Player Matchup

Hera
Hera
FaBiAnCiTo3009
Hera
Level 51
God Stats
3W - 4L
1,474 SR
Queue Stats
200W - 199L
1,455 Elo+
Party 1
Fenrir
Fenrir
Octavio851
Fenrir
Level 29
God Stats
5W - 3L
1,397 SR
Queue Stats
141W - 143L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
goliath1200
Heimdallr
Level 21
God Stats
1W - 1L
1,291 SR
Queue Stats
3W - 5L
1,316 Elo+
Solo
Nox
Nox
jumping_frog71
Nox
Level 6
God Stats
4W - 2L
1,749 SR
Queue Stats
9W - 16L
1,252 Elo+
Solo
Cthulhu
Cthulhu
santiroco
Cthulhu
Level 5
God Stats
6W - 1L
1,897 SR
Queue Stats
12W - 7L
1,652 Elo+
Party 1
Team Averages
Level 22
1,561 SR
1,423 Elo+

VS

Team Averages
Level 19
1,523 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
E-That4Fun
Cu Chulainn
Level 16
God Stats
3W - 1L
1,886 SR
Queue Stats
30W - 25L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Jhazilinkon
Cthulhu
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 3L
1,510 Elo+
Solo
Tiamat
Tiamat
OBENOXIOUS
Tiamat
Level 15
God Stats
2W - 2L
1,469 SR
Queue Stats
4W - 6L
1,381 Elo+
Solo
Cliodhna
Cliodhna
xoticc Sloth
Cliodhna
Level 21
God Stats
1W - 4L
1,349 SR
Queue Stats
11W - 18L
1,362 Elo+
Party 2
Charybdis
Charybdis
xoticc flame
Charybdis
Level 38
God Stats
2W - 5L
1,235 SR
Queue Stats
25W - 31L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 8
13,339
606
22,427
13,067
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Octavio851
Fenrir
20
17 / 1 / 14
13,284
604
21,160
18,820
12,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
goliath1200
Heimdallr
19
13 / 2 / 3
13,048
593
18,782
17,782
8,332
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

3
0 / 0 / 0
6,905
314
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
santiroco
Cthulhu
18
6 / 0 / 10
11,652
530
9,390
12,518
11,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
E-That4Fun
Cu Chulainn
16
3 / 7 / 1
10,535
479
13,515
23,732
18,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Jhazilinkon
Cthulhu
6
0 / 12 / 1
6,604
300
3,208
15,697
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
OBENOXIOUS
Tiamat
14
1 / 13 / 2
9,192
418
5,265
18,343
8,387
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
xoticc Sloth
Cliodhna
16
1 / 11 / 1
10,155
462
10,043
22,855
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
xoticc flame
Charybdis
14
2 / 12 / 0
9,532
433
7,513
16,825
3,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
12
55
Kills
7
7
Deaths
55
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
E-That4Fun
Cu Chulainn
3
7
1
0.5
W
19
4
8
5.75
L
Cthulhu
Jhazilinkon
Cthulhu
0
12
1
0.04
L
Tiamat
OBENOXIOUS
Tiamat
1
13
2
0.15
W
Fenrir
Octavio851
Fenrir
17
1
14
24
W
Heimdallr
goliath1200
Heimdallr
13
2
3
7.25
W
0
0
0
0
W
Cthulhu
santiroco
Cthulhu
6
0
10
11
L
Cliodhna
xoticc Sloth
Cliodhna
1
11
1
0.14
L
Charybdis
xoticc flame
Charybdis
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,759
Damage
39,544
62,187
Taken
97,452
36,874
Mitigated
45,690
24,177
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
E-That4Fun
Cu Chulainn
13,515
1,313
0
4,368
23,732
18,920
202
8,031
15,572
17,325
56,886
W
22,427
6,056
0
4,188
13,067
4,565
1,658
4,205
8,674
93,846
0
L
Cthulhu
Jhazilinkon
Cthulhu
3,208
470
0
1,208
15,697
7,254
0
5,732
9,762
11,332
0
L
Tiamat
OBENOXIOUS
Tiamat
5,265
854
0
2,607
18,343
8,387
825
8,420
9,444
41,053
0
W
Fenrir
Octavio851
Fenrir
21,160
6,721
0
7,973
18,820
12,928
83
3,288
15,373
0
99,556
W
Heimdallr
goliath1200
Heimdallr
18,782
12,427
0
5,914
17,782
8,332
4,480
2,591
15,078
0
77,565
W
0
0
253
0
0
0
0
0
0
0
0
W
Cthulhu
santiroco
Cthulhu
9,390
593
454
5,395
12,518
11,049
2,141
819
11,658
55,908
0
L
Cliodhna
xoticc Sloth
Cliodhna
10,043
1,048
0
4,715
22,855
7,973
0
4,706
17,965
0
84,910
L
Charybdis
xoticc flame
Charybdis
7,513
5,927
0
483
16,825
3,156
2,799
3,867
12,892
0
45,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,228
Gold Earned
46,018
505
Minions Killed
388
0
Camps Cleared
0
1,794,926
Distance Traveled
1,738,280
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,535
479
107
5
0
377,193
0
W
Hera
13,339
606
140
6
0
410,909
0
L
Cthulhu
6,604
300
17
1
0
260,081
4
L
Tiamat
9,192
418
69
3
0
303,408
1
W
Fenrir
13,284
604
119
5
0
514,348
3
W
Heimdallr
13,048
593
127
6
0
412,719
0
W
Nox
6,905
314
0
0
0
7,198
0
W
Cthulhu
11,652
530
119
5
0
449,752
1
L
Cliodhna
10,155
462
121
6
0
419,467
2
L
Charybdis
9,532
433
74
3
0
378,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role