Player Matchup

Anubis
Anubis
Curse1002
Anubis
Level 9
God Stats
3W - 2L
1,677 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 1
Nike
Nike
EluminaXiii
Nike
Level 28
God Stats
7W - 6L
1,524 SR
Queue Stats
9W - 9L
1,419 Elo+
Party 1
Chang'e
Chang'e
SaiYoshiwara
Chang'e
Level 15
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 1
Cliodhna
Cliodhna
Shaakkz
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,560 Elo+
Party 1
Neith
Neith
mowbflod
Neith
Level 20
God Stats
1W - 2L
1,439 SR
Queue Stats
38W - 39L
1,481 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,523 Elo+

VS

Team Averages
Level 24
1,564 SR
1,451 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BurntPaddy
Ares
Level 28
God Stats
18W - 20L
1,676 SR
Queue Stats
91W - 94L
1,516 Elo+
Party 3
Bellona
Bellona
FekeTami
Bellona
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 10L
1,382 Elo+
Party 2
Izanami
Izanami
Honeybadged97
Izanami
Level 28
God Stats
21W - 14L
1,747 SR
Queue Stats
95W - 103L
1,454 Elo+
Party 3
Tiamat
Tiamat
PedBear
Tiamat
Level 29
God Stats
1W - 2L
1,398 SR
Queue Stats
83W - 101L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Curse1002
Anubis
10
0 / 3 / 0
5,215
435
3,567
5,492
2,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,427
452
2,673
6,221
3,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
SaiYoshiwara
Chang'e
7
0 / 4 / 1
4,933
411
1,896
6,212
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Shaakkz
Cliodhna
10
3 / 2 / 0
6,183
515
4,401
7,131
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
mowbflod
Neith
8
2 / 3 / 2
5,610
468
4,194
7,618
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 0 / 4
7,551
629
3,701
6,666
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 3 / 4
6,381
532
3,445
7,967
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
FekeTami
Bellona
11
2 / 2 / 2
6,729
561
2,795
6,440
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
11
3 / 1 / 4
6,419
535
4,630
3,663
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
PedBear
Tiamat
12
3 / 0 / 1
7,205
600
5,332
5,502
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
15
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
4
5
W
3
3
4
1.67
L
Anubis
Curse1002
Anubis
0
3
0
0
L
0
3
0
0
W
Bellona
FekeTami
Bellona
2
2
2
1.5
W
Izanami
3
1
4
5
W
Tiamat
PedBear
Tiamat
3
0
1
3.5
L
Chang'e
SaiYoshiwara
Chang'e
0
4
1
0.13
L
Cliodhna
Shaakkz
Cliodhna
3
2
0
1.5
L
Neith
mowbflod
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
19,903
32,674
Taken
30,238
11,247
Mitigated
16,329
10,227
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,701
1,905
0
3,385
6,666
1,954
888
791
5,781
0
53,240
W
3,445
189
0
1,567
7,967
5,872
198
1,196
6,581
13,898
0
L
Anubis
Curse1002
Anubis
3,567
43
0
2,002
5,492
2,236
0
3,265
1,869
27,060
0
L
2,673
558
0
1,275
6,221
3,156
244
446
5,775
1,601
23,650
W
Bellona
FekeTami
Bellona
2,795
612
0
2,021
6,440
5,126
338
226
6,088
5,165
17,289
W
Izanami
4,630
3,530
0
707
3,663
1,117
790
455
3,190
0
36,464
W
Tiamat
PedBear
Tiamat
5,332
390
0
2,327
5,502
2,260
120
3,196
2,306
38,068
0
L
Chang'e
SaiYoshiwara
Chang'e
1,896
358
453
996
6,212
1,547
24
2,239
3,913
13,257
0
L
Cliodhna
Shaakkz
Cliodhna
4,401
970
0
2,374
7,131
2,293
386
1,185
5,854
0
33,425
L
Neith
mowbflod
Neith
4,194
2,365
0
3,127
7,618
2,015
606
1,858
5,760
0
29,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
34,285
260
Minions Killed
349
0
Camps Cleared
0
934,281
Distance Traveled
1,133,862
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,551
629
111
9
0
289,234
0
W
Ares
6,381
532
21
2
0
211,964
0
L
Anubis
5,215
435
48
4
0
166,749
0
L
Nike
5,427
452
55
5
0
169,334
3
W
Bellona
6,729
561
59
5
0
253,022
1
W
Izanami
6,419
535
72
6
0
154,797
0
W
Tiamat
7,205
600
86
7
0
224,845
3
L
Chang'e
4,933
411
29
2
0
201,170
1
L
Cliodhna
6,183
515
76
6
0
236,963
1
L
Neith
5,610
468
52
4
0
160,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role