Player Matchup

Neith
Neith
Akutris1312
Neith
Level 24
God Stats
9W - 10L
1,446 SR
Queue Stats
14W - 19L
1,299 Elo+
Party 2
Achilles
Achilles
Luhda
Achilles
Level 78
God Stats
10W - 21L
1,251 SR
Queue Stats
357W - 504L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Swiffel
Tsukuyomi
Level 120
God Stats
22W - 25L
1,436 SR
Queue Stats
326W - 468L
1,387 Elo+
Party 2
Scylla
Scylla
ZAROKI23
Scylla
Level 60
God Stats
5W - 10L
1,348 SR
Queue Stats
200W - 275L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
hectoros
Aphrodite
Level 62
God Stats
14W - 25L
1,399 SR
Queue Stats
242W - 346L
1,365 Elo+
Party 2
Team Averages
Level 69
1,376 SR
1,347 Elo+

VS

Team Averages
Level 83
1,400 SR
1,370 Elo+
Sol
Sol
Regular_Pancake
Sol
Level 38
God Stats
89W - 107L
1,398 SR
Queue Stats
132W - 178L
1,335 Elo+
Party 1
King Arthur
King Arthur
SlushyGryphon77
King Arthur
Level 30
God Stats
19W - 34L
1,282 SR
Queue Stats
163W - 195L
1,389 Elo+
Party 1
Zeus
Zeus
clo_udz
Zeus
Level 135
God Stats
18W - 22L
1,474 SR
Queue Stats
640W - 823L
1,354 Elo+
Party 1
Thanatos
Thanatos
wolf-Hunter2003
Thanatos
Level 92
God Stats
12W - 10L
1,507 SR
Queue Stats
342W - 497L
1,311 Elo+
Party 1
Zhong Kui
Zhong Kui
xlilhamerx
Zhong Kui
Level 118
God Stats
4W - 5L
1,338 SR
Queue Stats
98W - 101L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,756
480
4,481
7,337
2,140
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Luhda
Achilles
10
0 / 3 / 1
5,897
491
5,977
12,594
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Swiffel
Tsukuyomi
11
2 / 6 / 2
6,411
534
4,993
9,168
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
ZAROKI23
Scylla
10
2 / 5 / 2
6,018
502
3,199
7,177
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
hectoros
Aphrodite
8
1 / 5 / 2
5,627
469
2,617
10,101
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,352
613
6,318
6,009
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SlushyGryphon77
King Arthur
12
4 / 0 / 3
7,049
587
7,197
8,279
5,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
clo_udz
Zeus
11
3 / 1 / 8
7,023
585
7,347
4,902
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
4 / 1 / 5
6,846
571
3,943
7,095
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
xlilhamerx
Zhong Kui
12
4 / 4 / 8
7,300
608
11,297
11,802
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
23
23
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Achilles
Luhda
Achilles
0
3
1
0.17
W
8
0
2
9
W
King Arthur
SlushyGryphon77
King Arthur
4
0
3
5.5
L
Tsukuyomi
Swiffel
Tsukuyomi
2
6
2
0.5
L
Scylla
ZAROKI23
Scylla
2
5
2
0.6
W
Zeus
clo_udz
Zeus
3
1
8
7
L
Aphrodite
hectoros
Aphrodite
1
5
2
0.4
W
Thanatos
4
1
5
6.5
W
Zhong Kui
xlilhamerx
Zhong Kui
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
36,102
46,377
Taken
38,087
21,513
Mitigated
17,696
12,243
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,481
2,567
0
910
7,337
2,140
0
5,802
1,485
0
26,243
L
Achilles
Luhda
Achilles
5,977
2,471
30
4,580
12,594
8,439
0
3,595
8,919
0
29,239
W
6,318
2,244
77
2,027
6,009
1,779
259
613
5,396
36,500
3,397
W
King Arthur
SlushyGryphon77
King Arthur
7,197
1,368
0
1,750
8,279
5,004
408
114
7,599
6,851
26,600
L
Tsukuyomi
Swiffel
Tsukuyomi
4,993
1,547
0
2,326
9,168
2,827
0
4,231
4,833
0
30,379
L
Scylla
ZAROKI23
Scylla
3,199
46
0
839
7,177
1,722
0
3,708
3,095
23,884
0
W
Zeus
clo_udz
Zeus
7,347
1,112
0
1,651
4,902
1,294
55
919
3,809
29,345
0
L
Aphrodite
hectoros
Aphrodite
2,617
398
356
3,202
10,101
6,385
0
7,753
2,300
19,266
0
W
Thanatos
3,943
919
268
4,998
7,095
2,785
0
651
6,268
0
28,736
W
Zhong Kui
xlilhamerx
Zhong Kui
11,297
2,247
137
5,829
11,802
6,834
994
3,231
8,416
48,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
35,570
253
Minions Killed
345
0
Camps Cleared
0
1,078,792
Distance Traveled
1,149,991
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,756
480
42
4
0
223,160
0
L
Achilles
5,897
491
62
5
0
203,752
1
W
Sol
7,352
613
78
7
0
237,501
1
W
King Arthur
7,049
587
64
5
0
235,140
4
L
Tsukuyomi
6,411
534
67
6
0
232,098
0
L
Scylla
6,018
502
47
4
0
203,377
0
W
Zeus
7,023
585
65
5
0
238,422
2
L
Aphrodite
5,627
469
35
3
0
216,405
3
W
Thanatos
6,846
571
60
5
0
246,630
1
W
Zhong Kui
7,300
608
78
7
0
192,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role