Player Matchup

Thor
Thor
Coriwuh
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Shadowfirez
Tiamat
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
WP ME Vernal265
Anubis
Level 24
God Stats
16W - 18L
1,372 SR
Queue Stats
47W - 60L
1,243 Elo+
Solo
Agni
Agni
nikiaana
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
skillandguns
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,433 SR
1,449 Elo+

VS

Team Averages
Level 22
1,444 SR
1,291 Elo+
Jing Wei
Jing Wei
AmoonKaan
Jing Wei
Level 26
God Stats
7W - 5L
1,465 SR
Queue Stats
30W - 50L
1,236 Elo+
Party 1
Jormungandr
Jormungandr
BigCoomer27
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,213 Elo+
Party 3
Guan Yu
Guan Yu
Sttiftt
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
TRATORS123
Izanami
Level 45
God Stats
2W - 2L
1,087 SR
Queue Stats
6W - 12L
1,168 Elo+
Party 1
Olorun
Olorun
Tomcio40TK1
Olorun
Level 14
God Stats
7W - 3L
1,667 SR
Queue Stats
21W - 24L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Coriwuh
Thor
6
0 / 6 / 0
4,219
422
1,507
7,144
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
5
1 / 6 / 0
4,201
420
2,160
4,652
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 4 / 1
4,469
447
3,222
4,652
1,259
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
5
0 / 4 / 0
3,966
397
1,086
3,922
1,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
skillandguns
Jormungandr
7
2 / 2 / 0
4,692
469
2,990
7,571
3,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmoonKaan
Jing Wei
8
1 / 2 / 6
5,467
547
2,595
4,785
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BigCoomer27
Jormungandr
8
2 / 1 / 4
5,199
520
2,839
4,793
2,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Sttiftt
Guan Yu
9
0 / 1 / 6
5,695
570
978
4,825
2,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TRATORS123
Izanami
11
7 / 1 / 2
7,097
710
4,968
5,971
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
11
12 / 0 / 1
7,093
709
7,311
4,037
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
22
22
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AmoonKaan
Jing Wei
1
2
6
2
W
Jormungandr
BigCoomer27
Jormungandr
2
1
4
4
L
Thor
Coriwuh
Thor
0
6
0
0
L
Tiamat
1
6
0
0.17
W
Guan Yu
Sttiftt
Guan Yu
0
1
6
3
W
Izanami
TRATORS123
Izanami
7
1
2
8
W
Olorun
12
0
1
12.5
L
1
4
1
0.38
L
Agni
0
4
0
0
L
Jormungandr
skillandguns
Jormungandr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,965
Damage
18,691
27,941
Taken
24,411
9,895
Mitigated
9,324
3,288
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AmoonKaan
Jing Wei
2,595
2,267
0
2,083
4,785
1,313
578
1,632
3,117
0
22,569
W
Jormungandr
BigCoomer27
Jormungandr
2,839
1,146
30
60
4,793
2,655
292
2,354
2,251
14,003
0
L
Thor
Coriwuh
Thor
1,507
155
0
1,246
7,144
1,822
0
1,983
5,161
0
11,629
L
Tiamat
2,160
134
0
327
4,652
2,124
0
2,549
2,103
8,781
0
W
Guan Yu
Sttiftt
Guan Yu
978
299
105
1,692
4,825
2,369
132
1,946
2,791
0
17,148
W
Izanami
TRATORS123
Izanami
4,968
3,646
0
1,664
5,971
1,450
1,030
1,801
4,170
0
41,783
W
Olorun
7,311
4,061
73
2,308
4,037
1,537
1,480
1,305
2,624
29,140
3,419
L
3,222
564
0
773
4,652
1,259
245
0
4,652
11,130
0
L
Agni
1,086
227
0
662
3,922
1,086
0
1,951
1,971
8,776
0
L
Jormungandr
skillandguns
Jormungandr
2,990
1,073
0
280
7,571
3,604
0
2,757
4,814
13,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,547
Gold Earned
30,551
97
Minions Killed
259
0
Camps Cleared
0
794,884
Distance Traveled
1,000,866
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,467
547
46
5
0
181,394
0
W
Jormungandr
5,199
520
16
2
0
205,005
0
L
Thor
4,219
422
32
3
0
164,987
1
L
Tiamat
4,201
420
14
1
0
186,840
1
W
Guan Yu
5,695
570
37
4
0
204,410
1
W
Izanami
7,097
710
92
9
0
200,418
0
W
Olorun
7,093
709
68
7
0
209,639
1
L
Anubis
4,469
447
17
2
0
121,177
0
L
Agni
3,966
397
14
1
0
128,123
1
L
Jormungandr
4,692
469
20
2
0
193,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role