Player Matchup

Danzaburou
Danzaburou
CVG_Luck13
Danzaburou
Level 28
God Stats
13W - 14L
1,425 SR
Queue Stats
231W - 284L
1,478 Elo+
Solo
Yemoja
Yemoja
GalaxyZXZ2621
Yemoja
Level 3
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1
Hun Batz
Hun Batz
Sukrino
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
TLK DaniloYT
Artemis
Level 44
God Stats
4W - 5L
1,716 SR
Queue Stats
140W - 140L
1,476 Elo+
Party 1
Discordia
Discordia
reidusnub
Discordia
Level 28
God Stats
2W - 2L
1,606 SR
Queue Stats
81W - 66L
1,541 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,458 Elo+

VS

Team Averages
Level 20
1,536 SR
1,390 Elo+
Amaterasu
Amaterasu
JoePantuso
Amaterasu
Level 29
God Stats
5W - 5L
1,394 SR
Queue Stats
85W - 88L
1,431 Elo+
Solo
Vulcan
Vulcan
SoaresAr
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,521 Elo+
Solo
Hun Batz
Hun Batz
Uniyx_mvp_
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,213 Elo+
Party 2
Cliodhna
Cliodhna
Vitinhobs06
Cliodhna
Level 28
God Stats
30W - 10L
1,800 SR
Queue Stats
140W - 84L
1,611 Elo+
Solo
Poseidon
Poseidon
pasteldeflangin
Poseidon
Level 8
God Stats
3W - 2L
1,488 SR
Queue Stats
4W - 8L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CVG_Luck13
Danzaburou
10
3 / 5 / 0
6,087
553
4,406
7,283
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
5,216
474
750
3,589
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Sukrino
Hun Batz
7
0 / 4 / 1
5,039
458
1,300
8,600
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
TLK DaniloYT
Artemis
9
2 / 3 / 0
5,488
499
1,344
7,395
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
reidusnub
Discordia
10
1 / 5 / 0
5,999
545
3,435
5,729
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JoePantuso
Amaterasu
11
5 / 1 / 1
7,312
665
6,101
5,630
4,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
SoaresAr
Vulcan
12
1 / 1 / 7
7,049
641
4,537
3,864
1,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Uniyx_mvp_
Hun Batz
9
1 / 1 / 2
5,443
495
923
4,261
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Vitinhobs06
Cliodhna
14
11 / 0 / 2
7,834
712
9,423
6,911
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
7
1 / 4 / 1
5,181
471
1,105
3,971
597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
19
19
Deaths
7
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CVG_Luck13
Danzaburou
3
5
0
0.6
L
0
2
0
0
W
Amaterasu
JoePantuso
Amaterasu
5
1
1
5.5
W
Vulcan
SoaresAr
Vulcan
1
1
7
4.5
L
Hun Batz
Sukrino
Hun Batz
0
4
1
0.13
L
Artemis
TLK DaniloYT
Artemis
2
3
0
0.67
W
Hun Batz
Uniyx_mvp_
Hun Batz
1
1
2
2
W
Cliodhna
Vitinhobs06
Cliodhna
11
0
2
12
W
Poseidon
1
4
1
0.38
L
Discordia
reidusnub
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,235
Damage
22,089
32,596
Taken
24,637
9,689
Mitigated
10,208
8,030
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CVG_Luck13
Danzaburou
4,406
1,847
0
992
7,283
2,908
0
1,288
5,995
0
29,612
L
750
303
1,164
346
3,589
1,721
0
994
2,563
7,367
0
W
Amaterasu
JoePantuso
Amaterasu
6,101
1,492
0
455
5,630
4,605
413
539
5,059
7,467
22,437
W
Vulcan
SoaresAr
Vulcan
4,537
1,338
0
501
3,864
1,246
232
2,183
1,509
49,175
0
L
Hun Batz
Sukrino
Hun Batz
1,300
826
0
2,062
8,600
2,027
0
1,522
7,040
0
20,550
L
Artemis
TLK DaniloYT
Artemis
1,344
369
0
2,223
7,395
1,738
29
343
7,014
0
36,758
W
Hun Batz
Uniyx_mvp_
Hun Batz
923
297
0
500
4,261
1,242
128
814
3,393
0
17,755
W
Cliodhna
Vitinhobs06
Cliodhna
9,423
1,884
0
3,884
6,911
2,518
0
475
6,410
0
47,919
W
Poseidon
1,105
141
0
0
3,971
597
0
30
3,939
11,705
0
L
Discordia
reidusnub
Discordia
3,435
269
0
1,243
5,729
1,295
66
2,458
3,231
33,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
32,819
245
Minions Killed
314
0
Camps Cleared
0
1,025,702
Distance Traveled
1,201,331
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,087
553
54
5
0
210,878
0
L
Yemoja
5,216
474
6
1
0
212,920
2
W
Amaterasu
7,312
665
68
6
0
252,166
2
W
Vulcan
7,049
641
98
9
0
237,694
3
L
Hun Batz
5,039
458
47
4
0
204,223
1
L
Artemis
5,488
499
73
7
0
195,561
2
W
Hun Batz
5,443
495
35
3
0
222,787
0
W
Cliodhna
7,834
712
87
8
0
275,772
8
W
Poseidon
5,181
471
26
2
0
212,912
0
L
Discordia
5,999
545
65
6
0
202,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role