Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlvkTsuchikage
Ra
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
902W - 943L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
DAVEGAMER 4
Erlang Shen
Level 124
God Stats
20W - 9L
1,745 SR
Queue Stats
317W - 317L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Malacara2562
Gilgamesh
Level 69
God Stats
22W - 13L
1,634 SR
Queue Stats
387W - 415L
1,471 Elo+
Solo
Izanami
Izanami
phantomghost54
Izanami
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,557 Elo+
Solo
Team Averages
Level 105
1,576 SR
1,489 Elo+

VS

Team Averages
Level 117
1,428 SR
1,473 Elo+
Nike
Nike
 
Nike
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AvariceReapz
Xing Tian
Level 52
God Stats
2W - 5L
1,398 SR
Queue Stats
88W - 91L
1,502 Elo+
Solo
Merlin
Merlin
Civilmaicon
Merlin
Level 159
God Stats
19W - 28L
1,398 SR
Queue Stats
456W - 460L
1,484 Elo+
Solo
Hachiman
Hachiman
LISPERING EAGLE
Hachiman
Level 157
God Stats
5W - 13L
1,444 SR
Queue Stats
380W - 372L
1,410 Elo+
Solo
Susano
Susano
willsill2
Susano
Level 119
God Stats
10W - 13L
1,400 SR
Queue Stats
218W - 184L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 5
5,570
506
2,158
7,064
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 0
8,061
733
5,094
7,396
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
DAVEGAMER 4
Erlang Shen
11
3 / 1 / 2
6,549
595
3,197
6,769
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Malacara2562
Gilgamesh
12
2 / 1 / 0
6,523
593
4,113
8,046
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 4
6,735
612
7,959
6,542
1,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 2 / 1
6,229
566
5,514
8,268
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
AvariceReapz
Xing Tian
9
1 / 1 / 1
5,622
511
2,673
7,787
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
11
2 / 3 / 3
6,309
574
5,591
5,586
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
10
3 / 4 / 1
6,096
554
5,198
7,803
1,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
willsill2
Susano
12
1 / 3 / 0
6,059
551
3,007
8,315
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
5
1.75
L
Nike
 
Nike
0
2
1
0.25
L
Xing Tian
AvariceReapz
Xing Tian
1
1
1
1.5
W
5
2
0
2.5
L
Merlin
2
3
3
1.17
W
Erlang Shen
DAVEGAMER 4
Erlang Shen
3
1
2
4
L
Hachiman
3
4
1
0.88
W
Gilgamesh
Malacara2562
Gilgamesh
2
1
0
2
W
2
1
4
4
L
Susano
willsill2
Susano
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
21,983
35,817
Taken
37,759
16,279
Mitigated
14,991
16,402
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,158
620
372
1,633
7,064
3,212
583
3,242
3,822
9,007
4,465
L
Nike
 
Nike
5,514
938
0
1,890
8,268
4,215
0
467
7,265
0
38,180
L
Xing Tian
AvariceReapz
Xing Tian
2,673
216
0
1,488
7,787
4,432
0
1,027
6,760
13,873
0
W
5,094
1,281
115
4,397
7,396
2,756
1,036
1,592
5,804
52,445
0
L
Merlin
5,591
0
0
730
5,586
1,532
0
1,325
4,155
32,515
0
W
Erlang Shen
DAVEGAMER 4
Erlang Shen
3,197
1,671
0
3,434
6,769
3,965
1,115
1,028
5,702
0
30,414
L
Hachiman
5,198
1,794
0
1,963
7,803
1,979
144
969
6,826
0
31,638
W
Gilgamesh
Malacara2562
Gilgamesh
4,113
946
0
3,532
8,046
4,366
0
0
7,269
1,240
34,114
W
7,959
6,503
0
2,919
6,542
1,980
1,415
2,402
4,140
0
51,105
L
Susano
willsill2
Susano
3,007
241
0
2,962
8,315
2,833
0
3,435
4,740
0
38,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
30,315
367
Minions Killed
308
0
Camps Cleared
0
1,043,716
Distance Traveled
1,057,659
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,570
506
25
2
0
168,642
1
L
Nike
6,229
566
85
8
0
223,272
3
L
Xing Tian
5,622
511
24
2
0
225,588
3
W
Ra
8,061
733
107
10
0
227,874
2
L
Merlin
6,309
574
60
5
0
208,103
1
W
Erlang Shen
6,549
595
62
6
0
249,376
0
L
Hachiman
6,096
554
61
6
0
181,486
2
W
Gilgamesh
6,523
593
63
6
0
208,462
4
W
Izanami
6,735
612
110
10
0
189,362
3
L
Susano
6,059
551
78
7
0
219,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role