Player Matchup

Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Guanga21
Aphrodite
Level 26
God Stats
12W - 20L
1,330 SR
Queue Stats
198W - 256L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
Zmart1902
Cthulhu
Level 7
God Stats
5W - 9L
1,404 SR
Queue Stats
8W - 15L
1,269 Elo+
Party 1
Team Averages
Level 19
1,411 SR
1,368 Elo+

VS

Team Averages
Level 65
1,502 SR
1,410 Elo+
Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Superman808
Yemoja
Level 29
God Stats
0W - 1L
1,501 SR
Queue Stats
15W - 20L
1,277 Elo+
Party 2
Ra
Ra
kenez14
Ra
Level 125
God Stats
97W - 113L
1,504 SR
Queue Stats
177W - 211L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
9 / 3 / 3
8,897
890
9,299
11,986
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Guanga21
Aphrodite
12
2 / 2 / 7
7,542
754
8,616
10,106
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Zmart1902
Cthulhu
11
1 / 2 / 7
7,788
779
3,500
9,812
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 6 / 2
7,207
721
5,120
8,367
2,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
11
1 / 1 / 6
7,641
764
8,615
8,329
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 5 / 2
7,529
753
10,227
8,562
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
3
3.5
L
Da Ji
 
Da Ji
2
6
2
0.5
W
Aphrodite
Guanga21
Aphrodite
2
2
7
2.75
L
Yemoja
1
1
6
4
W
Cthulhu
Zmart1902
Cthulhu
1
2
7
2.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
23,962
31,904
Taken
25,258
22,365
Mitigated
12,218
16,112
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,299
2,360
0
1,399
11,986
8,271
303
6,601
5,037
0
23,709
L
Da Ji
 
Da Ji
5,120
1,166
0
264
8,367
2,644
46
3,658
4,709
0
7,593
W
Aphrodite
Guanga21
Aphrodite
8,616
1,376
6,671
6,899
10,106
5,857
0
6,354
3,598
30,172
0
L
Yemoja
8,615
2,490
1,008
2,726
8,329
6,662
0
5,066
3,263
17,575
0
W
Cthulhu
Zmart1902
Cthulhu
3,500
162
184
959
9,812
8,237
233
5,535
4,010
13,261
0
L
10,227
544
1,077
2,442
8,562
2,912
0
3,556
5,006
33,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
22,377
114
Minions Killed
102
5
Camps Cleared
4
642,565
Distance Traveled
534,582
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,897
890
31
3
4
220,382
0
L
Da Ji
7,207
721
10
1
0
188,516
0
W
Aphrodite
7,542
754
65
7
1
198,079
3
L
Yemoja
7,641
764
17
2
0
163,378
0
W
Cthulhu
7,788
779
18
2
0
224,104
0
L
Ra
7,529
753
75
8
4
182,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role