Player Matchup

Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Defcoo
Ares
Level 142
God Stats
1W - 1L
1,603 SR
Queue Stats
241W - 130L
1,622 Elo+
Party 1
Thor
Thor
EkkOnr9
Thor
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
98W - 35L
1,898 Elo+
Party 1
Susano
Susano
ILEFTCLICKYOUDIE
Susano
Level 94
God Stats
31W - 14L
1,435 SR
Queue Stats
275W - 160L
1,678 Elo+
Party 1
Team Averages
Level 89
1,508 SR
1,640 Elo+

VS

Team Averages
Level 65
1,540 SR
1,575 Elo+
Anubis
Anubis
AYoLuMfOw
Anubis
Level 79
God Stats
3W - 0L
1,593 SR
Queue Stats
31W - 22L
1,593 Elo+
Party 2
Thanatos
Thanatos
Addiction4697
Thanatos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,519 Elo+
Party 2
Thor
Thor
L9Rat
Thor
Level 21
God Stats
6W - 4L
1,545 SR
Queue Stats
72W - 38L
1,651 Elo+
Party 2
Medusa
Medusa
MRTH00d
Medusa
Level 66
God Stats
4W - 2L
1,563 SR
Queue Stats
88W - 88L
1,494 Elo+
Solo
Bastet
Bastet
qPlague
Bastet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 1
5,482
498
2,598
5,758
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
 
Janus
8
0 / 4 / 0
5,236
476
4,224
5,211
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Defcoo
Ares
8
2 / 4 / 1
5,367
488
2,087
7,816
3,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
EkkOnr9
Thor
8
1 / 7 / 2
5,803
528
3,127
8,609
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
5,568
506
5,256
8,219
6,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AYoLuMfOw
Anubis
11
4 / 0 / 6
6,661
606
4,529
3,459
1,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Addiction4697
Thanatos
10
5 / 2 / 8
6,552
596
7,921
10,914
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
L9Rat
Thor
11
4 / 2 / 2
6,820
620
3,861
7,587
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
MRTH00d
Medusa
12
7 / 1 / 3
7,818
711
7,015
5,632
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
qPlague
Bastet
11
2 / 0 / 3
6,340
576
3,945
5,908
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
22
22
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Janus
 
Janus
0
4
0
0
W
Anubis
AYoLuMfOw
Anubis
4
0
6
7
W
Thanatos
Addiction4697
Thanatos
5
2
8
4.5
L
Ares
Defcoo
Ares
2
4
1
0.63
L
Thor
EkkOnr9
Thor
1
7
2
0.29
L
2
3
1
0.83
W
Thor
L9Rat
Thor
4
2
2
2.5
W
Medusa
MRTH00d
Medusa
7
1
3
8.5
W
Bastet
qPlague
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
27,271
35,613
Taken
33,500
14,747
Mitigated
11,197
5,122
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,598
1,255
0
986
5,758
1,428
448
0
5,758
0
26,286
L
Janus
 
Janus
4,224
471
0
510
5,211
962
0
1,152
4,018
28,016
0
W
Anubis
AYoLuMfOw
Anubis
4,529
326
0
1,843
3,459
1,197
737
976
2,319
29,824
0
W
Thanatos
Addiction4697
Thanatos
7,921
2,994
0
9,532
10,914
3,133
0
1,882
8,972
0
34,778
L
Ares
Defcoo
Ares
2,087
90
0
370
7,816
3,230
0
387
7,429
11,423
0
L
Thor
EkkOnr9
Thor
3,127
518
0
1,016
8,609
2,769
0
2,090
6,519
0
16,924
L
5,256
929
87
2,153
8,219
6,358
0
900
6,709
0
23,898
W
Thor
L9Rat
Thor
3,861
574
0
1,736
7,587
3,333
552
957
6,582
0
32,308
W
Medusa
MRTH00d
Medusa
7,015
4,030
0
1,403
5,632
1,812
508
1,000
4,606
0
44,896
W
Bastet
qPlague
Bastet
3,945
1,057
0
4,352
5,908
1,722
0
1,178
4,710
0
35,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
34,191
211
Minions Killed
339
0
Camps Cleared
0
1,029,641
Distance Traveled
1,116,080
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,482
498
55
5
0
189,790
2
L
Janus
5,236
476
58
5
0
209,266
7
W
Anubis
6,661
606
62
6
0
213,253
3
W
Thanatos
6,552
596
42
4
0
218,139
3
L
Ares
5,367
488
20
2
0
192,661
1
L
Thor
5,803
528
42
4
0
203,973
1
L
Susano
5,568
506
36
3
0
233,951
0
W
Thor
6,820
620
71
6
0
213,565
3
W
Medusa
7,818
711
89
8
0
211,639
2
W
Bastet
6,340
576
75
7
0
259,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role