Player Matchup

Skadi
Skadi
CrimCram
Skadi
Level 127
God Stats
3W - 0L
1,691 SR
Queue Stats
49W - 34L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
KYB chad
Gilgamesh
Level 66
God Stats
4W - 0L
1,848 SR
Queue Stats
111W - 75L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
czechurself3595
Kuzenbo
Level 75
God Stats
19W - 8L
1,634 SR
Queue Stats
111W - 75L
1,475 Elo+
Party 1
Team Averages
Level 89
1,724 SR
1,537 Elo+

VS

Team Averages
Level 107
1,555 SR
1,476 Elo+
Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Bohottie
Gilgamesh
Level 160
God Stats
2W - 3L
1,545 SR
Queue Stats
329W - 381L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Zabi_Kiri_Maru-
Zhong Kui
Level 72
God Stats
21W - 13L
1,622 SR
Queue Stats
235W - 246L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CrimCram
Skadi
13
6 / 1 / 7
10,057
774
12,796
6,948
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
KYB chad
Gilgamesh
13
5 / 4 / 4
8,882
683
8,678
8,737
4,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 9
9,266
713
4,932
11,223
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 6
7,588
584
3,842
5,396
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Bohottie
Gilgamesh
11
2 / 7 / 5
7,780
598
7,075
13,959
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Zabi_Kiri_Maru-
Zhong Kui
12
4 / 4 / 3
8,237
634
9,242
12,075
7,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
7
7
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
6
2
L
Gilgamesh
Bohottie
Gilgamesh
2
7
5
0.64
W
Skadi
CrimCram
Skadi
6
1
7
9.5
W
Gilgamesh
KYB chad
Gilgamesh
5
4
4
1.75
L
Zhong Kui
Zabi_Kiri_Maru-
Zhong Kui
4
4
3
1.38
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
20,159
26,908
Taken
31,430
21,333
Mitigated
16,643
6,123
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,842
823
0
178
5,396
1,484
0
452
4,944
0
15,286
L
Gilgamesh
Bohottie
Gilgamesh
7,075
1,522
477
1,800
13,959
7,798
0
2,426
11,533
527
21,009
W
Skadi
CrimCram
Skadi
12,796
5,658
0
1,083
6,948
2,651
972
1,753
5,025
0
46,030
W
Gilgamesh
KYB chad
Gilgamesh
8,678
1,839
22
1,068
8,737
4,709
36
3,136
5,310
0
17,752
L
Zhong Kui
Zabi_Kiri_Maru-
Zhong Kui
9,242
1,114
0
4,865
12,075
7,361
0
2,276
9,799
29,768
0
W
4,932
2,192
0
3,950
11,223
13,973
26
4,883
6,147
13,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
23,605
130
Minions Killed
105
7
Camps Cleared
3
712,567
Distance Traveled
665,742
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,588
584
26
2
1
253,694
4
L
Gilgamesh
7,780
598
29
2
1
204,319
3
W
Skadi
10,057
774
95
7
3
233,202
3
W
Gilgamesh
8,882
683
22
2
2
228,785
4
L
Zhong Kui
8,237
634
50
4
1
207,729
0
W
Kuzenbo
9,266
713
13
1
2
250,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role