Player Matchup

Merlin
Merlin
Djteddy92
Merlin
Level 60
God Stats
10W - 8L
1,496 SR
Queue Stats
102W - 139L
1,345 Elo+
Solo
Cthulhu
Cthulhu
THE CRAZY RAMM
Cthulhu
Level 68
God Stats
0W - 1L
1,689 SR
Queue Stats
44W - 50L
1,335 Elo+
Party 1
Cupid
Cupid
TxNups Angel
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,020 Elo+
Party 1
Team Averages
Level 47
1,562 SR
1,233 Elo+

VS

Team Averages
Level 18
1,595 SR
1,266 Elo+
Thor
Thor
Chatertom91
Thor
Level 27
God Stats
63W - 118L
1,302 SR
Queue Stats
111W - 274L
1,167 Elo+
Solo
Neith
Neith
GabrielMj22
Neith
Level 7
God Stats
2W - 1L
1,772 SR
Queue Stats
3W - 8L
1,273 Elo+
Solo
Jormungandr
Jormungandr
sadboy44
Jormungandr
Level 20
God Stats
4W - 4L
1,709 SR
Queue Stats
26W - 27L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Djteddy92
Merlin
11
0 / 2 / 3
8,566
535
5,953
4,964
1,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 6 / 1
10,513
657
7,874
27,429
25,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 11 / 2
9,422
589
7,243
19,531
6,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
11,143
696
11,450
14,665
5,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 12
10,413
651
11,337
10,158
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
sadboy44
Jormungandr
15
8 / 1 / 8
11,996
750
20,188
14,938
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
19
19
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Merlin
Djteddy92
Merlin
0
2
3
0.75
W
3
1
12
9
L
2
6
1
0.42
L
1
11
2
0.18
W
Jormungandr
sadboy44
Jormungandr
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
42,975
51,924
Taken
39,761
34,004
Mitigated
28,410
5,120
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,450
2,132
0
130
14,665
5,561
0
4,566
10,099
0
29,901
L
Merlin
Djteddy92
Merlin
5,953
307
58
870
4,964
1,462
0
1,679
3,285
15,859
0
W
11,337
3,857
576
4,007
10,158
4,118
2,217
4,586
5,572
0
39,750
L
7,874
959
110
1,915
27,429
25,664
0
11,730
15,699
32,332
0
L
7,243
4,029
794
1,373
19,531
6,878
9
6,779
12,752
0
22,608
W
Jormungandr
sadboy44
Jormungandr
20,188
4,182
554
4,681
14,938
18,731
378
5,543
9,395
55,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
33,552
108
Minions Killed
171
0
Camps Cleared
9
626,062
Distance Traveled
825,900
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,143
696
36
2
4
284,847
2
L
Merlin
8,566
535
33
2
0
140,534
3
W
Neith
10,413
651
70
4
3
259,157
1
L
Cthulhu
10,513
657
32
2
0
274,386
0
L
Cupid
9,422
589
43
3
0
211,142
0
W
Jormungandr
11,996
750
65
4
2
281,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role