Player Matchup

Thanatos
Thanatos
ChefItaliano
Thanatos
Level 134
God Stats
0W - 2L
1,513 SR
Queue Stats
28W - 25L
1,573 Elo+
Party 2
Janus
Janus
LegitSocks
Janus
Level 81
God Stats
6W - 6L
1,414 SR
Queue Stats
102W - 93L
1,607 Elo+
Party 2
Ymir
Ymir
Serphy
Ymir
Level 142
God Stats
8W - 6L
1,663 SR
Queue Stats
164W - 143L
1,638 Elo+
Party 2
Team Averages
Level 119
1,530 SR
1,606 Elo+

VS

Team Averages
Level 130
1,610 SR
1,673 Elo+
Xing Tian
Xing Tian
BookisKookis
Xing Tian
Level 141
God Stats
3W - 0L
1,597 SR
Queue Stats
15W - 10L
1,630 Elo+
Party 1
Thoth
Thoth
I pitydaf001
Thoth
Level 140
God Stats
2W - 2L
1,419 SR
Queue Stats
76W - 64L
1,643 Elo+
Party 1
Apollo
Apollo
IPlay10S
Apollo
Level 108
God Stats
2W - 0L
1,815 SR
Queue Stats
5W - 4L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChefItaliano
Thanatos
15
5 / 2 / 4
10,301
644
11,211
15,330
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
5 / 2 / 5
10,567
660
8,367
7,020
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Serphy
Ymir
13
1 / 5 / 8
9,461
591
8,948
15,275
13,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BookisKookis
Xing Tian
14
2 / 3 / 5
10,120
633
8,801
15,331
15,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 4 / 3
11,089
693
11,648
8,348
2,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
IPlay10S
Apollo
14
2 / 4 / 2
9,368
586
4,928
8,866
2,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
9
9
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BookisKookis
Xing Tian
2
3
5
1.5
L
Thanatos
ChefItaliano
Thanatos
5
2
4
3.5
W
5
4
3
1.63
W
Apollo
IPlay10S
Apollo
2
4
2
0.75
L
Janus
5
2
5
3.75
L
Ymir
Serphy
Ymir
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
25,377
37,625
Taken
32,545
21,754
Mitigated
20,280
15,165
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BookisKookis
Xing Tian
8,801
485
0
1,733
15,331
15,009
16
6,513
7,333
19,824
0
L
Thanatos
ChefItaliano
Thanatos
11,211
705
0
11,561
15,330
6,440
0
7,438
7,552
0
34,400
W
11,648
107
0
1,292
8,348
2,514
688
4,888
2,907
47,335
0
W
Apollo
IPlay10S
Apollo
4,928
3,639
0
2,081
8,866
2,757
844
4,632
3,582
0
30,078
L
Janus
8,367
200
0
1,589
7,020
2,077
21
4,750
2,101
52,515
0
L
Ymir
Serphy
Ymir
8,948
1,118
0
2,015
15,275
13,237
16
7,421
7,181
16,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
30,577
197
Minions Killed
181
10
Camps Cleared
5
880,899
Distance Traveled
874,182
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,120
633
29
2
0
303,592
4
L
Thanatos
10,301
644
64
4
5
334,224
4
W
Thoth
11,089
693
87
5
3
288,882
1
W
Apollo
9,368
586
65
4
2
281,708
5
L
Janus
10,567
660
101
6
2
269,171
0
L
Ymir
9,461
591
32
2
3
277,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role