Player Matchup

Geb
Geb
Assassin055
Geb
Level 156
God Stats
28W - 1L
1,960 SR
Queue Stats
191W - 65L
1,867 Elo+
Party 1
Chang'e
Chang'e
Discord30
Chang'e
Level 157
God Stats
3W - 0L
2,236 SR
Queue Stats
212W - 69L
1,862 Elo+
Party 1
Mulan
Mulan
OldFatnTired
Mulan
Level 141
God Stats
5W - 0L
1,879 SR
Queue Stats
237W - 87L
1,840 Elo+
Party 1
Bastet
Bastet
snowleapard1106
Bastet
Level 160
God Stats
7W - 0L
1,623 SR
Queue Stats
273W - 101L
1,855 Elo+
Party 1
Team Averages
Level 154
1,925 SR
1,856 Elo+

VS

Team Averages
Level 131
1,568 SR
1,583 Elo+
Bastet
Bastet
D3rpinator
Bastet
Level 121
God Stats
0W - 1L
1,596 SR
Queue Stats
49W - 28L
1,708 Elo+
Solo
Odin
Odin
DalekSNight
Odin
Level 158
God Stats
0W - 1L
1,652 SR
Queue Stats
9W - 9L
1,617 Elo+
Solo
Merlin
Merlin
gahwyn
Merlin
Level 160
God Stats
9W - 13L
1,549 SR
Queue Stats
193W - 186L
1,572 Elo+
Solo
Ah Puch
Ah Puch
orli128
Ah Puch
Level 84
God Stats
2W - 2L
1,477 SR
Queue Stats
16W - 20L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,459
829
2,904
6,118
4,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Discord30
Chang'e
15
7 / 1 / 3
8,911
990
6,281
4,604
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 8
8,267
919
8,874
10,882
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 2 / 6
7,495
833
8,790
7,843
3,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
D3rpinator
Bastet
14
3 / 1 / 0
8,089
899
5,336
5,772
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 4
6,678
742
5,954
10,486
5,571
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
gahwyn
Merlin
12
2 / 3 / 2
6,929
770
4,302
7,787
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
orli128
Ah Puch
11
2 / 5 / 3
7,064
785
3,960
7,227
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
7
7
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Bastet
D3rpinator
Bastet
3
1
0
3
L
0
4
4
0.5
W
Chang'e
Discord30
Chang'e
7
1
3
8.5
W
3
2
8
3.5
L
Merlin
gahwyn
Merlin
2
3
2
1
L
Ah Puch
orli128
Ah Puch
2
5
3
0.7
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,849
Damage
19,552
29,447
Taken
31,272
18,565
Mitigated
13,394
12,453
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,904
701
450
1,757
6,118
4,290
481
2,626
2,894
11,997
0
L
Bastet
D3rpinator
Bastet
5,336
1,217
0
2,386
5,772
2,090
1,379
1,915
3,650
0
32,562
L
5,954
1,306
0
2,380
10,486
5,571
406
3,304
6,952
409
12,663
W
Chang'e
Discord30
Chang'e
6,281
74
3,500
1,840
4,604
1,379
1,634
1,212
3,302
28,542
0
W
8,874
857
0
2,264
10,882
9,527
269
2,513
8,099
6,025
23,449
L
Merlin
gahwyn
Merlin
4,302
621
0
1,584
7,787
3,317
172
3,002
4,692
15,998
0
L
Ah Puch
orli128
Ah Puch
3,960
170
0
1,511
7,227
2,416
78
3,441
3,615
13,114
0
W
8,790
3,036
0
2,642
7,843
3,369
1,252
1,985
5,276
0
31,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
28,760
164
Minions Killed
147
8
Camps Cleared
8
696,235
Distance Traveled
575,936
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,459
829
15
2
2
154,903
2
L
Bastet
8,089
899
77
9
4
174,086
1
L
Odin
6,678
742
19
2
1
158,099
1
W
Chang'e
8,911
990
69
8
2
180,450
1
W
Mulan
8,267
919
43
5
2
186,434
1
L
Merlin
6,929
770
34
4
2
131,491
2
L
Ah Puch
7,064
785
17
2
1
112,260
2
W
Bastet
7,495
833
37
4
2
174,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role