Player Matchup

Anubis
Anubis
BBC Genetics
Anubis
Level 47
God Stats
2W - 0L
1,762 SR
Queue Stats
156W - 86L
1,663 Elo+
Party 1
Arachne
Arachne
GOD2717
Arachne
Level 65
God Stats
3W - 0L
1,856 SR
Queue Stats
988W - 162L
1,850 Elo+
Party 1
Sol
Sol
JESUS18740
Sol
Level 12
God Stats
14W - 0L
1,500 SR
Queue Stats
288W - 9L
1,956 Elo+
Party 1
Skadi
Skadi
KerChugin
Skadi
Level 69
God Stats
9W - 4L
1,352 SR
Queue Stats
199W - 166L
1,638 Elo+
Party 1
Loki
Loki
SuperHighxPluto
Loki
Level 108
God Stats
19W - 14L
1,645 SR
Queue Stats
457W - 319L
1,717 Elo+
Party 1
Team Averages
Level 60
1,623 SR
1,765 Elo+

VS

Team Averages
Level 42
1,460 SR
1,440 Elo+
Zeus
Zeus
Dee Random
Zeus
Level 69
God Stats
3W - 3L
1,630 SR
Queue Stats
135W - 134L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
Equalizer542
Kuzenbo
Level 48
God Stats
17W - 19L
1,501 SR
Queue Stats
498W - 528L
1,515 Elo+
Solo
Charybdis
Charybdis
IamQveen21
Charybdis
Level 40
God Stats
0W - 3L
1,287 SR
Queue Stats
25W - 33L
1,379 Elo+
Solo
Bellona
Bellona
ProyS Anexus
Bellona
Level 35
God Stats
119W - 98L
1,532 SR
Queue Stats
216W - 218L
1,445 Elo+
Solo
Awilix
Awilix
SlushySheep1445
Awilix
Level 18
God Stats
2W - 5L
1,347 SR
Queue Stats
18W - 20L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
18 / 0 / 23
11,266
1,408
22,545
9,179
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
GOD2717
Arachne
16
9 / 1 / 29
10,790
1,349
11,930
11,235
7,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
16 / 0 / 23
10,503
1,313
29,257
8,527
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
KerChugin
Skadi
16
4 / 2 / 29
9,381
1,173
8,434
5,486
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 30
8,967
1,121
5,846
7,414
5,208
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
6,760
845
5,641
11,588
3,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Equalizer542
Kuzenbo
13
2 / 7 / 1
7,844
981
4,921
18,336
17,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
IamQveen21
Charybdis
13
0 / 7 / 2
7,245
906
5,971
13,266
4,064
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
ProyS Anexus
Bellona
12
1 / 13 / 1
7,067
883
11,530
20,587
11,245
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 15 / 2
6,920
865
7,130
20,423
6,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
11
50
Kills
3
3
Deaths
50
134
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
18
0
23
29.5
L
0
8
2
0.13
L
Kuzenbo
Equalizer542
Kuzenbo
2
7
1
0.36
W
Arachne
GOD2717
Arachne
9
1
29
23.5
L
Charybdis
IamQveen21
Charybdis
0
7
2
0.14
W
16
0
23
27.5
W
Skadi
KerChugin
Skadi
4
2
29
9.25
L
Bellona
ProyS Anexus
Bellona
1
13
1
0.12
L
0
15
2
0.07
W
3
0
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,012
Damage
35,193
41,841
Taken
84,200
22,978
Mitigated
42,672
19,075
Healing
1,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,545
1,757
449
6,195
9,179
4,774
0
2,061
7,118
34,955
0
L
5,641
915
0
41
11,588
3,223
0
5,513
6,075
11,282
0
L
Kuzenbo
Equalizer542
Kuzenbo
4,921
1,896
0
0
18,336
17,954
0
13,606
4,730
13,299
0
W
Arachne
GOD2717
Arachne
11,930
7,936
2,137
5,245
11,235
7,270
0
1,938
8,709
0
14,365
L
Charybdis
IamQveen21
Charybdis
5,971
3,210
121
688
13,266
4,064
0
6,839
6,427
0
33,598
W
29,257
15,491
0
4,136
8,527
3,457
0
3,788
4,739
40,130
3,556
W
Skadi
KerChugin
Skadi
8,434
2,795
0
913
5,486
2,269
0
1,411
4,075
0
32,479
L
Bellona
ProyS Anexus
Bellona
11,530
3,150
224
330
20,587
11,245
0
11,354
9,233
0
16,418
L
7,130
3,089
0
170
20,423
6,186
0
12,404
8,019
0
13,411
W
5,846
2,124
0
0
7,414
5,208
0
1,364
6,050
495
18,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
35,836
155
Minions Killed
115
9
Camps Cleared
3
762,802
Distance Traveled
593,210
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,266
1,408
32
4
1
147,769
0
L
Zeus
6,760
845
14
2
2
74,038
0
L
Kuzenbo
7,844
981
13
2
0
153,068
1
W
Arachne
10,790
1,349
8
1
0
163,395
0
L
Charybdis
7,245
906
55
7
1
122,795
0
W
Sol
10,503
1,313
42
5
1
138,684
1
W
Skadi
9,381
1,173
53
7
5
137,730
1
L
Bellona
7,067
883
26
3
0
104,135
0
L
Awilix
6,920
865
7
1
0
139,174
0
W
Loki
8,967
1,121
20
3
2
175,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role