Player Matchup

Bellona
Bellona
Alternator6738
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
D0NtATKm3
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
Iconic Froztii
Charybdis
Level 28
God Stats
8W - 23L
1,452 SR
Queue Stats
79W - 102L
1,378 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Iconic Haku
Morgan Le Fay
Level 15
God Stats
4W - 7L
1,502 SR
Queue Stats
13W - 27L
1,300 Elo+
Party 3
Bastet
Bastet
seemesh1ne
Bastet
Level 26
God Stats
6W - 11L
1,417 SR
Queue Stats
113W - 143L
1,389 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,413 Elo+

VS

Team Averages
Level 31
1,456 SR
1,378 Elo+
Jormungandr
Jormungandr
Allegedly_Dead
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,418 Elo+
Solo
Kukulkan
Kukulkan
BlxssedOG
Kukulkan
Level 8
God Stats
18W - 14L
1,473 SR
Queue Stats
123W - 127L
1,375 Elo+
Party 2
Fenrir
Fenrir
Dathrel
Fenrir
Level 19
God Stats
27W - 31L
1,476 SR
Queue Stats
54W - 58L
1,413 Elo+
Party 2
Heimdallr
Heimdallr
Martyy9312
Heimdallr
Level 76
God Stats
178W - 144L
1,514 SR
Queue Stats
405W - 416L
1,432 Elo+
Party 2
Anubis
Anubis
Soukupika
Anubis
Level 25
God Stats
14W - 16L
1,319 SR
Queue Stats
31W - 41L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
5,087
339
994
8,399
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
D0NtATKm3
Scylla
6
0 / 5 / 1
5,109
341
674
4,561
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Iconic Froztii
Charybdis
13
2 / 1 / 3
7,312
487
2,671
8,526
2,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Iconic Haku
Morgan Le Fay
11
1 / 3 / 2
6,484
432
1,767
6,478
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
seemesh1ne
Bastet
14
10 / 3 / 1
8,809
587
12,305
9,129
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Allegedly_Dead
Jormungandr
10
2 / 4 / 1
6,567
438
2,599
10,503
5,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
BlxssedOG
Kukulkan
13
4 / 1 / 1
8,283
552
5,020
3,372
1,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Dathrel
Fenrir
13
3 / 3 / 2
8,199
547
4,186
8,023
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Martyy9312
Heimdallr
13
4 / 2 / 2
8,042
536
6,455
7,531
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Soukupika
Anubis
11
5 / 3 / 3
7,371
491
4,392
6,031
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
13
Kills
18
18
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Allegedly_Dead
Jormungandr
2
4
1
0.63
L
0
6
1
0.08
W
Kukulkan
BlxssedOG
Kukulkan
4
1
1
4.5
L
Scylla
D0NtATKm3
Scylla
0
5
1
0.1
W
Fenrir
Dathrel
Fenrir
3
3
2
1.33
L
Charybdis
Iconic Froztii
Charybdis
2
1
3
3.5
L
Morgan Le Fay
Iconic Haku
Morgan Le Fay
1
3
2
0.67
W
Heimdallr
Martyy9312
Heimdallr
4
2
2
2.5
W
Anubis
Soukupika
Anubis
5
3
3
2.17
L
Bastet
seemesh1ne
Bastet
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,411
Damage
22,652
37,093
Taken
35,460
12,745
Mitigated
15,095
10,558
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Allegedly_Dead
Jormungandr
2,599
442
15
30
10,503
5,700
383
748
9,697
18,841
0
L
994
217
0
879
8,399
5,089
39
3,101
5,298
1,814
10,395
W
Kukulkan
BlxssedOG
Kukulkan
5,020
840
0
0
3,372
1,256
201
332
3,036
47,274
0
L
Scylla
D0NtATKm3
Scylla
674
128
44
948
4,561
850
0
1,931
2,630
8,119
0
W
Fenrir
Dathrel
Fenrir
4,186
664
0
3,642
8,023
3,024
0
436
7,587
0
48,197
L
Charybdis
Iconic Froztii
Charybdis
2,671
2,049
0
5,062
8,526
2,353
0
1,028
7,498
0
42,430
L
Morgan Le Fay
Iconic Haku
Morgan Le Fay
1,767
474
0
925
6,478
1,812
0
3,682
2,796
29,117
0
W
Heimdallr
Martyy9312
Heimdallr
6,455
2,550
0
2,509
7,531
2,832
2,691
25
7,506
0
51,069
W
Anubis
Soukupika
Anubis
4,392
39
0
1,959
6,031
2,283
524
1,389
4,642
25,981
0
L
Bastet
seemesh1ne
Bastet
12,305
4,466
0
2,700
9,129
2,641
943
2,269
6,860
0
40,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
38,462
238
Minions Killed
362
0
Camps Cleared
0
1,163,576
Distance Traveled
1,270,554
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,567
438
40
3
0
251,614
1
L
Bellona
5,087
339
26
2
0
190,621
0
W
Kukulkan
8,283
552
102
7
0
268,499
0
L
Scylla
5,109
341
13
1
0
159,162
2
W
Fenrir
8,199
547
97
6
0
284,575
0
L
Charybdis
7,312
487
71
5
0
290,156
2
L
Morgan Le Fay
6,484
432
60
4
0
226,993
0
W
Heimdallr
8,042
536
72
5
0
233,757
2
W
Anubis
7,371
491
51
3
0
232,109
2
L
Bastet
8,809
587
68
5
0
296,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role