Player Matchup

Yemoja
Yemoja
EkkiPateng
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
JesusChrizzt
Kukulkan
Level 25
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Loki
Loki
SaPure
Loki
Level 4
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Team Averages
Level 14
1,331 SR
1,258 Elo+

VS

Team Averages
Level 46
1,450 SR
1,523 Elo+
Kukulkan
Kukulkan
CocoYT333333
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
DirectVenom
Ah Puch
Level 102
God Stats
3W - 2L
1,558 SR
Queue Stats
117W - 84L
1,646 Elo+
Party 2
Skadi
Skadi
OminnisHegri
Skadi
Level 10
God Stats
1W - 4L
1,291 SR
Queue Stats
4W - 18L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EkkiPateng
Yemoja
14
2 / 4 / 9
11,039
690
4,448
15,173
16,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
JesusChrizzt
Kukulkan
16
9 / 6 / 5
11,850
741
14,044
14,153
5,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
SaPure
Loki
13
3 / 11 / 8
10,737
671
9,896
17,776
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CocoYT333333
Kukulkan
17
8 / 2 / 11
12,603
788
17,243
7,578
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
DirectVenom
Ah Puch
17
11 / 2 / 6
12,828
802
17,149
10,502
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 10 / 11
10,050
628
7,071
14,642
4,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
14
Kills
20
21
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CocoYT333333
Kukulkan
8
2
11
6.75
W
Ah Puch
DirectVenom
Ah Puch
11
2
6
7
L
Yemoja
EkkiPateng
Yemoja
2
4
9
1.63
L
Kukulkan
JesusChrizzt
Kukulkan
9
6
5
1.92
W
1
10
11
0.65
L
Loki
SaPure
Loki
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
41,463
47,102
Taken
32,722
29,384
Mitigated
11,553
5,323
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CocoYT333333
Kukulkan
17,243
2,137
98
1,980
7,578
2,879
999
3,974
3,604
43,213
0
W
Ah Puch
DirectVenom
Ah Puch
17,149
763
0
2,671
10,502
3,898
1,198
4,618
5,561
55,113
0
L
Yemoja
EkkiPateng
Yemoja
4,448
828
1,620
2,352
15,173
16,848
0
10,105
4,762
18,935
0
L
Kukulkan
JesusChrizzt
Kukulkan
14,044
2,118
0
440
14,153
5,698
0
10,603
3,321
49,536
0
W
7,071
4,012
0
1,120
14,642
4,776
539
10,232
4,305
0
12,812
L
Loki
SaPure
Loki
9,896
3,220
0
911
17,776
6,838
0
13,933
3,301
0
26,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,626
Gold Earned
35,481
138
Minions Killed
176
5
Camps Cleared
8
777,044
Distance Traveled
845,439
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,603
788
60
4
2
303,486
5
W
Ah Puch
12,828
802
100
6
6
283,269
5
L
Yemoja
11,039
690
34
2
1
275,805
1
L
Kukulkan
11,850
741
79
5
0
250,968
0
W
Skadi
10,050
628
16
1
0
258,684
3
L
Loki
10,737
671
25
2
4
250,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role