Player Matchup

Baron Samedi
Baron Samedi
SirMintBunny
Baron Samedi
Level 29
God Stats
3W - 7L
1,138 SR
Queue Stats
45W - 100L
1,233 Elo+
Solo
Ra
Ra
YxngGoat_Krish
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,057 Elo+
Solo
Medusa
Medusa
datackon
Medusa
Level 20
God Stats
1W - 2L
1,533 SR
Queue Stats
6W - 12L
1,249 Elo+
Solo
Sun Wukong
Sun Wukong
fenderbenderx
Sun Wukong
Level 20
God Stats
34W - 44L
1,296 SR
Queue Stats
66W - 84L
1,154 Elo+
Solo
Olorun
Olorun
lordgrim234
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,393 SR
1,239 Elo+

VS

Team Averages
Level 11
1,460 SR
1,384 Elo+
Bakasura
Bakasura
CaptainMcToasty
Bakasura
Level 18
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 4L
1,400 Elo+
Solo
Cernunnos
Cernunnos
DuroqueGamer
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,193 Elo+
Solo
Artemis
Artemis
Sparky595
Artemis
Level 5
God Stats
12W - 10L
1,500 SR
Queue Stats
31W - 27L
1,327 Elo+
Solo
Jormungandr
Jormungandr
UnicornFerdinand
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
darkshadow049
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SirMintBunny
Baron Samedi
18
4 / 5 / 6
12,546
418
16,213
20,145
9,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 3
10,682
356
3,940
12,208
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
datackon
Medusa
20
4 / 7 / 1
14,479
483
13,880
19,377
13,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
fenderbenderx
Sun Wukong
20
8 / 1 / 1
15,443
515
13,861
23,125
18,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
9
7 / 4 / 1
9,813
327
5,702
6,736
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
8 / 4 / 1
14,340
478
14,851
25,654
12,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
DuroqueGamer
Cernunnos
20
11 / 3 / 2
16,926
564
18,711
27,155
12,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Artemis
Sparky595
Artemis
20
3 / 5 / 0
14,092
470
15,610
20,680
9,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
UnicornFerdinand
Jormungandr
7
0 / 6 / 2
9,205
307
2,058
8,274
3,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 2
10,145
338
1,286
17,886
19,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
23
Kills
22
23
Deaths
24
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
4
1
2.13
W
Cernunnos
DuroqueGamer
Cernunnos
11
3
2
4
L
Baron Samedi
SirMintBunny
Baron Samedi
4
5
6
1.4
W
Artemis
Sparky595
Artemis
3
5
0
0.6
W
Jormungandr
UnicornFerdinand
Jormungandr
0
6
2
0.17
L
0
6
3
0.25
W
0
6
2
0.17
L
Medusa
datackon
Medusa
4
7
1
0.64
L
Sun Wukong
fenderbenderx
Sun Wukong
8
1
1
8.5
L
Olorun
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,596
Damage
52,516
81,591
Taken
99,649
46,720
Mitigated
57,816
15,687
Healing
29,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
14,851
9,805
0
11,244
25,654
12,569
413
8,951
16,131
0
86,575
W
Cernunnos
DuroqueGamer
Cernunnos
18,711
10,633
0
13,407
27,155
12,752
10,698
4,643
22,242
0
134,478
L
Baron Samedi
SirMintBunny
Baron Samedi
16,213
1,179
405
4,199
20,145
9,575
400
438
19,401
79,520
0
W
Artemis
Sparky595
Artemis
15,610
10,080
0
4,984
20,680
9,548
7,789
3,974
16,393
0
97,105
W
Jormungandr
UnicornFerdinand
Jormungandr
2,058
704
0
155
8,274
3,841
0
4,648
3,164
10,152
0
L
3,940
675
143
1,867
12,208
3,397
939
151
11,635
53,103
0
W
1,286
490
0
0
17,886
19,106
935
3,528
14,278
25,932
0
L
Medusa
datackon
Medusa
13,880
5,465
0
710
19,377
13,066
1,370
326
18,071
0
101,248
L
Sun Wukong
fenderbenderx
Sun Wukong
13,861
2,873
0
6,742
23,125
18,418
2,514
588
22,257
0
112,537
L
Olorun
5,702
3,213
281
1,340
6,736
2,264
424
1,841
4,735
12,210
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,963
Gold Earned
64,708
560
Minions Killed
589
0
Camps Cleared
0
1,970,666
Distance Traveled
1,968,260
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,340
478
174
6
0
577,690
5
W
Cernunnos
16,926
564
215
7
0
394,044
0
L
Baron Samedi
12,546
418
109
4
0
452,926
5
W
Artemis
14,092
470
146
5
0
475,543
0
W
Jormungandr
9,205
307
9
0
0
195,419
2
L
Ra
10,682
356
99
3
0
317,548
0
W
Ares
10,145
338
45
2
0
325,564
0
L
Medusa
14,479
483
160
5
0
491,133
0
L
Sun Wukong
15,443
515
176
6
0
503,260
0
L
Olorun
9,813
327
16
1
0
205,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role