Player Matchup

Ymir
Ymir
CRYOgenicide99
Ymir
Level 85
God Stats
1W - 3L
1,450 SR
Queue Stats
2W - 12L
1,175 Elo+
Party 1
Bellona
Bellona
ExaltedArchangel
Bellona
Level 160
God Stats
2W - 2L
1,717 SR
Queue Stats
689W - 256L
1,967 Elo+
Party 1
Janus
Janus
LunarRoo
Janus
Level 133
God Stats
3W - 3L
1,601 SR
Queue Stats
384W - 237L
1,802 Elo+
Party 1
Team Averages
Level 126
1,589 SR
1,648 Elo+

VS

Team Averages
Level 103
1,587 SR
1,583 Elo+
Anhur
Anhur
HerpiesEGirl
Anhur
Level 74
God Stats
10W - 10L
1,587 SR
Queue Stats
418W - 446L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
JNCP
Baron Samedi
Level 105
God Stats
29W - 39L
1,467 SR
Queue Stats
203W - 254L
1,491 Elo+
Solo
Bastet
Bastet
applesbanana
Bastet
Level 129
God Stats
25W - 11L
1,708 SR
Queue Stats
60W - 57L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 10
10,228
682
5,129
18,598
24,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 5 / 3
11,305
754
16,554
16,681
10,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
LunarRoo
Janus
14
2 / 6 / 7
10,059
671
7,441
9,494
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
10,968
731
8,502
10,199
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
JNCP
Baron Samedi
15
5 / 4 / 8
11,036
736
15,549
12,066
4,577
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
7 / 7 / 8
11,377
758
14,383
17,477
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
16
16
Deaths
13
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
10
5
3
2.3
W
4
2
7
3.75
W
Baron Samedi
JNCP
Baron Samedi
5
4
8
2.25
L
Janus
LunarRoo
Janus
2
6
7
0.92
W
Bastet
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
38,434
44,773
Taken
39,742
36,651
Mitigated
12,963
5,882
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,129
1,068
527
3,976
18,598
24,022
0
6,048
12,550
10,708
0
L
16,554
5,378
0
1,039
16,681
10,261
0
6,561
10,120
0
38,318
W
8,502
4,032
0
1,534
10,199
3,227
0
3,465
6,580
0
44,663
W
Baron Samedi
JNCP
Baron Samedi
15,549
1,187
984
2,627
12,066
4,577
331
3,922
8,052
35,793
0
L
Janus
LunarRoo
Janus
7,441
81
0
340
9,494
2,368
0
3,225
6,269
38,603
0
W
Bastet
14,383
4,442
0
5,954
17,477
5,159
1,884
5,163
12,010
0
48,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
33,381
163
Minions Killed
187
5
Camps Cleared
10
763,759
Distance Traveled
745,278
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,228
682
16
1
1
248,959
5
L
Bellona
11,305
754
53
4
3
289,581
1
W
Anhur
10,968
731
88
6
6
222,756
2
W
Baron Samedi
11,036
736
45
3
0
250,806
5
L
Janus
10,059
671
94
6
1
225,219
2
W
Bastet
11,377
758
54
4
4
271,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role