Player Matchup

Ao Kuang
Ao Kuang
HoboSpider3421
Ao Kuang
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 78L
1,301 Elo+
Solo
Tiamat
Tiamat
ImsoIame
Tiamat
Level 5
God Stats
1W - 3L
1,147 SR
Queue Stats
3W - 7L
1,096 Elo+
Party 2
Hachiman
Hachiman
Spiirst
Hachiman
Level 21
God Stats
2W - 4L
1,384 SR
Queue Stats
19W - 25L
1,291 Elo+
Solo
Fenrir
Fenrir
ToasterWafflesz
Fenrir
Level 15
God Stats
2W - 10L
1,010 SR
Queue Stats
7W - 19L
1,288 Elo+
Party 2
Athena
Athena
xkxkxsh-1
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,298 Elo+
Solo
Team Averages
Level 20
1,308 SR
1,255 Elo+

VS

Team Averages
Level 15
1,390 SR
1,140 Elo+
Danzaburou
Danzaburou
S IK Y IL I N 3
Danzaburou
Level 37
God Stats
14W - 15L
1,526 SR
Queue Stats
70W - 93L
1,130 Elo+
Party 1
Loki
Loki
TheWarOfGodness
Loki
Level 9
God Stats
2W - 7L
1,202 SR
Queue Stats
5W - 13L
1,180 Elo+
Party 3
Achilles
Achilles
VrcRudy
Achilles
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,234 Elo+
Party 3
Agni
Agni
shydarkelf
Agni
Level 10
God Stats
1W - 2L
1,143 SR
Queue Stats
14W - 17L
1,252 Elo+
Solo
Bellona
Bellona
xlDead
Bellona
Level 7
God Stats
14W - 17L
1,581 SR
Queue Stats
20W - 26L
903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
2 / 7 / 4
10,858
418
8,141
22,294
11,328
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
ImsoIame
Tiamat
16
3 / 7 / 9
10,652
410
9,987
17,467
9,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Spiirst
Hachiman
18
14 / 7 / 2
13,306
512
19,923
21,583
7,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 6 / 5
12,061
464
15,032
19,043
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
xkxkxsh-1
Athena
16
3 / 7 / 3
10,906
419
6,183
23,085
14,623
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
S IK Y IL I N 3
Danzaburou
20
19 / 4 / 8
15,825
609
34,934
22,478
8,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 13 / 7
8,807
339
1,458
12,585
2,823
Achilles
VrcRudy
Achilles
11
0 / 6 / 5
9,076
349
1,151
18,470
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 7 / 8
12,666
487
15,643
11,247
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
xlDead
Bellona
20
6 / 3 / 12
14,210
547
19,817
20,098
22,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
31
Kills
34
34
Deaths
33
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
7
4
0.57
L
Tiamat
ImsoIame
Tiamat
3
7
9
1.07
W
Danzaburou
S IK Y IL I N 3
Danzaburou
19
4
8
5.75
L
Hachiman
Spiirst
Hachiman
14
7
2
2.14
W
0
13
7
0.27
L
9
6
5
1.92
W
Achilles
VrcRudy
Achilles
0
6
5
0.42
W
9
7
8
1.86
L
Athena
xkxkxsh-1
Athena
3
7
3
0.64
W
Bellona
xlDead
Bellona
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,266
Damage
73,003
103,472
Taken
84,878
51,153
Mitigated
52,624
19,292
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,141
2,152
0
3,301
22,294
11,328
789
5,593
16,329
61,091
0
L
Tiamat
ImsoIame
Tiamat
9,987
824
11
3,594
17,467
9,636
897
2,357
14,977
47,509
0
W
Danzaburou
S IK Y IL I N 3
Danzaburou
34,934
18,122
0
10,263
22,478
8,157
4,006
6,487
15,991
0
117,880
L
Hachiman
Spiirst
Hachiman
19,923
10,062
0
4,362
21,583
7,198
2,554
4,505
16,874
0
64,480
W
1,458
56
0
0
12,585
2,823
394
3,039
9,546
0
8,731
L
15,032
2,258
0
5,180
19,043
8,368
938
3,896
15,015
0
75,232
W
Achilles
VrcRudy
Achilles
1,151
887
0
548
18,470
14,617
1,118
6,576
11,894
0
8,686
W
15,643
1,152
0
626
11,247
4,990
862
2,674
8,573
51,705
0
L
Athena
xkxkxsh-1
Athena
6,183
1,206
0
2,844
23,085
14,623
359
1,793
21,204
50,756
0
W
Bellona
xlDead
Bellona
19,817
4,561
0
5,519
20,098
22,037
476
5,535
14,563
22,695
87,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,783
Gold Earned
60,584
471
Minions Killed
447
0
Camps Cleared
0
2,161,595
Distance Traveled
2,338,935
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,858
418
94
4
0
363,564
7
L
Tiamat
10,652
410
72
3
0
477,764
0
W
Danzaburou
15,825
609
153
6
0
479,648
0
L
Hachiman
13,306
512
110
4
0
414,662
4
W
Loki
8,807
339
8
0
0
384,518
0
L
Fenrir
12,061
464
106
4
0
488,662
0
W
Achilles
9,076
349
21
1
0
489,773
0
W
Agni
12,666
487
93
4
0
439,073
3
L
Athena
10,906
419
89
3
0
416,943
2
W
Bellona
14,210
547
172
7
0
545,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role