Player Matchup

Chang'e
Chang'e
ItsGrimRaptor
Chang'e
Level 22
God Stats
5W - 3L
1,310 SR
Queue Stats
13W - 15L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
LordAdox
Cthulhu
Level 84
God Stats
1W - 0L
1,723 SR
Queue Stats
31W - 36L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PowerHouse3
Cu Chulainn
Level 23
God Stats
2W - 1L
1,339 SR
Queue Stats
14W - 17L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sterben163
Tsukuyomi
Level 26
God Stats
10W - 7L
1,549 SR
Queue Stats
11W - 9L
1,444 Elo+
Party 1
Ra
Ra
overcome8eight
Ra
Level 6
God Stats
2W - 0L
1,539 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 1
Team Averages
Level 32
1,492 SR
1,382 Elo+

VS

Team Averages
Level 20
1,650 SR
1,443 Elo+
Izanami
Izanami
Aabc12
Izanami
Level 16
God Stats
9W - 5L
1,745 SR
Queue Stats
81W - 66L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
Anarchy_410
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 215L
1,412 Elo+
Solo
Fenrir
Fenrir
Buck40shorty
Fenrir
Level 5
God Stats
1W - 4L
1,532 SR
Queue Stats
2W - 8L
1,413 Elo+
Solo
Xbalanque
Xbalanque
Semog12
Xbalanque
Level 23
God Stats
6W - 2L
1,754 SR
Queue Stats
14W - 13L
1,504 Elo+
Solo
Ra
Ra
wokeizo
Ra
Level 29
God Stats
2W - 1L
1,719 SR
Queue Stats
113W - 117L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 6 / 21
13,531
967
12,543
20,213
11,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
LordAdox
Cthulhu
20
7 / 3 / 29
16,428
1,173
27,930
39,239
72,859
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
PowerHouse3
Cu Chulainn
20
5 / 3 / 24
14,428
1,031
24,559
31,455
39,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Sterben163
Tsukuyomi
20
26 / 9 / 9
18,743
1,339
45,283
29,966
20,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 8 / 21
12,507
893
15,908
18,949
9,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aabc12
Izanami
20
10 / 8 / 15
16,360
1,169
44,344
24,978
10,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Anarchy_410
Kumbhakarna
20
1 / 2 / 19
13,231
945
9,691
30,748
44,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
3 / 19 / 15
13,419
959
19,098
32,292
29,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Semog12
Xbalanque
20
12 / 9 / 13
15,805
1,129
36,311
26,549
10,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 6 / 14
13,433
960
24,988
19,085
8,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
105
44
Kills
29
29
Deaths
44
104
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aabc12
Izanami
10
8
15
2.19
L
Kumbhakarna
Anarchy_410
Kumbhakarna
1
2
19
5.25
L
Fenrir
3
19
15
0.55
W
Chang'e
3
6
21
2.25
W
Cthulhu
LordAdox
Cthulhu
7
3
29
7.17
W
Cu Chulainn
PowerHouse3
Cu Chulainn
5
3
24
5.67
L
Xbalanque
Semog12
Xbalanque
12
9
13
2.06
W
Tsukuyomi
Sterben163
Tsukuyomi
26
9
9
3.39
W
3
8
21
1.69
L
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,223
Damage
134,432
139,822
Taken
133,652
154,162
Mitigated
102,238
29,507
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aabc12
Izanami
44,344
30,022
0
1,674
24,978
10,039
0
10,591
14,327
0
75,528
L
Kumbhakarna
Anarchy_410
Kumbhakarna
9,691
2,374
0
846
30,748
44,013
0
15,712
14,678
21,970
0
L
Fenrir
19,098
6,560
0
1,636
32,292
29,462
0
14,079
17,793
0
42,413
W
Chang'e
12,543
740
6,705
3,383
20,213
11,245
0
5,790
14,423
40,855
0
W
Cthulhu
LordAdox
Cthulhu
27,930
2,394
634
2,599
39,239
72,859
0
8,704
30,535
49,050
0
W
Cu Chulainn
PowerHouse3
Cu Chulainn
24,559
6,785
0
1,390
31,455
39,996
0
6,171
25,284
311
37,903
L
Xbalanque
Semog12
Xbalanque
36,311
18,986
0
3,392
26,549
10,054
0
7,101
19,428
0
50,410
W
Tsukuyomi
Sterben163
Tsukuyomi
45,283
13,791
0
11,336
29,966
20,607
0
6,829
23,137
0
77,232
W
15,908
3,322
2,454
1,006
18,949
9,455
0
7,185
11,764
27,357
0
L
24,988
3,625
5,194
6,002
19,085
8,670
0
8,265
10,734
70,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,637
Gold Earned
72,248
236
Minions Killed
253
6
Camps Cleared
4
1,289,393
Distance Traveled
1,343,287
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,360
1,169
55
4
1
247,884
0
L
Kumbhakarna
13,231
945
21
2
0
309,372
1
L
Fenrir
13,419
959
44
3
1
258,200
0
W
Chang'e
13,531
967
82
6
0
257,070
0
W
Cthulhu
16,428
1,173
51
4
1
280,702
0
W
Cu Chulainn
14,428
1,031
28
2
1
261,654
0
L
Xbalanque
15,805
1,129
34
2
2
279,765
1
W
Tsukuyomi
18,743
1,339
43
3
3
272,246
6
W
Ra
12,507
893
32
2
1
217,721
0
L
Ra
13,433
960
99
7
0
248,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role