Player Matchup

King Arthur
King Arthur
Bag3lMast3r
King Arthur
Level 18
God Stats
4W - 7L
1,240 SR
Queue Stats
33W - 35L
1,387 Elo+
Solo
Sol
Sol
CherryQueen2K
Sol
Level 121
God Stats
10W - 11L
1,485 SR
Queue Stats
285W - 292L
1,381 Elo+
Solo
Ymir
Ymir
HellFireSeb
Ymir
Level 109
God Stats
6W - 2L
1,662 SR
Queue Stats
135W - 128L
1,445 Elo+
Solo
Neith
Neith
Nethros88
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
PekaVl
Janus
Level 109
God Stats
18W - 34L
1,411 SR
Queue Stats
372W - 398L
1,424 Elo+
Solo
Team Averages
Level 76
1,460 SR
1,428 Elo+

VS

Team Averages
Level 69
1,492 SR
1,443 Elo+
Ullr
Ullr
Kitty PhD
Ullr
Level 121
God Stats
2W - 2L
1,893 SR
Queue Stats
23W - 21L
1,458 Elo+
Party 1
Arachne
Arachne
Sloth338
Arachne
Level 62
God Stats
0W - 2L
1,535 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
TheDude1416
Gilgamesh
Level 120
God Stats
5W - 8L
1,542 SR
Queue Stats
34W - 54L
1,294 Elo+
Solo
Hera
Hera
anam14
Hera
Level 27
God Stats
0W - 1L
1,293 SR
Queue Stats
21W - 19L
1,453 Elo+
Party 1
Ra
Ra
betorday
Ra
Level 17
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bag3lMast3r
King Arthur
14
3 / 0 / 10
8,688
790
7,188
10,497
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 1 / 6
9,658
878
11,108
5,594
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 1 / 13
8,545
777
5,479
11,912
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Nethros88
Neith
13
1 / 0 / 12
7,811
710
6,277
4,213
1,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
PekaVl
Janus
16
7 / 0 / 7
9,806
891
7,554
3,756
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 2 / 1
7,527
684
5,229
7,113
2,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Sloth338
Arachne
12
0 / 4 / 0
6,507
592
3,245
12,250
4,554
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheDude1416
Gilgamesh
13
1 / 4 / 0
7,162
651
5,014
11,950
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
anam14
Hera
13
0 / 2 / 1
6,607
601
4,543
5,619
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 1
6,728
612
3,672
9,123
3,412
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
19
Kills
2
2
Deaths
19
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bag3lMast3r
King Arthur
3
0
10
8
W
8
1
6
11
W
0
1
13
6.5
L
Ullr
1
2
1
0.75
W
Neith
Nethros88
Neith
1
0
12
7
W
Janus
PekaVl
Janus
7
0
7
10.5
L
Arachne
Sloth338
Arachne
0
4
0
0
L
Gilgamesh
TheDude1416
Gilgamesh
1
4
0
0.25
L
Hera
anam14
Hera
0
2
1
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
21,703
35,972
Taken
46,055
30,724
Mitigated
20,119
7,922
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bag3lMast3r
King Arthur
7,188
1,679
0
654
10,497
12,059
695
3,361
7,005
0
19,228
W
11,108
4,344
0
2,109
5,594
2,342
1,645
989
4,566
35,698
0
W
5,479
766
0
1,539
11,912
13,434
303
2,806
8,886
19,718
0
L
Ullr
5,229
1,800
0
1,077
7,113
2,823
821
4,816
2,073
0
32,817
W
Neith
Nethros88
Neith
6,277
2,313
0
1,272
4,213
1,638
1,853
1,085
3,084
0
17,875
W
Janus
PekaVl
Janus
7,554
62
954
1,394
3,756
1,251
1,120
1,137
2,495
38,611
0
L
Arachne
Sloth338
Arachne
3,245
2,067
0
2,216
12,250
4,554
360
6,157
5,752
0
14,705
L
Gilgamesh
TheDude1416
Gilgamesh
5,014
605
0
472
11,950
7,270
269
5,277
6,263
1,525
22,045
L
Hera
anam14
Hera
4,543
841
66
1,407
5,619
2,060
0
3,339
2,087
20,028
0
L
3,672
966
262
363
9,123
3,412
132
4,418
4,501
17,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
34,531
265
Minions Killed
220
8
Camps Cleared
8
1,048,819
Distance Traveled
905,589
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,688
790
28
3
2
227,424
1
W
Sol
9,658
878
81
7
4
211,167
1
W
Ymir
8,545
777
33
3
0
196,929
3
L
Ullr
7,527
684
70
6
3
187,887
1
W
Neith
7,811
710
36
3
0
191,819
0
W
Janus
9,806
891
87
8
2
221,480
3
L
Arachne
6,507
592
31
3
0
207,668
1
L
Gilgamesh
7,162
651
51
5
0
175,451
0
L
Hera
6,607
601
36
3
4
186,374
1
L
Ra
6,728
612
32
3
1
148,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role