Player Matchup

Yemoja
Yemoja
AndreiVlad21
Yemoja
Level 106
God Stats
1W - 1L
1,342 SR
Queue Stats
83W - 60L
1,497 Elo+
Party 2
Bellona
Bellona
Andy2345
Bellona
Level 61
God Stats
4W - 0L
1,852 SR
Queue Stats
28W - 29L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
Fabian2314
Cernunnos
Level 40
God Stats
7W - 4L
1,440 SR
Queue Stats
31W - 40L
1,337 Elo+
Solo
Ra
Ra
maimuta4000
Ra
Level 29
God Stats
3W - 2L
1,523 SR
Queue Stats
73W - 78L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
radurambo
Gilgamesh
Level 46
God Stats
6W - 3L
1,635 SR
Queue Stats
113W - 109L
1,412 Elo+
Party 2
Team Averages
Level 56
1,558 SR
1,422 Elo+

VS

Team Averages
Level 54
1,532 SR
1,346 Elo+
Charybdis
Charybdis
MindSwallower
Charybdis
Level 43
God Stats
1W - 3L
1,239 SR
Queue Stats
107W - 144L
1,317 Elo+
Party 1
Discordia
Discordia
Nissty
Discordia
Level 13
God Stats
0W - 1L
1,665 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 3
Nu Wa
Nu Wa
Patrik822
Nu Wa
Level 69
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 3
The Morrigan
The Morrigan
TheStingerGame
The Morrigan
Level 40
God Stats
1W - 10L
1,696 SR
Queue Stats
118W - 162L
1,319 Elo+
Party 1
Fenrir
Fenrir
zoro98
Fenrir
Level 107
God Stats
8W - 10L
1,574 SR
Queue Stats
57W - 49L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
6 / 3 / 15
10,047
591
4,895
14,780
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Andy2345
Bellona
17
13 / 3 / 4
11,099
653
14,001
13,861
12,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Fabian2314
Cernunnos
13
3 / 5 / 9
8,481
499
9,459
11,288
3,710
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 4 / 15
9,137
537
8,282
11,329
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
radurambo
Gilgamesh
16
14 / 4 / 6
10,658
627
11,446
14,548
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MindSwallower
Charybdis
12
3 / 10 / 4
7,892
464
7,111
14,628
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Nissty
Discordia
12
2 / 9 / 9
8,190
482
4,136
9,658
1,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Patrik822
Nu Wa
12
3 / 6 / 4
7,464
439
9,138
9,428
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
TheStingerGame
The Morrigan
13
2 / 9 / 10
8,482
499
7,844
9,816
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
zoro98
Fenrir
16
9 / 7 / 8
10,319
607
13,872
17,215
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
40
Kills
19
19
Deaths
41
49
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
3
15
4.5
W
Bellona
Andy2345
Bellona
13
3
4
5
W
Cernunnos
Fabian2314
Cernunnos
3
5
9
1.5
L
Charybdis
MindSwallower
Charybdis
3
10
4
0.5
L
Discordia
Nissty
Discordia
2
9
9
0.72
L
Nu Wa
Patrik822
Nu Wa
3
6
4
0.83
L
The Morrigan
TheStingerGame
The Morrigan
2
9
10
0.78
W
4
4
15
2.88
W
Gilgamesh
radurambo
Gilgamesh
14
4
6
4.25
L
Fenrir
zoro98
Fenrir
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,083
Damage
42,101
65,806
Taken
60,745
46,184
Mitigated
14,462
18,911
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,895
526
2,110
1,812
14,780
20,481
1,608
3,723
10,953
21,894
0
W
Bellona
Andy2345
Bellona
14,001
5,174
0
1,866
13,861
12,013
2,679
4,368
9,355
0
64,888
W
Cernunnos
Fabian2314
Cernunnos
9,459
3,466
0
2,270
11,288
3,710
3,467
3,357
7,739
0
45,050
L
Charybdis
MindSwallower
Charybdis
7,111
2,748
0
1,478
14,628
2,916
558
3,148
11,376
0
27,248
L
Discordia
Nissty
Discordia
4,136
646
0
394
9,658
1,705
0
1,051
8,312
21,866
0
L
Nu Wa
Patrik822
Nu Wa
9,138
1,228
279
1,249
9,428
2,074
1,037
3,166
6,130
30,548
0
L
The Morrigan
TheStingerGame
The Morrigan
7,844
2,264
0
1,401
9,816
1,852
1,964
1,256
8,325
34,670
0
W
8,282
1,465
3,892
3,037
11,329
4,086
1,029
4,673
6,630
53,461
0
W
Gilgamesh
radurambo
Gilgamesh
11,446
2,507
0
3,924
14,548
5,894
1,362
4,537
9,905
0
56,239
L
Fenrir
zoro98
Fenrir
13,872
3,625
0
4,277
17,215
5,915
0
4,051
12,482
0
59,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,422
Gold Earned
42,347
440
Minions Killed
275
0
Camps Cleared
0
1,562,786
Distance Traveled
1,305,892
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,047
591
23
1
0
295,826
3
W
Bellona
11,099
653
137
8
0
330,546
0
W
Cernunnos
8,481
499
85
5
0
275,374
1
L
Charybdis
7,892
464
46
3
0
269,694
2
L
Discordia
8,190
482
42
2
0
211,972
0
L
Nu Wa
7,464
439
37
2
0
257,762
0
L
The Morrigan
8,482
499
64
4
0
247,881
1
W
Ra
9,137
537
112
7
0
311,474
5
W
Gilgamesh
10,658
627
83
5
0
349,566
4
L
Fenrir
10,319
607
86
5
0
318,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role