Player Matchup

Chaac
Chaac
Cudi_DaKid
Chaac
Level 28
God Stats
17W - 27L
1,341 SR
Queue Stats
47W - 63L
1,273 Elo+
Party 1
Anubis
Anubis
Kovu_TheKid
Anubis
Level 27
God Stats
33W - 38L
1,390 SR
Queue Stats
57W - 72L
1,278 Elo+
Party 1
Odin
Odin
Oudee101
Odin
Level 25
God Stats
13W - 8L
1,511 SR
Queue Stats
61W - 58L
1,307 Elo+
Solo
Ra
Ra
rayan-razin
Ra
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 30L
1,072 Elo+
Solo
Ao Kuang
Ao Kuang
sirpugsly5436
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,292 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,244 Elo+

VS

Team Averages
Level 12
1,361 SR
1,260 Elo+
Vulcan
Vulcan
BlobBob4921
Vulcan
Level 17
God Stats
8W - 10L
1,299 SR
Queue Stats
12W - 17L
1,284 Elo+
Party 2
Kali
Kali
EH7381
Kali
Level 24
God Stats
2W - 4L
1,481 SR
Queue Stats
4W - 12L
1,194 Elo+
Solo
Cthulhu
Cthulhu
ShreksSwAmP8323
Cthulhu
Level 13
God Stats
6W - 12L
1,310 SR
Queue Stats
7W - 14L
1,289 Elo+
Party 2
Kukulkan
Kukulkan
Syngil
Kukulkan
Level 3
God Stats
0W - 3L
1,213 SR
Queue Stats
1W - 4L
1,032 Elo+
Solo
Ymir
Ymir
lcubeskiritol
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
10 / 1 / 10
11,760
560
10,780
11,523
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
11 / 0 / 8
11,720
558
17,288
14,021
6,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
10 / 1 / 2
12,302
586
13,088
15,472
11,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 8 / 8
10,937
521
10,570
13,945
5,374
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
sirpugsly5436
Ao Kuang
14
10 / 1 / 8
10,470
499
10,096
11,498
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 13 / 2
8,066
384
11,373
15,865
7,492
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
EH7381
Kali
13
0 / 6 / 3
8,156
388
4,524
15,506
5,536
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 8 / 1
8,613
410
7,011
18,827
13,530
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Syngil
Kukulkan
13
2 / 9 / 2
8,942
426
10,243
14,235
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 10 / 1
6,344
302
572
12,431
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
45
Kills
9
11
Deaths
46
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
13
2
0.31
W
Chaac
10
1
10
15
L
Kali
EH7381
Kali
0
6
3
0.25
W
Anubis
11
0
8
15
W
Odin
10
1
2
11
L
4
8
1
0.56
L
Kukulkan
Syngil
Kukulkan
2
9
2
0.33
L
0
10
1
0.05
W
4
8
8
1
W
Ao Kuang
sirpugsly5436
Ao Kuang
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,822
Damage
33,723
66,459
Taken
76,864
34,243
Mitigated
35,067
21,708
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,373
3,028
0
1,334
15,865
7,492
210
10,026
5,839
42,101
0
W
Chaac
10,780
2,467
0
4,513
11,523
7,020
3,728
3,984
7,539
0
67,827
L
Kali
EH7381
Kali
4,524
1,984
0
3,643
15,506
5,536
709
3,814
11,692
0
38,646
W
Anubis
17,288
1,187
217
8,167
14,021
6,458
4,572
8,692
5,329
64,713
0
W
Odin
13,088
2,500
0
175
15,472
11,073
489
2,875
12,597
0
79,713
L
7,011
677
183
2,388
18,827
13,530
586
6,144
12,683
32,600
0
L
Kukulkan
Syngil
Kukulkan
10,243
1,286
0
2,412
14,235
5,010
591
9,212
5,023
36,432
0
L
572
393
0
366
12,431
3,499
130
8,758
3,673
6,871
0
W
10,570
1,256
771
4,154
13,945
5,374
2,320
7,565
6,380
63,616
0
W
Ao Kuang
sirpugsly5436
Ao Kuang
10,096
3,072
0
3,711
11,498
4,318
912
6,083
5,415
34,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,189
Gold Earned
40,121
529
Minions Killed
243
0
Camps Cleared
0
1,724,298
Distance Traveled
1,656,023
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,066
384
50
2
0
333,796
1
W
Chaac
11,760
560
114
5
0
386,575
0
L
Kali
8,156
388
60
3
0
405,912
0
W
Anubis
11,720
558
102
5
0
340,462
0
W
Odin
12,302
586
152
7
0
367,819
1
L
Cthulhu
8,613
410
53
3
0
387,286
1
L
Kukulkan
8,942
426
69
3
0
302,853
1
L
Ymir
6,344
302
11
1
0
226,176
2
W
Ra
10,937
521
116
6
0
335,927
0
W
Ao Kuang
10,470
499
45
2
0
293,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role