Player Matchup

Anubis
Anubis
Hchegy
Anubis
Level 27
God Stats
6W - 5L
1,573 SR
Queue Stats
47W - 61L
1,371 Elo+
Party 3
Chaac
Chaac
Pwnisherr
Chaac
Level 17
God Stats
23W - 20L
1,444 SR
Queue Stats
45W - 37L
1,509 Elo+
Solo
Sobek
Sobek
SleepyKiller
Sobek
Level 22
God Stats
3W - 8L
1,342 SR
Queue Stats
7W - 12L
1,300 Elo+
Solo
Bakasura
Bakasura
TTVCitik
Bakasura
Level 13
God Stats
1W - 4L
1,283 SR
Queue Stats
7W - 16L
1,295 Elo+
Party 3
Medusa
Medusa
YounkouBR
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,479 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,391 Elo+

VS

Team Averages
Level 9
1,362 SR
1,372 Elo+
Izanami
Izanami
Blargaharga
Izanami
Level 17
God Stats
15W - 7L
1,518 SR
Queue Stats
51W - 58L
1,500 Elo+
Party 2
Ra
Ra
Bravoco745
Ra
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CH33CKCL4PP3R69
Fenrir
Level 4
God Stats
2W - 3L
1,235 SR
Queue Stats
7W - 15L
1,173 Elo+
Party 1
Raijin
Raijin
FuzzyRGB
Raijin
Level 4
God Stats
6W - 13L
1,235 SR
Queue Stats
9W - 25L
1,173 Elo+
Party 1
Ares
Ares
Peazy1705
Ares
Level 18
God Stats
3W - 5L
1,325 SR
Queue Stats
43W - 44L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hchegy
Anubis
15
11 / 10 / 2
10,208
510
13,444
13,699
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Pwnisherr
Chaac
16
4 / 5 / 0
10,400
520
8,739
19,835
14,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 7 / 1
6,614
331
767
9,038
5,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
TTVCitik
Bakasura
13
2 / 10 / 5
8,558
428
4,647
12,935
3,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
YounkouBR
Medusa
14
0 / 13 / 0
8,609
430
2,199
17,399
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blargaharga
Izanami
20
21 / 0 / 8
13,595
680
24,890
9,188
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 3 / 0
6,354
318
355
1,904
324
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 11 / 5
9,749
487
9,658
16,666
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
FuzzyRGB
Raijin
16
7 / 5 / 5
11,201
560
11,561
11,155
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
16
8 / 0 / 11
10,434
522
6,882
10,167
12,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
18
Kills
43
45
Deaths
19
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blargaharga
Izanami
21
0
8
25
W
0
3
0
0
W
7
11
5
0.86
W
Raijin
FuzzyRGB
Raijin
7
5
5
1.9
L
Anubis
Hchegy
Anubis
11
10
2
1.2
W
Ares
8
0
11
13.5
L
Chaac
Pwnisherr
Chaac
4
5
0
0.8
L
1
7
1
0.21
L
Bakasura
TTVCitik
Bakasura
2
10
5
0.45
L
Medusa
YounkouBR
Medusa
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
53,346
72,906
Taken
49,080
34,556
Mitigated
25,008
9,748
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blargaharga
Izanami
24,890
20,915
0
6,800
9,188
3,929
3,959
890
8,203
0
112,488
W
355
104
0
144
1,904
324
0
887
1,017
5,610
0
W
9,658
4,409
0
3,532
16,666
4,891
769
8,089
8,249
0
32,978
W
Raijin
FuzzyRGB
Raijin
11,561
1,416
0
1,284
11,155
3,476
1,659
4,936
6,062
56,586
0
L
Anubis
Hchegy
Anubis
13,444
672
0
494
13,699
5,525
632
4,972
8,395
46,651
0
W
Ares
6,882
805
214
584
10,167
12,388
839
885
9,207
30,617
0
L
Chaac
Pwnisherr
Chaac
8,739
1,805
0
6,500
19,835
14,320
3,381
6,415
13,156
3,169
61,866
L
767
33
0
911
9,038
5,742
524
1,123
7,875
5,596
0
L
Bakasura
TTVCitik
Bakasura
4,647
3,395
0
793
12,935
3,763
1,411
1,363
11,522
0
14,530
L
Medusa
YounkouBR
Medusa
2,199
655
0
1,050
17,399
5,206
1,822
4,187
13,160
0
48,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
51,333
344
Minions Killed
389
0
Camps Cleared
0
1,441,034
Distance Traveled
1,516,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,595
680
175
9
0
390,894
0
W
Ra
6,354
318
6
0
0
62,082
1
W
Fenrir
9,749
487
46
2
0
298,061
0
W
Raijin
11,201
560
120
6
0
367,282
0
L
Anubis
10,208
510
64
3
0
295,407
0
W
Ares
10,434
522
42
2
0
398,132
1
L
Chaac
10,400
520
135
7
0
341,893
0
L
Sobek
6,614
331
7
0
0
145,076
0
L
Bakasura
8,558
428
40
2
0
371,260
0
L
Medusa
8,609
430
98
5
0
287,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role