Player Matchup

Nike
Nike
Silver IV
Emerson__1990
Nike
Silver IV
Level 78
God Stats
73W - 75L
1,394 SR
Queue Stats
173W - 192L
858 MMR
Solo
Chaac
Chaac
Silver IV
Godie_ON
Chaac
Silver IV
Level 84
God Stats
5W - 6L
1,614 SR
Queue Stats
136W - 149L
894 MMR
Solo
Sol
Sol
Silver II
NaughtyMotty
Sol
Silver II
Level 84
God Stats
35W - 39L
1,496 SR
Queue Stats
194W - 237L
1,020 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,501 SR
924 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,559 SR
932 MMR
Medusa
Medusa
Silver IV
D RUGGGZZ
Medusa
Silver IV
Level 140
God Stats
14W - 8L
1,611 SR
Queue Stats
423W - 497L
802 MMR
Solo
Mulan
Mulan
Silver I
Jin863
Mulan
Silver I
Level 119
God Stats
15W - 16L
1,547 SR
Queue Stats
199W - 234L
1,004 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
XxHoundofWarXx
Zhong Kui
Silver IV
Level 126
God Stats
1W - 0L
1,519 SR
Queue Stats
11W - 19L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,945
595
3,326
8,539
7,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Godie_ON
Chaac
10
2 / 5 / 2
7,016
702
7,638
10,723
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 5 / 2
6,869
687
7,603
9,060
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
AthenaGilgameshGebCthulhuBacchus

VS

Bans
ZeusIzanamiHachimanNeithCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D RUGGGZZ
Medusa
11
5 / 2 / 9
7,919
792
6,022
6,785
2,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Jin863
Mulan
12
5 / 2 / 10
7,911
791
8,501
8,512
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
XxHoundofWarXx
Zhong Kui
12
5 / 0 / 10
7,974
797
8,746
8,755
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
15
15
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
D RUGGGZZ
Medusa
5
2
9
4.75
L
0
5
3
0.3
L
Chaac
Godie_ON
Chaac
2
5
2
0.6
W
Mulan
Jin863
Mulan
5
2
10
5
L
2
5
2
0.6
W
Zhong Kui
XxHoundofWarXx
Zhong Kui
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
23,269
28,322
Taken
24,052
20,438
Mitigated
14,086
6,613
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
D RUGGGZZ
Medusa
6,022
2,629
0
1,370
6,785
2,395
755
2,343
4,442
0
19,569
L
3,326
594
0
1,557
8,539
7,614
0
2,693
5,496
0
12,780
L
Chaac
Godie_ON
Chaac
7,638
685
0
1,980
10,723
9,462
0
3,932
6,470
480
16,831
W
Mulan
Jin863
Mulan
8,501
1,286
624
2,147
8,512
5,702
241
2,901
5,611
3,160
13,393
L
7,603
1,789
416
2,660
9,060
3,362
0
3,360
5,441
23,731
2,261
W
Zhong Kui
XxHoundofWarXx
Zhong Kui
8,746
637
324
3,422
8,755
5,989
667
2,751
6,004
25,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,830
Gold Earned
23,804
99
Minions Killed
100
4
Camps Cleared
3
533,357
Distance Traveled
551,895
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,919
792
30
3
0
178,096
2
L
Nike
5,945
595
16
2
1
179,518
1
L
Chaac
7,016
702
24
2
1
187,202
2
W
Mulan
7,911
791
25
3
2
197,017
4
L
Sol
6,869
687
59
6
2
166,637
1
W
Zhong Kui
7,974
797
45
5
1
176,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role