Player Matchup

Fenrir
Fenrir
DeluxeWolf
Fenrir
Level 5
God Stats
1W - 2L
1,701 SR
Queue Stats
5W - 15L
1,722 Elo+
Party 2
Danzaburou
Danzaburou
JUAN3WICK
Danzaburou
Level 6
God Stats
3W - 10L
1,313 SR
Queue Stats
3W - 10L
1,289 Elo+
Party 2
Nemesis
Nemesis
SpiderCarnage7
Nemesis
Level 5
God Stats
2W - 1L
1,763 SR
Queue Stats
6W - 8L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
anabolic-tear
Gilgamesh
Level 22
God Stats
8W - 14L
1,324 SR
Queue Stats
64W - 62L
1,440 Elo+
Party 1
Khepri
Khepri
moneyboii654
Khepri
Level 25
God Stats
6W - 9L
1,408 SR
Queue Stats
97W - 88L
1,427 Elo+
Party 1
Team Averages
Level 13
1,502 SR
1,482 Elo+

VS

Team Averages
Level 12
1,455 SR
1,456 Elo+
Fenrir
Fenrir
AlphaFightwithme
Fenrir
Level 18
God Stats
1W - 0L
1,287 SR
Queue Stats
36W - 28L
1,391 Elo+
Party 4
Anhur
Anhur
ChubbySnippy04
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
ITzFelpZGaming
Ymir
Level 18
God Stats
3W - 2L
1,368 SR
Queue Stats
47W - 47L
1,367 Elo+
Party 4
The Morrigan
The Morrigan
Sportsmodeglo
The Morrigan
Level 15
God Stats
1W - 14L
1,202 SR
Queue Stats
37W - 54L
1,382 Elo+
Solo
Zeus
Zeus
vini_smurfy29
Zeus
Level 5
God Stats
4W - 0L
1,916 SR
Queue Stats
14W - 4L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeluxeWolf
Fenrir
18
0 / 11 / 14
10,253
932
7,298
23,732
14,869
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
JUAN3WICK
Danzaburou
18
5 / 11 / 12
11,659
1,060
16,512
18,489
5,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
9 / 17 / 10
13,313
1,210
18,942
27,354
9,811
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
anabolic-tear
Gilgamesh
18
7 / 10 / 12
12,775
1,161
18,225
25,505
21,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
18
4 / 3 / 14
11,580
1,053
7,241
22,461
27,498
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 22
11,942
1,086
14,899
19,859
14,553
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 8 / 21
11,110
1,010
9,402
13,313
5,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 30
13,624
1,239
12,938
22,319
29,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Sportsmodeglo
The Morrigan
20
7 / 2 / 31
13,422
1,220
16,638
6,625
3,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
32 / 2 / 10
17,802
1,618
54,303
13,873
5,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
166
25
Kills
52
52
Deaths
25
62
Assists
114
Player
Kills
Deaths
Assists
KDA
W
6
8
22
2.13
W
2
8
21
1.56
L
Fenrir
DeluxeWolf
Fenrir
0
11
14
0.64
W
5
5
30
4
L
Danzaburou
JUAN3WICK
Danzaburou
5
11
12
1
L
9
17
10
0.82
W
The Morrigan
Sportsmodeglo
The Morrigan
7
2
31
11.25
L
Gilgamesh
anabolic-tear
Gilgamesh
7
10
12
1.3
L
Khepri
4
3
14
3.67
W
32
2
10
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,218
Damage
108,180
117,541
Taken
75,989
79,086
Mitigated
58,274
9,534
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,899
4,793
0
1,440
19,859
14,553
0
1,608
18,251
1,018
26,646
W
9,402
7,072
0
1,580
13,313
5,407
0
992
12,321
0
17,612
L
Fenrir
DeluxeWolf
Fenrir
7,298
2,599
0
584
23,732
14,869
0
13,498
10,234
0
15,485
W
12,938
962
0
1,107
22,319
29,717
0
2,534
19,785
24,311
0
L
Danzaburou
JUAN3WICK
Danzaburou
16,512
13,149
0
859
18,489
5,792
0
14,006
4,483
0
49,362
L
18,942
11,144
0
3,158
27,354
9,811
0
18,497
8,857
0
26,931
W
The Morrigan
Sportsmodeglo
The Morrigan
16,638
3,675
351
0
6,625
3,187
0
1,015
5,610
36,325
0
L
Gilgamesh
anabolic-tear
Gilgamesh
18,225
7,304
256
504
25,505
21,116
0
19,357
6,148
0
48,875
L
Khepri
7,241
894
1,295
2,878
22,461
27,498
0
19,074
3,387
32,088
0
W
54,303
8,196
224
3,162
13,873
5,410
0
1,092
12,781
74,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,580
Gold Earned
67,900
179
Minions Killed
166
0
Camps Cleared
2
960,119
Distance Traveled
949,206
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,942
1,086
25
2
0
189,355
0
W
Anhur
11,110
1,010
15
1
0
168,098
0
L
Fenrir
10,253
932
10
1
0
203,329
1
W
Ymir
13,624
1,239
19
2
0
195,162
0
L
Danzaburou
11,659
1,060
74
7
0
159,058
0
L
Nemesis
13,313
1,210
7
1
0
171,627
1
W
The Morrigan
13,422
1,220
50
5
2
210,287
0
L
Gilgamesh
12,775
1,161
61
6
0
207,860
0
L
Khepri
11,580
1,053
27
2
0
218,245
2
W
Zeus
17,802
1,618
57
5
0
186,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role