Player Matchup

Ra
Ra
 
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
IAMancusoGod
Rama
Level 4
God Stats
1W - 7L
1,349 SR
Queue Stats
2W - 12L
1,202 Elo+
Party 1
Guan Yu
Guan Yu
Pochelele
Guan Yu
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 1
Hun Batz
Hun Batz
ScalonetaIsGod
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,283 Elo+
Party 1
Team Averages
Level 11
1,426 SR
1,354 Elo+

VS

Team Averages
Level 19
1,541 SR
1,432 Elo+
Yemoja
Yemoja
Byjoga10
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
IronMantista13
Loki
Level 27
God Stats
3W - 3L
1,382 SR
Queue Stats
20W - 18L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
LaMecax
Baron Samedi
Level 24
God Stats
15W - 15L
1,581 SR
Queue Stats
57W - 88L
1,391 Elo+
Solo
Sol
Sol
Skulran
Sol
Level 28
God Stats
2W - 3L
1,598 SR
Queue Stats
21W - 30L
1,443 Elo+
Solo
Guan Yu
Guan Yu
obsfera
Guan Yu
Level 17
God Stats
9W - 4L
1,644 SR
Queue Stats
28W - 41L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 7 / 1
6,031
464
4,738
7,659
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
 
Aphrodite
7
0 / 4 / 1
5,262
405
2,469
7,273
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 8 / 0
5,956
458
2,710
8,831
2,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Pochelele
Guan Yu
8
1 / 5 / 0
5,220
402
3,452
9,117
4,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
8
0 / 6 / 1
5,414
416
849
9,393
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Byjoga10
Yemoja
7
0 / 1 / 2
5,660
435
547
3,377
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
17 / 0 / 5
9,634
741
11,270
7,106
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LaMecax
Baron Samedi
11
2 / 1 / 6
6,722
517
6,791
5,576
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
14
8 / 0 / 1
8,675
667
7,378
4,981
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
obsfera
Guan Yu
10
3 / 1 / 2
6,756
520
2,744
8,864
5,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
30
30
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
1
0.21
L
Aphrodite
 
Aphrodite
0
4
1
0.13
W
Yemoja
Byjoga10
Yemoja
0
1
2
1
L
1
8
0
0.13
W
17
0
5
19.5
W
Baron Samedi
LaMecax
Baron Samedi
2
1
6
5
L
Guan Yu
Pochelele
Guan Yu
1
5
0
0.2
L
Hun Batz
0
6
1
0.08
W
Sol
8
0
1
8.5
W
Guan Yu
obsfera
Guan Yu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,218
Damage
28,730
42,273
Taken
29,904
15,012
Mitigated
14,481
10,257
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,738
973
431
702
7,659
1,624
0
2,199
5,372
31,641
0
L
Aphrodite
 
Aphrodite
2,469
555
939
2,318
7,273
5,053
114
2,334
4,771
11,222
0
W
Yemoja
Byjoga10
Yemoja
547
358
1,009
783
3,377
2,141
390
1,623
1,540
3,399
0
L
2,710
2,139
0
790
8,831
2,285
867
3,994
4,817
0
27,701
W
11,270
3,019
127
3,082
7,106
2,505
820
1,240
5,768
0
54,916
W
Baron Samedi
LaMecax
Baron Samedi
6,791
462
541
989
5,576
1,909
522
1,208
4,255
30,633
0
L
Guan Yu
Pochelele
Guan Yu
3,452
773
319
2,230
9,117
4,097
0
4,444
4,127
0
13,750
L
Hun Batz
849
328
0
2,528
9,393
1,953
0
546
8,847
0
21,462
W
Sol
7,378
2,103
0
3,365
4,981
2,058
6,447
631
4,280
51,431
4,960
W
Guan Yu
obsfera
Guan Yu
2,744
525
50
2,684
8,864
5,868
486
2,232
6,508
0
24,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
37,447
206
Minions Killed
317
0
Camps Cleared
0
1,165,756
Distance Traveled
1,108,779
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,031
464
63
5
0
260,876
2
L
Aphrodite
5,262
405
19
1
0
239,018
2
W
Yemoja
5,660
435
4
0
0
145,623
1
L
Rama
5,956
458
58
4
0
203,010
1
W
Loki
9,634
741
100
8
0
289,597
5
W
Baron Samedi
6,722
517
56
4
0
216,860
0
L
Guan Yu
5,220
402
15
1
0
259,693
2
L
Hun Batz
5,414
416
51
4
0
203,159
5
W
Sol
8,675
667
109
8
0
203,009
2
W
Guan Yu
6,756
520
48
4
0
253,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role