Player Matchup

Da Ji
Da Ji
Albatroeg
Da Ji
Level 114
God Stats
10W - 7L
1,491 SR
Queue Stats
31W - 27L
1,512 Elo+
Party 4
Scylla
Scylla
ArchNinjafin
Scylla
Level 127
God Stats
55W - 46L
1,577 SR
Queue Stats
70W - 60L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 94
God Stats
26W - 10L
1,636 SR
Queue Stats
36W - 29L
1,492 Elo+
Party 2
Ganesha
Ganesha
GhastlySkeleton
Ganesha
Level 144
God Stats
12W - 11L
1,644 SR
Queue Stats
107W - 94L
1,541 Elo+
Party 2
Merlin
Merlin
Selgy73
Merlin
Level 99
God Stats
9W - 8L
1,494 SR
Queue Stats
115W - 104L
1,576 Elo+
Party 4
Team Averages
Level 116
1,568 SR
1,530 Elo+

VS

Team Averages
Level 114
1,566 SR
1,442 Elo+
Ymir
Ymir
Bioptimale
Ymir
Level 55
God Stats
1W - 3L
1,378 SR
Queue Stats
5W - 8L
1,447 Elo+
Party 3
Fenrir
Fenrir
Ryu97
Fenrir
Level 120
God Stats
1W - 0L
1,669 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 1
Heimdallr
Heimdallr
TheUltimateSpork
Heimdallr
Level 125
God Stats
1W - 0L
1,678 SR
Queue Stats
10W - 8L
1,531 Elo+
Party 1
Zeus
Zeus
fifaboy14
Zeus
Level 159
God Stats
3W - 4L
1,773 SR
Queue Stats
122W - 138L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
freakmate
Gilgamesh
Level 109
God Stats
1W - 0L
1,331 SR
Queue Stats
6W - 10L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Albatroeg
Da Ji
13
4 / 8 / 4
9,285
844
7,796
11,364
7,723
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Scylla
14
1 / 3 / 3
7,729
703
8,563
7,134
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Embhy
Danzaburou
13
4 / 5 / 6
8,623
784
9,500
10,400
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 5 / 8
7,034
639
6,507
8,898
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Selgy73
Merlin
15
4 / 7 / 7
9,182
835
10,504
9,482
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
8,387
762
2,777
10,680
11,047
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Ryu97
Fenrir
16
4 / 0 / 9
10,018
911
3,826
10,666
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
17
9 / 3 / 15
11,181
1,016
10,623
10,061
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
11 / 3 / 11
11,056
1,005
18,214
8,098
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
freakmate
Gilgamesh
14
2 / 4 / 9
8,070
734
8,175
11,877
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
13
Kills
28
28
Deaths
13
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Albatroeg
Da Ji
4
8
4
0.75
L
Scylla
1
3
3
0.83
W
2
3
12
2.67
L
Danzaburou
Embhy
Danzaburou
4
5
6
1.4
L
0
5
8
0.8
W
Fenrir
Ryu97
Fenrir
4
0
9
8.5
L
Merlin
Selgy73
Merlin
4
7
7
1.07
W
Heimdallr
9
3
15
5.5
W
Zeus
11
3
11
5.5
W
Gilgamesh
freakmate
Gilgamesh
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,870
Damage
43,615
47,278
Taken
51,382
22,192
Mitigated
33,547
4,671
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Albatroeg
Da Ji
7,796
1,645
0
420
11,364
7,723
0
4,696
6,466
0
9,376
L
Scylla
8,563
478
0
500
7,134
2,456
0
3,277
3,811
30,275
0
W
2,777
753
0
339
10,680
11,047
312
5,696
4,667
10,982
0
L
Danzaburou
Embhy
Danzaburou
9,500
4,023
0
1,880
10,400
3,773
0
5,504
4,766
0
16,096
L
6,507
567
0
731
8,898
4,656
0
4,538
4,221
15,982
0
W
Fenrir
Ryu97
Fenrir
3,826
538
0
3,463
10,666
10,427
0
4,026
6,340
246
17,117
L
Merlin
Selgy73
Merlin
10,504
349
0
1,140
9,482
3,584
0
3,346
6,050
36,318
0
W
Heimdallr
10,623
4,756
0
2,920
10,061
3,744
849
5,957
3,835
0
40,882
W
Zeus
18,214
1,285
0
1,060
8,098
2,724
0
4,178
3,805
42,200
0
W
Gilgamesh
freakmate
Gilgamesh
8,175
2,088
0
1,110
11,877
5,605
0
4,861
6,781
550
20,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
48,712
197
Minions Killed
254
3
Camps Cleared
10
952,580
Distance Traveled
1,019,692
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,285
844
9
1
0
212,360
2
L
Scylla
7,729
703
73
7
2
212,140
1
W
Ymir
8,387
762
19
2
0
191,822
3
L
Danzaburou
8,623
784
31
3
1
146,706
1
L
Ganesha
7,034
639
5
0
0
188,624
2
W
Fenrir
10,018
911
36
3
3
251,728
2
L
Merlin
9,182
835
79
7
0
192,750
3
W
Heimdallr
11,181
1,016
79
7
1
189,551
0
W
Zeus
11,056
1,005
71
6
3
187,785
3
W
Gilgamesh
8,070
734
49
4
3
198,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role