Player Matchup

Sobek
Sobek
ElCholo9013
Sobek
Level 49
God Stats
4W - 4L
1,254 SR
Queue Stats
6W - 6L
1,306 Elo+
Party 3
Neith
Neith
LaRocaDelOsuYT
Neith
Level 18
God Stats
4W - 10L
1,139 SR
Queue Stats
8W - 17L
1,204 Elo+
Party 3
Kukulkan
Kukulkan
LordBover
Kukulkan
Level 53
God Stats
13W - 12L
1,465 SR
Queue Stats
35W - 42L
1,430 Elo+
Party 3
Nemesis
Nemesis
nowadays1
Nemesis
Level 8
God Stats
9W - 5L
1,670 SR
Queue Stats
14W - 7L
1,688 Elo+
Party 3
Jormungandr
Jormungandr
okay321LetsJam
Jormungandr
Level 12
God Stats
5W - 0L
1,758 SR
Queue Stats
7W - 8L
1,271 Elo+
Party 3
Team Averages
Level 28
1,457 SR
1,380 Elo+

VS

Team Averages
Level 20
1,470 SR
1,423 Elo+
Vulcan
Vulcan
 
Vulcan
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bautirinia
Poseidon
Level 27
God Stats
13W - 16L
1,425 SR
Queue Stats
68W - 89L
1,390 Elo+
Party 2
Odin
Odin
Henrysbar
Odin
Level 29
God Stats
4W - 7L
1,312 SR
Queue Stats
137W - 173L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
fede3456
The Morrigan
Level 23
God Stats
2W - 1L
1,829 SR
Queue Stats
32W - 60L
1,330 Elo+
Party 2
Apollo
Apollo
meopai
Apollo
Level 8
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 6L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,704
447
3,538
10,160
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 0 / 6
7,291
486
9,878
5,414
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
LordBover
Kukulkan
15
7 / 1 / 5
9,487
632
11,349
5,230
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
nowadays1
Nemesis
16
11 / 0 / 3
9,423
628
8,795
9,507
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
okay321LetsJam
Jormungandr
11
0 / 1 / 9
6,292
419
2,510
5,145
3,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 3 / 0
7,205
480
6,966
7,667
2,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Bautirinia
Poseidon
14
2 / 7 / 1
8,307
554
4,024
9,771
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
9
0 / 2 / 1
6,141
409
1,895
14,105
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
fede3456
The Morrigan
10
1 / 7 / 0
6,471
431
1,392
9,990
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
meopai
Apollo
10
0 / 5 / 2
6,258
417
3,670
10,172
3,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
24
Kills
4
4
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Poseidon
Bautirinia
Poseidon
2
7
1
0.36
W
2
2
0
1
L
Odin
0
2
1
0.25
W
4
0
6
7
W
Kukulkan
LordBover
Kukulkan
7
1
5
9.5
L
The Morrigan
fede3456
The Morrigan
1
7
0
0.14
L
Apollo
meopai
Apollo
0
5
2
0.2
W
Nemesis
nowadays1
Nemesis
11
0
3
12.5
W
Jormungandr
okay321LetsJam
Jormungandr
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
17,947
35,456
Taken
51,705
18,811
Mitigated
19,106
8,855
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,966
4,040
0
1,548
7,667
2,573
157
3,326
3,723
38,777
0
L
Poseidon
Bautirinia
Poseidon
4,024
828
0
604
9,771
3,033
0
3,765
5,960
49,049
0
W
3,538
73
0
5,310
10,160
7,989
451
6,356
3,768
21,889
0
L
Odin
1,895
468
0
2,728
14,105
7,013
0
3,684
10,421
0
17,956
W
9,878
4,193
0
1,504
5,414
2,228
806
442
4,972
0
42,641
W
Kukulkan
LordBover
Kukulkan
11,349
646
0
1,000
5,230
1,983
879
1,663
3,517
68,424
0
L
The Morrigan
fede3456
The Morrigan
1,392
299
0
1,902
9,990
3,140
120
1,865
8,125
30,992
0
L
Apollo
meopai
Apollo
3,670
2,583
0
2,360
10,172
3,347
522
4,093
6,079
0
30,641
W
Nemesis
nowadays1
Nemesis
8,795
4,969
0
716
9,507
3,528
607
2,742
6,665
0
58,551
W
Jormungandr
okay321LetsJam
Jormungandr
2,510
747
45
280
5,145
3,083
171
1,074
4,039
12,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
34,382
344
Minions Killed
349
0
Camps Cleared
0
1,349,525
Distance Traveled
1,226,129
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,205
480
77
5
0
239,099
3
L
Poseidon
8,307
554
103
7
0
247,638
0
W
Sobek
6,704
447
30
2
0
232,476
0
L
Odin
6,141
409
32
2
0
240,403
0
W
Neith
7,291
486
58
4
0
246,421
1
W
Kukulkan
9,487
632
140
9
0
302,347
1
L
The Morrigan
6,471
431
70
5
0
264,125
0
L
Apollo
6,258
417
67
4
0
234,864
0
W
Nemesis
9,423
628
94
6
0
341,623
0
W
Jormungandr
6,292
419
22
1
0
226,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role