Player Matchup

Chaac
Chaac
Flyshear
Chaac
Level 55
God Stats
1W - 1L
1,564 SR
Queue Stats
18W - 20L
1,331 Elo+
Solo
Izanami
Izanami
duhai9009
Izanami
Level 28
God Stats
3W - 3L
1,479 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 1
Ra
Ra
qazmlp
Ra
Level 16
God Stats
2W - 1L
1,748 SR
Queue Stats
49W - 51L
1,369 Elo+
Party 1
Team Averages
Level 33
1,597 SR
1,392 Elo+

VS

Team Averages
Level 51
1,395 SR
1,327 Elo+
Fafnir
Fafnir
Badgame13
Fafnir
Level 18
God Stats
4W - 5L
1,334 SR
Queue Stats
36W - 48L
1,330 Elo+
Party 2
Ullr
Ullr
Ericeagle1324
Ullr
Level 67
God Stats
21W - 40L
1,352 SR
Queue Stats
25W - 46L
1,304 Elo+
Solo
Mercury
Mercury
kalake123
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flyshear
Chaac
15
6 / 0 / 12
11,758
784
13,733
17,588
23,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
duhai9009
Izanami
14
6 / 2 / 11
10,709
714
15,878
10,578
4,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
14
6 / 3 / 13
10,908
727
10,636
12,378
10,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Badgame13
Fafnir
11
1 / 6 / 3
9,536
636
7,991
21,640
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 6 / 1
8,739
583
9,726
15,173
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
kalake123
Mercury
12
2 / 7 / 1
8,683
579
9,739
13,565
4,794
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
18
Kills
4
5
Deaths
19
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Badgame13
Fafnir
1
6
3
0.42
L
1
6
1
0.25
W
Chaac
Flyshear
Chaac
6
0
12
12
W
Izanami
duhai9009
Izanami
6
2
11
5.75
L
Mercury
kalake123
Mercury
2
7
1
0.36
W
Ra
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
27,456
40,544
Taken
50,378
37,992
Mitigated
32,669
14,762
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Badgame13
Fafnir
7,991
2,253
0
4,264
21,640
21,809
0
5,626
16,014
13,788
0
L
9,726
4,976
0
3,399
15,173
6,066
0
3,313
11,860
0
38,434
W
Chaac
Flyshear
Chaac
13,733
3,589
1,351
7,880
17,588
23,606
500
2,770
14,818
0
36,183
W
Izanami
duhai9009
Izanami
15,878
12,314
0
1,739
10,578
4,238
1,238
3,294
7,284
0
45,618
L
Mercury
kalake123
Mercury
9,739
5,450
0
303
13,565
4,794
0
2,014
11,551
0
27,366
W
Ra
10,636
2,432
1,138
2,654
12,378
10,148
405
2,074
10,304
26,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
26,958
148
Minions Killed
111
1
Camps Cleared
5
835,605
Distance Traveled
824,597
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,536
636
12
1
2
225,216
3
L
Ullr
8,739
583
71
5
2
254,679
2
W
Chaac
11,758
784
45
3
0
297,723
3
W
Izanami
10,709
714
68
5
1
276,036
0
L
Mercury
8,683
579
28
2
1
344,702
2
W
Ra
10,908
727
35
2
0
261,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role