Player Matchup

Danzaburou
Danzaburou
EasyThe
Danzaburou
Level 160
God Stats
5W - 5L
1,538 SR
Queue Stats
135W - 108L
1,605 Elo+
Party 1
Poseidon
Poseidon
MrVixed
Poseidon
Level 120
God Stats
1W - 1L
1,582 SR
Queue Stats
49W - 33L
1,652 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nictalis
Morgan Le Fay
Level 156
God Stats
25W - 24L
1,474 SR
Queue Stats
152W - 148L
1,442 Elo+
Solo
Hercules
Hercules
Possebon
Hercules
Level 149
God Stats
1W - 0L
1,572 SR
Queue Stats
17W - 24L
1,415 Elo+
Solo
Bastet
Bastet
mano
Bastet
Level 160
God Stats
6W - 1L
1,748 SR
Queue Stats
117W - 88L
1,615 Elo+
Party 1
Team Averages
Level 149
1,583 SR
1,546 Elo+

VS

Team Averages
Level 135
1,541 SR
1,549 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Beetlejuicesses
Ah Puch
Level 117
God Stats
8W - 10L
1,486 SR
Queue Stats
480W - 501L
1,516 Elo+
Solo
Poseidon
Poseidon
Gilgαmesh
Poseidon
Level 109
God Stats
6W - 5L
1,624 SR
Queue Stats
124W - 97L
1,632 Elo+
Solo
Cliodhna
Cliodhna
JhonMedina
Cliodhna
Level 128
God Stats
25W - 39L
1,489 SR
Queue Stats
40W - 53L
1,524 Elo+
Solo
Chiron
Chiron
LoneKing
Chiron
Level 160
God Stats
27W - 19L
1,606 SR
Queue Stats
192W - 196L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EasyThe
Danzaburou
17
2 / 1 / 10
10,717
1,072
10,850
8,275
3,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
MrVixed
Poseidon
16
2 / 2 / 9
9,955
996
11,181
11,869
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Nictalis
Morgan Le Fay
17
2 / 4 / 11
10,016
1,002
13,388
11,131
4,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Possebon
Hercules
17
5 / 3 / 14
11,046
1,105
9,724
19,093
19,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
mano
Bastet
18
11 / 3 / 9
12,290
1,229
22,494
16,389
6,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 4 / 12
9,228
923
9,954
20,107
20,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 7
10,119
1,012
12,031
12,045
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Gilgαmesh
Poseidon
16
4 / 3 / 7
10,612
1,061
12,540
10,424
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
JhonMedina
Cliodhna
16
2 / 9 / 9
9,276
928
12,305
17,140
5,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
LoneKing
Chiron
16
3 / 1 / 10
9,909
991
14,469
11,431
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
22
Kills
13
13
Deaths
22
53
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
12
1.75
L
3
5
7
1.3
W
Danzaburou
EasyThe
Danzaburou
2
1
10
7
L
Poseidon
Gilgαmesh
Poseidon
4
3
7
2.5
L
Cliodhna
JhonMedina
Cliodhna
2
9
9
0.72
L
Chiron
LoneKing
Chiron
3
1
10
8
W
Poseidon
MrVixed
Poseidon
2
2
9
3.25
W
Morgan Le Fay
Nictalis
Morgan Le Fay
2
4
11
1.88
W
Hercules
Possebon
Hercules
5
3
14
4
W
Bastet
mano
Bastet
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,637
Damage
61,299
66,757
Taken
71,147
36,720
Mitigated
34,931
16,311
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,954
706
727
2,530
20,107
20,113
0
8,618
10,981
14,497
0
L
12,031
949
0
627
12,045
3,676
0
3,290
8,471
37,569
0
W
Danzaburou
EasyThe
Danzaburou
10,850
3,433
0
2,020
8,275
3,072
0
5,172
2,996
0
48,935
L
Poseidon
Gilgαmesh
Poseidon
12,540
1,920
296
1,576
10,424
2,833
0
3,645
6,779
51,581
0
L
Cliodhna
JhonMedina
Cliodhna
12,305
422
0
38
17,140
5,236
0
5,760
11,114
0
17,005
L
Chiron
LoneKing
Chiron
14,469
5,088
908
2,431
11,431
3,073
0
3,256
8,125
0
26,580
W
Poseidon
MrVixed
Poseidon
11,181
1,029
76
1,115
11,869
3,921
0
5,273
6,482
31,859
0
W
Morgan Le Fay
Nictalis
Morgan Le Fay
13,388
1,299
57
1,071
11,131
4,183
0
5,539
5,518
31,726
0
W
Hercules
Possebon
Hercules
9,724
1,777
0
5,651
19,093
19,135
0
10,140
8,541
0
12,279
W
Bastet
mano
Bastet
22,494
2,922
0
6,321
16,389
6,409
0
7,590
8,551
0
40,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
49,144
246
Minions Killed
220
11
Camps Cleared
5
1,114,520
Distance Traveled
1,070,916
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,228
923
9
1
0
228,922
0
L
Ah Puch
10,119
1,012
73
7
3
199,055
1
W
Danzaburou
10,717
1,072
117
12
4
193,736
3
L
Poseidon
10,612
1,061
91
9
1
216,365
0
L
Cliodhna
9,276
928
14
1
0
220,087
0
L
Chiron
9,909
991
33
3
1
206,487
3
W
Poseidon
9,955
996
53
5
4
220,279
0
W
Morgan Le Fay
10,016
1,002
37
4
1
203,603
3
W
Hercules
11,046
1,105
8
1
0
230,462
0
W
Bastet
12,290
1,229
31
3
2
266,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role