Player Matchup

Nemesis
Nemesis
BeCr00keD
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Medusa
Medusa
DUSTINthewindOOF
Medusa
Level 11
God Stats
5W - 11L
1,235 SR
Queue Stats
65W - 87L
1,350 Elo+
Party 3
The Morrigan
The Morrigan
Neskrawr
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
Shnibbler
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Party 4
Horus
Horus
marvmarvdadragon
Horus
Level 23
God Stats
3W - 3L
1,708 SR
Queue Stats
93W - 112L
1,346 Elo+
Party 3
Team Averages
Level 9
1,489 SR
1,372 Elo+

VS

Team Averages
Level 23
1,629 SR
1,368 Elo+
Hel
Hel
HealedCobra
Hel
Level 24
God Stats
3W - 2L
1,795 SR
Queue Stats
223W - 221L
1,399 Elo+
Party 2
Fenrir
Fenrir
LuM0S10
Fenrir
Level 7
God Stats
2W - 0L
1,826 SR
Queue Stats
4W - 7L
1,265 Elo+
Solo
Nike
Nike
Rhaegar11
Nike
Level 26
God Stats
42W - 21L
1,501 SR
Queue Stats
157W - 141L
1,374 Elo+
Party 2
Geb
Geb
Robbyoli
Geb
Level 39
God Stats
17W - 12L
1,486 SR
Queue Stats
210W - 227L
1,374 Elo+
Party 1
Izanami
Izanami
TaVvYx91
Izanami
Level 18
God Stats
15W - 14L
1,536 SR
Queue Stats
37W - 48L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeCr00keD
Nemesis
8
1 / 3 / 0
5,200
473
587
6,855
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 0 / 0
5,171
470
2,447
3,316
906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Neskrawr
The Morrigan
8
0 / 7 / 2
5,173
470
2,241
6,272
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Shnibbler
Guan Yu
7
1 / 5 / 0
4,818
438
1,148
6,500
3,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 1
5,212
474
1,260
10,359
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 1
7,673
698
4,195
6,357
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
LuM0S10
Fenrir
1
0 / 0 / 0
3,805
346
0
0
0
Nike
12
6 / 0 / 1
7,256
660
5,052
5,625
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 3
6,479
589
3,154
3,950
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
TaVvYx91
Izanami
10
4 / 1 / 1
6,133
558
5,396
4,029
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
19
20
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BeCr00keD
Nemesis
1
3
0
0.33
L
1
0
0
1
W
8
2
1
4.25
W
Fenrir
LuM0S10
Fenrir
0
0
0
0
L
The Morrigan
Neskrawr
The Morrigan
0
7
2
0.14
W
Nike
6
0
1
6.5
W
1
0
3
2.5
L
Guan Yu
Shnibbler
Guan Yu
1
5
0
0.2
W
Izanami
TaVvYx91
Izanami
4
1
1
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,683
Damage
17,797
33,302
Taken
19,961
13,948
Mitigated
8,868
6,803
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BeCr00keD
Nemesis
587
358
0
2,618
6,855
1,717
0
604
6,163
0
27,999
L
2,447
1,262
0
776
3,316
906
0
1,072
2,244
0
28,431
W
4,195
1,409
487
1,695
6,357
1,844
298
1,584
4,773
37,416
0
W
Fenrir
LuM0S10
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Neskrawr
The Morrigan
2,241
909
0
232
6,272
2,448
324
3,300
2,884
20,759
1,579
W
Nike
5,052
477
0
2,222
5,625
2,771
448
154
5,471
0
40,788
W
3,154
268
0
1,296
3,950
3,178
24
106
3,844
22,689
0
L
Guan Yu
Shnibbler
Guan Yu
1,148
86
0
584
6,500
3,877
82
355
5,763
0
13,426
W
Izanami
TaVvYx91
Izanami
5,396
3,864
0
1,370
4,029
1,075
31
78
3,951
0
37,292
L
1,260
720
386
2,207
10,359
5,000
0
2,018
8,341
0
13,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
31,346
195
Minions Killed
294
0
Camps Cleared
0
993,996
Distance Traveled
910,673
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,200
473
53
5
0
199,867
2
L
Medusa
5,171
470
47
4
0
225,080
0
W
Hel
7,673
698
86
8
0
205,424
2
W
Fenrir
3,805
346
0
0
0
0
0
L
The Morrigan
5,173
470
38
3
0
177,652
2
W
Nike
7,256
660
87
8
0
247,230
0
W
Geb
6,479
589
27
2
0
240,715
3
L
Guan Yu
4,818
438
25
2
0
221,654
1
W
Izanami
6,133
558
94
9
0
217,304
0
L
Horus
5,212
474
32
3
0
169,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role