Player Matchup

Baron Samedi
Baron Samedi
AntStz-
Baron Samedi
Level 125
God Stats
7W - 5L
1,608 SR
Queue Stats
96W - 108L
1,531 Elo+
Solo
Horus
Horus
MyBadWifi
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 348L
1,509 Elo+
Party 1
Bacchus
Bacchus
Nocternalfuse
Bacchus
Level 129
God Stats
13W - 10L
1,559 SR
Queue Stats
376W - 384L
1,566 Elo+
Party 1
King Arthur
King Arthur
Xenoill
King Arthur
Level 127
God Stats
7W - 7L
1,487 SR
Queue Stats
277W - 286L
1,509 Elo+
Party 1
Thoth
Thoth
seluna_97
Thoth
Level 148
God Stats
3W - 0L
1,748 SR
Queue Stats
372W - 358L
1,511 Elo+
Solo
Team Averages
Level 131
1,580 SR
1,525 Elo+

VS

Team Averages
Level 108
1,580 SR
1,528 Elo+
Charybdis
Charybdis
AERO-308
Charybdis
Level 108
God Stats
3W - 7L
1,357 SR
Queue Stats
296W - 283L
1,569 Elo+
Party 2
Bastet
Bastet
DoubleAbomb
Bastet
Level 114
God Stats
2W - 3L
1,520 SR
Queue Stats
451W - 437L
1,536 Elo+
Party 2
Janus
Janus
Fedee_1123
Janus
Level 106
God Stats
4W - 6L
1,575 SR
Queue Stats
124W - 134L
1,502 Elo+
Party 3
Cliodhna
Cliodhna
Kingvammp
Cliodhna
Level 87
God Stats
21W - 18L
1,621 SR
Queue Stats
310W - 288L
1,524 Elo+
Solo
Fafnir
Fafnir
StereoTangent2
Fafnir
Level 126
God Stats
1W - 1L
1,827 SR
Queue Stats
185W - 180L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntStz-
Baron Samedi
16
10 / 2 / 6
10,638
626
12,682
13,908
11,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
MyBadWifi
Horus
15
4 / 2 / 4
9,700
571
5,397
11,774
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
13
3 / 2 / 8
8,586
505
5,058
14,445
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Xenoill
King Arthur
16
3 / 1 / 3
9,759
574
6,334
9,096
6,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
seluna_97
Thoth
15
1 / 3 / 6
9,537
561
4,208
7,677
2,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AERO-308
Charybdis
13
3 / 10 / 2
8,017
472
8,693
14,844
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
8
1 / 2 / 0
6,195
364
275
2,234
512
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
1 / 2 / 5
7,224
425
4,632
5,151
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Kingvammp
Cliodhna
11
5 / 5 / 1
7,728
455
8,786
12,549
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 3 / 2
6,147
362
1,172
10,288
6,344
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
10
10
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AERO-308
Charybdis
3
10
2
0.4
W
Baron Samedi
AntStz-
Baron Samedi
10
2
6
6.5
L
Bastet
1
2
0
0.5
L
Janus
1
2
5
1.75
L
Cliodhna
Kingvammp
Cliodhna
5
5
1
1.1
W
Horus
MyBadWifi
Horus
4
2
4
3
W
Bacchus
3
2
8
3.5
L
0
3
2
0.33
W
King Arthur
Xenoill
King Arthur
3
1
3
4.5
W
Thoth
seluna_97
Thoth
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
23,558
56,900
Taken
45,066
43,292
Mitigated
16,030
20,456
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AERO-308
Charybdis
8,693
3,649
0
2,381
14,844
4,054
0
10,501
4,343
0
50,071
W
Baron Samedi
AntStz-
Baron Samedi
12,682
1,266
2,269
6,714
13,908
11,994
1,763
362
13,546
67,924
0
L
Bastet
275
73
0
144
2,234
512
0
475
1,759
0
7,155
L
Janus
4,632
159
0
580
5,151
1,400
0
2,196
2,955
33,330
0
L
Cliodhna
Kingvammp
Cliodhna
8,786
789
0
3,068
12,549
3,720
0
4,640
7,909
0
39,588
W
Horus
MyBadWifi
Horus
5,397
3,022
690
5,689
11,774
4,855
886
1,394
10,326
0
60,723
W
Bacchus
5,058
1,063
0
2,946
14,445
17,445
520
1,460
12,866
27,541
0
L
1,172
433
258
2,360
10,288
6,344
0
5,786
4,502
4,787
0
W
King Arthur
Xenoill
King Arthur
6,334
434
0
1,092
9,096
6,493
329
1,211
7,768
5,332
56,272
W
Thoth
seluna_97
Thoth
4,208
243
0
1,056
7,677
2,505
2,283
981
6,590
68,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
35,311
550
Minions Killed
254
0
Camps Cleared
0
1,718,235
Distance Traveled
1,186,952
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,017
472
99
6
0
269,639
0
W
Baron Samedi
10,638
626
112
7
0
294,517
4
L
Bastet
6,195
364
14
1
0
117,449
0
L
Janus
7,224
425
72
4
0
258,154
2
L
Cliodhna
7,728
455
66
4
0
309,139
5
W
Horus
9,700
571
105
6
0
390,990
1
W
Bacchus
8,586
505
35
2
0
346,158
3
L
Fafnir
6,147
362
3
0
0
232,571
2
W
King Arthur
9,759
574
153
9
0
339,221
0
W
Thoth
9,537
561
145
9
0
347,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role