Player Matchup

Geb
Geb
Ariiha
Geb
Level 109
God Stats
6W - 2L
1,771 SR
Queue Stats
142W - 144L
1,448 Elo+
Solo
Chronos
Chronos
DarkXxStar7
Chronos
Level 58
God Stats
5W - 9L
1,157 SR
Queue Stats
122W - 142L
1,419 Elo+
Solo
King Arthur
King Arthur
G-StringKiller69
King Arthur
Level 144
God Stats
6W - 10L
1,401 SR
Queue Stats
297W - 308L
1,440 Elo+
Solo
Charybdis
Charybdis
GG GUYS8674
Charybdis
Level 138
God Stats
3W - 6L
1,407 SR
Queue Stats
175W - 194L
1,358 Elo+
Solo
Bastet
Bastet
YONKO SUPACHEF6
Bastet
Level 120
God Stats
7W - 5L
1,483 SR
Queue Stats
288W - 316L
1,415 Elo+
Solo
Team Averages
Level 114
1,444 SR
1,416 Elo+

VS

Team Averages
Level 91
1,495 SR
1,393 Elo+
Nox
Nox
Bit Unknown
Nox
Level 85
God Stats
2W - 2L
1,246 SR
Queue Stats
542W - 579L
1,331 Elo+
Solo
Cliodhna
Cliodhna
Dark_Samus17
Cliodhna
Level 89
God Stats
4W - 1L
1,823 SR
Queue Stats
6W - 6L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Kiamantur
Jormungandr
Level 149
God Stats
8W - 7L
1,507 SR
Queue Stats
630W - 663L
1,412 Elo+
Solo
Sol
Sol
TONYLOKZ760
Sol
Level 67
God Stats
10W - 8L
1,392 SR
Queue Stats
282W - 291L
1,424 Elo+
Solo
Medusa
Medusa
willdojo1911
Medusa
Level 67
God Stats
2W - 5L
1,506 SR
Queue Stats
35W - 67L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ariiha
Geb
7
1 / 3 / 1
4,074
509
1,835
6,524
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
DarkXxStar7
Chronos
9
0 / 1 / 0
4,853
607
1,723
2,682
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
G-StringKiller69
King Arthur
6
2 / 2 / 0
4,352
544
3,109
4,927
2,106
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
GG GUYS8674
Charybdis
7
1 / 3 / 1
4,164
521
2,539
5,446
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 0 / 2
4,662
583
1,341
4,476
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,903
613
1,731
3,492
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Dark_Samus17
Cliodhna
8
1 / 0 / 1
4,647
581
1,567
3,032
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Kiamantur
Jormungandr
7
3 / 1 / 3
5,065
633
4,297
4,649
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 0
5,190
649
3,483
5,617
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
7
2 / 2 / 4
4,573
572
3,908
3,507
875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
Ariiha
Geb
1
3
1
0.5
W
1
0
0
1
L
Chronos
DarkXxStar7
Chronos
0
1
0
0
W
Cliodhna
Dark_Samus17
Cliodhna
1
0
1
1.5
L
King Arthur
G-StringKiller69
King Arthur
2
2
0
1
L
Charybdis
GG GUYS8674
Charybdis
1
3
1
0.5
W
Jormungandr
Kiamantur
Jormungandr
3
1
3
4.5
W
2
2
0
1
L
0
0
2
1
W
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,547
Damage
14,986
24,055
Taken
20,297
7,331
Mitigated
6,840
10,228
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Ariiha
Geb
1,835
501
0
2,323
6,524
1,914
0
2,113
4,411
11,758
0
W
1,731
219
0
1,426
3,492
1,075
370
1,234
2,258
22,476
0
L
Chronos
DarkXxStar7
Chronos
1,723
1,155
0
876
2,682
895
0
1,593
951
22,007
2,890
W
Cliodhna
Dark_Samus17
Cliodhna
1,567
0
0
1,824
3,032
747
0
60
2,972
0
19,736
L
King Arthur
G-StringKiller69
King Arthur
3,109
880
0
1,407
4,927
2,106
0
2,261
2,666
0
13,783
L
Charybdis
GG GUYS8674
Charybdis
2,539
1,586
331
2,355
5,446
1,335
0
2,184
3,262
0
17,419
W
Jormungandr
Kiamantur
Jormungandr
4,297
1,550
143
748
4,649
2,376
0
988
3,661
18,247
0
W
3,483
1,618
0
2,874
5,617
1,767
1,146
0
5,617
18,916
3,169
L
1,341
239
0
2,936
4,476
1,081
0
788
3,688
0
22,692
W
Medusa
3,908
1,729
145
788
3,507
875
0
847
2,660
0
17,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,105
Gold Earned
24,378
198
Minions Killed
213
0
Camps Cleared
0
726,254
Distance Traveled
761,311
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,074
509
18
2
0
158,497
1
W
Nox
4,903
613
52
7
0
166,480
1
L
Chronos
4,853
607
58
7
0
138,946
2
W
Cliodhna
4,647
581
44
6
0
174,378
0
L
King Arthur
4,352
544
25
3
0
112,738
0
L
Charybdis
4,164
521
37
5
0
134,191
1
W
Jormungandr
5,065
633
38
5
0
146,493
0
W
Sol
5,190
649
54
7
0
136,997
0
L
Bastet
4,662
583
60
8
0
181,882
1
W
Medusa
4,573
572
25
3
0
136,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role