Player Matchup

Cthulhu
Cthulhu
CicatricESP1987
Cthulhu
Level 63
God Stats
5W - 6L
1,248 SR
Queue Stats
121W - 130L
1,401 Elo+
Party 2
Neith
Neith
Eisblume91
Neith
Level 12
God Stats
12W - 27L
1,315 SR
Queue Stats
14W - 33L
1,270 Elo+
Solo
Raijin
Raijin
Ic1ngdth
Raijin
Level 20
God Stats
7W - 9L
1,329 SR
Queue Stats
117W - 162L
1,292 Elo+
Solo
Sylvanus
Sylvanus
TheMoustacheBird
Sylvanus
Level 15
God Stats
1W - 3L
1,311 SR
Queue Stats
34W - 36L
1,336 Elo+
Solo
Hun Batz
Hun Batz
taturraspes
Hun Batz
Level 6
God Stats
1W - 1L
1,638 SR
Queue Stats
7W - 11L
1,410 Elo+
Party 2
Team Averages
Level 23
1,368 SR
1,342 Elo+

VS

Team Averages
Level 10
1,376 SR
1,250 Elo+
Artemis
Artemis
CAETANO234406
Artemis
Level 3
God Stats
1W - 1L
1,201 SR
Queue Stats
7W - 8L
979 Elo+
Party 1
Jormungandr
Jormungandr
JAPONEIX011
Jormungandr
Level 7
God Stats
2W - 0L
1,687 SR
Queue Stats
33W - 25L
1,510 Elo+
Party 1
Hades
Hades
VaynardGoo
Hades
Level 18
God Stats
16W - 16L
1,576 SR
Queue Stats
49W - 66L
1,371 Elo+
Party 3
Erlang Shen
Erlang Shen
Wettally8181
Erlang Shen
Level 17
God Stats
1W - 2L
1,253 SR
Queue Stats
42W - 56L
1,381 Elo+
Party 3
Bellona
Bellona
akxraaa
Bellona
Level 5
God Stats
1W - 2L
1,162 SR
Queue Stats
1W - 7L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 10
17,459
1,164
29,916
32,474
16,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
20
4 / 3 / 7
13,568
905
17,448
13,304
5,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Ic1ngdth
Raijin
20
4 / 12 / 11
14,593
973
19,721
26,261
11,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 4 / 9
14,587
972
10,276
29,013
45,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
taturraspes
Hun Batz
20
5 / 13 / 12
15,170
1,011
27,250
30,160
12,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
7 / 8 / 19
15,621
1,041
30,579
17,449
5,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
JAPONEIX011
Jormungandr
20
8 / 4 / 23
16,524
1,102
30,612
30,161
44,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
20
16 / 4 / 14
17,110
1,141
32,745
27,529
14,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Wettally8181
Erlang Shen
20
7 / 7 / 22
15,869
1,058
24,489
28,643
24,835
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
akxraaa
Bellona
19
0 / 3 / 4
11,644
776
1,580
10,290
3,965

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
120
26
Kills
38
38
Deaths
26
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
8
19
2.06
L
12
6
10
2.83
L
Neith
4
3
7
2.5
L
Raijin
Ic1ngdth
Raijin
4
12
11
0.79
W
Jormungandr
JAPONEIX011
Jormungandr
8
4
23
4.88
L
1
4
9
1.38
W
Hades
16
4
14
5.75
W
Erlang Shen
Wettally8181
Erlang Shen
7
7
22
2.57
W
Bellona
akxraaa
Bellona
0
3
4
0.67
L
Hun Batz
taturraspes
Hun Batz
5
13
12
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,611
Damage
120,005
131,212
Taken
114,072
92,207
Mitigated
93,577
12,918
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
30,579
18,001
0
995
17,449
5,540
0
11,190
6,259
0
57,201
L
29,916
2,764
676
2,066
32,474
16,521
0
15,507
16,967
61,337
0
L
Neith
17,448
8,486
0
980
13,304
5,933
0
8,017
5,287
0
34,573
L
Raijin
Ic1ngdth
Raijin
19,721
9,031
0
2,845
26,261
11,410
0
12,516
13,745
34,398
0
W
Jormungandr
JAPONEIX011
Jormungandr
30,612
9,981
0
250
30,161
44,548
0
15,737
14,424
68,728
0
L
10,276
4,194
1,537
3,421
29,013
45,897
0
10,119
18,894
31,045
0
W
Hades
32,745
3,551
1,133
11,350
27,529
14,689
0
16,558
10,971
56,619
0
W
Erlang Shen
Wettally8181
Erlang Shen
24,489
12,736
0
2,791
28,643
24,835
0
11,490
17,153
0
39,401
W
Bellona
akxraaa
Bellona
1,580
195
0
21
10,290
3,965
0
4,938
5,352
0
5,662
L
Hun Batz
taturraspes
Hun Batz
27,250
5,269
0
1,393
30,160
12,446
0
17,198
12,962
0
51,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,377
Gold Earned
76,768
229
Minions Killed
262
3
Camps Cleared
4
1,252,210
Distance Traveled
1,306,235
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,621
1,041
79
5
0
244,192
0
L
Cthulhu
17,459
1,164
55
4
1
301,968
2
L
Neith
13,568
905
35
2
0
236,803
0
L
Raijin
14,593
973
33
2
0
198,905
0
W
Jormungandr
16,524
1,102
72
5
0
276,151
0
L
Sylvanus
14,587
972
39
3
0
231,145
0
W
Hades
17,110
1,141
63
4
1
267,873
0
W
Erlang Shen
15,869
1,058
30
2
3
289,162
0
W
Bellona
11,644
776
18
1
0
228,857
0
L
Hun Batz
15,170
1,011
67
4
2
283,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role