Player Matchup

Cliodhna
Cliodhna
AudiomaticSpirit
Cliodhna
Level 26
God Stats
7W - 8L
1,485 SR
Queue Stats
23W - 24L
1,376 Elo+
Party 1
Artemis
Artemis
INDRA_03x
Artemis
Level 29
God Stats
2W - 1L
1,535 SR
Queue Stats
115W - 108L
1,423 Elo+
Party 2
Olorun
Olorun
PlaneBass466070
Olorun
Level 15
God Stats
1W - 3L
1,282 SR
Queue Stats
10W - 13L
1,350 Elo+
Party 1
Neith
Neith
djbabkin
Neith
Level 14
God Stats
3W - 1L
1,498 SR
Queue Stats
13W - 15L
1,242 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xDUlises90
Morgan Le Fay
Level 28
God Stats
40W - 31L
1,555 SR
Queue Stats
117W - 101L
1,386 Elo+
Party 2
Team Averages
Level 22
1,471 SR
1,356 Elo+

VS

Team Averages
Level 27
1,544 SR
1,325 Elo+
Medusa
Medusa
BaconLlama12
Medusa
Level 23
God Stats
1W - 2L
1,731 SR
Queue Stats
40W - 46L
1,381 Elo+
Solo
The Morrigan
The Morrigan
Galameo
The Morrigan
Level 29
God Stats
1W - 4L
1,150 SR
Queue Stats
78W - 95L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Necroande
Baron Samedi
Level 29
God Stats
3W - 3L
1,587 SR
Queue Stats
17W - 21L
1,257 Elo+
Solo
Ares
Ares
gorfrich
Ares
Level 27
God Stats
20W - 24L
1,444 SR
Queue Stats
75W - 82L
1,349 Elo+
Solo
Bellona
Bellona
gruppinger
Bellona
Level 25
God Stats
6W - 3L
1,808 SR
Queue Stats
43W - 62L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 14
8,904
469
11,831
13,309
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
INDRA_03x
Artemis
13
4 / 5 / 13
8,402
442
9,797
9,105
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 5 / 16
9,427
496
14,216
14,070
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
djbabkin
Neith
14
4 / 7 / 10
9,262
487
7,356
11,657
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
xDUlises90
Morgan Le Fay
16
13 / 2 / 9
10,204
537
15,587
11,398
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 6 / 8
8,331
438
8,946
12,875
4,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Galameo
The Morrigan
15
9 / 6 / 5
9,555
503
7,663
12,804
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Necroande
Baron Samedi
13
4 / 6 / 5
8,429
444
13,113
14,360
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
1 / 7 / 11
8,312
437
7,778
23,855
23,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
gruppinger
Bellona
13
2 / 7 / 5
8,407
442
7,026
15,177
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
32
Kills
22
22
Deaths
32
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
Medusa
6
6
8
1.67
L
The Morrigan
Galameo
The Morrigan
9
6
5
1.92
W
Artemis
INDRA_03x
Artemis
4
5
13
2.1
L
Baron Samedi
Necroande
Baron Samedi
4
6
5
1.08
W
5
5
16
2.6
W
Neith
djbabkin
Neith
4
7
10
1.29
L
Ares
1
7
11
0.93
L
Bellona
gruppinger
Bellona
2
7
5
0.64
W
Morgan Le Fay
xDUlises90
Morgan Le Fay
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,787
Damage
44,526
59,539
Taken
79,071
22,733
Mitigated
53,016
14,953
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,831
2,218
0
3,588
13,309
4,366
397
6,079
6,768
0
33,389
L
Medusa
8,946
4,037
0
685
12,875
4,088
281
5,294
7,365
0
32,829
L
The Morrigan
Galameo
The Morrigan
7,663
1,316
154
3,572
12,804
4,725
0
2,546
10,000
46,250
0
W
Artemis
INDRA_03x
Artemis
9,797
5,190
0
656
9,105
2,981
1,692
3,982
4,988
0
36,194
L
Baron Samedi
Necroande
Baron Samedi
13,113
750
1,508
3,456
14,360
6,621
26
7,251
6,931
47,387
0
W
14,216
6,398
853
3,932
14,070
5,816
897
7,746
5,816
39,032
5,180
W
Neith
djbabkin
Neith
7,356
4,256
0
2,196
11,657
4,939
916
3,850
7,376
0
43,237
L
Ares
7,778
219
622
4,848
23,855
23,161
435
9,341
14,184
28,733
0
L
Bellona
gruppinger
Bellona
7,026
2,566
0
2,902
15,177
14,421
1,350
2,715
12,330
595
40,061
W
Morgan Le Fay
xDUlises90
Morgan Le Fay
15,587
1,537
527
3,201
11,398
4,631
364
6,476
4,776
49,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
43,034
319
Minions Killed
335
0
Camps Cleared
0
1,681,257
Distance Traveled
1,568,837
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,904
469
49
3
0
399,088
0
L
Medusa
8,331
438
55
3
0
326,481
2
L
The Morrigan
9,555
503
80
4
0
318,119
2
W
Artemis
8,402
442
51
3
0
298,577
0
L
Baron Samedi
8,429
444
78
4
0
303,945
4
W
Olorun
9,427
496
69
4
0
329,044
0
W
Neith
9,262
487
79
4
0
291,192
1
L
Ares
8,312
437
36
2
0
288,442
1
L
Bellona
8,407
442
86
5
0
331,850
3
W
Morgan Le Fay
10,204
537
71
4
0
363,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role