Player Matchup

Jing Wei
Jing Wei
AmoonKaan
Jing Wei
Level 26
God Stats
7W - 5L
1,496 SR
Queue Stats
30W - 50L
1,249 Elo+
Party 1
Bakasura
Bakasura
SeCReTtHeMaNe
Bakasura
Level 15
God Stats
10W - 16L
1,411 SR
Queue Stats
20W - 28L
1,342 Elo+
Party 2
Guan Yu
Guan Yu
Sttiftt
Guan Yu
Level 17
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 4L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
TRATORS123
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,209 Elo+
Party 1
Mercury
Mercury
TkingQLF
Mercury
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
23W - 22L
1,307 Elo+
Party 2
Team Averages
Level 22
1,474 SR
1,362 Elo+

VS

Team Averages
Level 15
1,391 SR
1,148 Elo+
Ares
Ares
D1m0n10z
Ares
Level 11
God Stats
1W - 0L
1,266 SR
Queue Stats
4W - 4L
1,072 Elo+
Party 3
Neith
Neith
GorlaiYOLO
Neith
Level 15
God Stats
2W - 2L
1,405 SR
Queue Stats
4W - 3L
1,072 Elo+
Party 3
Tyr
Tyr
Strail
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 83L
1,407 Elo+
Solo
Arachne
Arachne
Teknorik
Arachne
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
6W - 7L
1,072 Elo+
Party 3
Scylla
Scylla
skillandguns
Scylla
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmoonKaan
Jing Wei
18
5 / 9 / 16
12,656
487
19,565
28,264
9,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SeCReTtHeMaNe
Bakasura
20
19 / 7 / 6
14,282
549
26,828
21,534
9,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Sttiftt
Guan Yu
16
5 / 10 / 7
11,453
441
12,287
27,999
32,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TRATORS123
Cthulhu
15
4 / 15 / 14
10,737
413
16,616
38,630
43,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
TkingQLF
Mercury
17
3 / 9 / 3
11,253
433
9,991
22,213
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
5 / 8 / 31
14,856
571
18,230
27,519
34,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
20
16 / 7 / 9
15,648
602
28,822
15,271
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
Strail
Tyr
17
4 / 9 / 15
12,096
465
7,669
22,272
22,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Teknorik
Arachne
20
18 / 3 / 18
15,443
594
35,133
36,934
24,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
18
6 / 9 / 17
12,744
490
18,340
15,205
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
139
36
Kills
49
50
Deaths
36
46
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AmoonKaan
Jing Wei
5
9
16
1.44
W
Ares
5
8
31
2.56
W
Neith
16
7
9
2.93
L
Bakasura
SeCReTtHeMaNe
Bakasura
19
7
6
3.14
W
Tyr
Strail
Tyr
4
9
15
1.28
L
Guan Yu
Sttiftt
Guan Yu
5
10
7
0.85
L
Cthulhu
TRATORS123
Cthulhu
4
15
14
0.73
W
Arachne
Teknorik
Arachne
18
3
18
9
L
Mercury
TkingQLF
Mercury
3
9
3
0.5
W
Scylla
6
9
17
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,287
Damage
108,194
138,640
Taken
117,201
102,427
Mitigated
94,091
34,424
Healing
26,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AmoonKaan
Jing Wei
19,565
17,470
0
11,661
28,264
9,106
1,587
6,064
22,112
0
86,159
W
Ares
18,230
1,623
0
1,322
27,519
34,578
204
5,456
20,081
49,783
0
W
Neith
28,822
18,036
0
2,852
15,271
7,337
6,548
2,970
11,750
0
105,069
L
Bakasura
SeCReTtHeMaNe
Bakasura
26,828
21,838
0
5,471
21,534
9,530
3,129
3,177
18,256
0
77,047
W
Tyr
Strail
Tyr
7,669
1,913
0
3,651
22,272
22,594
428
2,037
18,567
0
36,561
L
Guan Yu
Sttiftt
Guan Yu
12,287
1,834
2,606
4,946
27,999
32,712
931
8,291
19,452
8,100
46,271
L
Cthulhu
TRATORS123
Cthulhu
16,616
2,389
308
4,101
38,630
43,810
505
12,362
25,783
46,521
0
W
Arachne
Teknorik
Arachne
35,133
25,333
0
18,287
36,934
24,124
603
3,635
31,988
0
89,964
L
Mercury
TkingQLF
Mercury
9,991
3,355
0
5,331
22,213
7,269
1,214
5,604
16,268
0
74,924
W
Scylla
18,340
454
0
625
15,205
5,458
1,161
3,065
11,677
55,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,381
Gold Earned
70,787
548
Minions Killed
390
0
Camps Cleared
0
2,296,743
Distance Traveled
2,374,736
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,656
487
153
6
0
436,397
2
W
Ares
14,856
571
35
1
0
491,868
8
W
Neith
15,648
602
137
5
0
453,792
1
L
Bakasura
14,282
549
132
5
0
494,433
2
W
Tyr
12,096
465
58
2
0
470,239
0
L
Guan Yu
11,453
441
79
3
0
434,829
0
L
Cthulhu
10,737
413
51
2
0
392,721
0
W
Arachne
15,443
594
84
3
0
554,637
5
L
Mercury
11,253
433
133
5
0
538,363
2
W
Scylla
12,744
490
76
3
0
404,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role