41
L
Sylvanus
palenk66
Sylvanus
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,287
Damage
82,134
100,864
Taken
120,943
55,655
Mitigated
103,338
28,143
Healing
59,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,560
2,699
0
7,012
30,924
14,943
518
17,922
12,315
96,489
0
L
Charybdis
VPR75
Charybdis
42,184
35,325
1,273
15,859
38,980
17,569
3,033
22,725
15,423
0
120,016
W
Zeus
WiliBoi
Zeus
72,436
2,659
388
6,830
16,312
5,805
1,088
9,568
6,431
163,346
0
W
Bastet
bluehed83
Bastet
23,883
8,408
418
8,769
37,225
18,051
605
18,538
18,263
0
75,457
W
11,968
1,965
0
11,738
47,327
31,799
113
11,612
35,127
9,004
44,963
L
Sylvanus
palenk66
Sylvanus
12,390
2,393
12,933
22,378
51,039
70,826
372
31,582
18,137
25,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,921
Gold Earned
56,252
356
Minions Killed
328
12
Camps Cleared
7
1,601,935
Distance Traveled
1,470,980
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
19,174
619
178
6
4
496,071
4
L
Charybdis
19,366
625
120
4
3
478,836
2
W
Zeus
22,218
717
240
8
4
591,703
3
W
Bastet
19,372
625
80
3
6
523,143
0
W
Nemesis
16,331
527
36
1
2
487,089
0
L
Sylvanus
17,712
571
30
1
0
496,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role