Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AGxSnakeVenoMx
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 1
Bacchus
Bacchus
LtGamblerTTV
Bacchus
Level 119
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 4L
1,160 Elo+
Party 1
Medusa
Medusa
habboboy01
Medusa
Level 155
God Stats
1W - 0L
1,652 SR
Queue Stats
9W - 8L
1,529 Elo+
Party 1
Osiris
Osiris
jeffkennn
Osiris
Level 107
God Stats
1W - 0L
1,661 SR
Queue Stats
4W - 2L
1,572 Elo+
Party 1
Team Averages
Level 125
1,608 SR
1,409 Elo+

VS

Team Averages
Level 111
1,530 SR
1,492 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Zevario
Sol
Level 97
God Stats
6W - 6L
1,562 SR
Queue Stats
149W - 151L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
bmoed
Guan Yu
Level 94
God Stats
23W - 22L
1,527 SR
Queue Stats
110W - 100L
1,502 Elo+
Solo
Kukulkan
Kukulkan
brentje98
Kukulkan
Level 82
God Stats
11W - 8L
1,560 SR
Queue Stats
172W - 163L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 0 / 3
6,014
547
3,631
5,847
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 0
5,425
493
1,571
6,885
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LtGamblerTTV
Bacchus
8
0 / 1 / 1
4,930
448
1,262
4,910
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
habboboy01
Medusa
9
0 / 2 / 1
4,895
445
1,354
5,090
1,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
jeffkennn
Osiris
11
0 / 0 / 0
5,827
530
2,645
5,209
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 3
6,146
559
1,945
3,275
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
 
Ao Kuang
10
0 / 1 / 1
5,645
513
2,777
8,547
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
10
3 / 1 / 0
6,036
549
4,089
5,068
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
bmoed
Guan Yu
12
0 / 0 / 0
6,439
585
2,282
5,237
2,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
brentje98
Kukulkan
11
0 / 1 / 1
6,072
552
3,244
2,730
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
2
Kills
4
4
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
3
1.5
L
Hercules
 
Hercules
1
0
3
2.5
L
Ao Kuang
 
Ao Kuang
0
1
1
0.5
W
2
1
0
2
W
Bacchus
LtGamblerTTV
Bacchus
0
1
1
0.5
L
Sol
3
1
0
3
L
Guan Yu
bmoed
Guan Yu
0
0
0
0
L
Kukulkan
brentje98
Kukulkan
0
1
1
0.5
W
Medusa
habboboy01
Medusa
0
2
1
0.25
W
Osiris
jeffkennn
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,463
Damage
14,337
27,941
Taken
24,857
12,157
Mitigated
9,899
10,734
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,631
248
0
2,876
5,847
3,517
0
3,211
2,432
34,720
0
L
Hercules
 
Hercules
1,945
248
0
1,159
3,275
2,117
40
991
2,284
0
9,642
L
Ao Kuang
 
Ao Kuang
2,777
843
0
5,258
8,547
2,547
0
1,735
6,812
30,873
0
W
1,571
1,071
0
2,911
6,885
2,031
0
1,871
4,934
0
18,373
W
Bacchus
LtGamblerTTV
Bacchus
1,262
109
233
1,424
4,910
2,680
0
2,245
2,665
9,776
0
L
Sol
4,089
1,969
0
3,013
5,068
1,318
1,315
770
4,298
42,143
0
L
Guan Yu
bmoed
Guan Yu
2,282
416
0
2,834
5,237
2,926
0
253
4,984
0
35,771
L
Kukulkan
brentje98
Kukulkan
3,244
543
0
178
2,730
991
0
1,397
1,333
41,049
0
W
Medusa
habboboy01
Medusa
1,354
335
0
1,170
5,090
1,214
0
1,909
3,181
0
32,547
W
Osiris
jeffkennn
Osiris
2,645
749
0
2,120
5,209
2,715
0
854
4,355
5,231
24,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
30,338
282
Minions Killed
342
0
Camps Cleared
0
1,101,792
Distance Traveled
1,057,911
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,014
547
80
7
0
211,667
3
L
Hercules
6,146
559
19
2
0
223,147
4
L
Ao Kuang
5,645
513
73
7
0
235,942
2
W
Mercury
5,425
493
45
4
0
219,926
0
W
Bacchus
4,930
448
17
2
0
231,474
5
L
Sol
6,036
549
80
7
0
163,753
1
L
Guan Yu
6,439
585
90
8
0
243,690
1
L
Kukulkan
6,072
552
80
7
0
191,379
1
W
Medusa
4,895
445
65
6
0
208,623
2
W
Osiris
5,827
530
75
7
0
230,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role