Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheLazyJ
Ah Muzen Cab
Level 116
God Stats
8W - 8L
1,506 SR
Queue Stats
39W - 47L
1,425 Elo+
Solo
Ganesha
Ganesha
chelas91
Ganesha
Level 125
God Stats
13W - 15L
1,456 SR
Queue Stats
362W - 485L
1,348 Elo+
Party 2
Team Averages
Level 123
1,487 SR
1,424 Elo+

VS

Team Averages
Level 45
1,365 SR
1,418 Elo+
Fenrir
Fenrir
FutureLegend987
Fenrir
Level 56
God Stats
2W - 4L
1,308 SR
Queue Stats
69W - 93L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IndigenousDragon
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,429 Elo+
Solo
Hera
Hera
Mokajin1001
Hera
Level 68
God Stats
6W - 6L
1,289 SR
Queue Stats
294W - 323L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
7 / 1 / 9
9,761
813
10,839
8,918
3,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheLazyJ
Ah Muzen Cab
13
10 / 4 / 7
9,795
816
12,076
8,396
3,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
chelas91
Ganesha
12
0 / 2 / 17
8,930
744
3,005
11,420
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,906
659
5,508
13,053
5,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
IndigenousDragon
Cu Chulainn
12
2 / 7 / 2
7,561
630
7,860
13,114
7,505
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 3
7,774
648
8,082
7,987
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
17
Kills
6
7
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
9
11.5
L
2
7
3
0.5
L
Cu Chulainn
IndigenousDragon
Cu Chulainn
2
7
2
0.43
L
2
3
3
1.17
W
Ah Muzen Cab
TheLazyJ
Ah Muzen Cab
10
4
7
3.38
W
Ganesha
chelas91
Ganesha
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,920
Damage
21,450
28,734
Taken
34,154
19,092
Mitigated
14,937
8,873
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,839
419
546
4,301
8,918
3,556
406
2,651
6,267
35,355
0
L
5,508
1,107
46
880
13,053
5,080
0
5,651
7,402
0
19,780
L
Cu Chulainn
IndigenousDragon
Cu Chulainn
7,860
1,443
0
328
13,114
7,505
0
4,064
9,050
1,683
19,271
L
8,082
1,661
452
1,218
7,987
2,352
0
4,729
3,258
29,103
0
W
Ah Muzen Cab
TheLazyJ
Ah Muzen Cab
12,076
4,806
0
1,916
8,396
3,368
1,615
3,379
5,017
0
28,752
W
Ganesha
chelas91
Ganesha
3,005
425
0
2,110
11,420
12,168
427
3,398
8,022
18,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
23,241
137
Minions Killed
119
5
Camps Cleared
5
613,252
Distance Traveled
635,855
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,761
813
66
6
4
219,499
1
L
Fenrir
7,906
659
27
2
3
200,349
3
L
Cu Chulainn
7,561
630
27
2
0
212,667
3
L
Hera
7,774
648
65
5
2
222,839
2
W
Ah Muzen Cab
9,795
816
67
6
0
187,115
2
W
Ganesha
8,930
744
4
0
1
206,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role