Player Matchup

Olorun
Olorun
BOSSUfranzelelor
Olorun
Level 16
God Stats
3W - 3L
1,212 SR
Queue Stats
20W - 28L
1,247 Elo+
Party 1
Artemis
Artemis
Danieltor7
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Goldfinch1654
Cthulhu
Level 18
God Stats
4W - 3L
1,055 SR
Queue Stats
67W - 88L
1,206 Elo+
Solo
Da Ji
Da Ji
Pitiu
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,261 Elo+
Party 1
The Morrigan
The Morrigan
Pomqr
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,353 SR
1,343 Elo+

VS

Team Averages
Level 18
1,450 SR
1,277 Elo+
Guan Yu
Guan Yu
B1zz4rr0
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ch3lsea
Aphrodite
Level 24
God Stats
4W - 4L
1,521 SR
Queue Stats
75W - 104L
1,268 Elo+
Solo
Hachiman
Hachiman
MarainoItaliano
Hachiman
Level 15
God Stats
0W - 3L
1,268 SR
Queue Stats
16W - 27L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
fleksiak
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
972 Elo+
Solo
Ao Kuang
Ao Kuang
knsReq
Ao Kuang
Level 45
God Stats
5W - 6L
1,463 SR
Queue Stats
131W - 172L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 4
12,359
618
16,995
10,274
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Danieltor7
Artemis
15
7 / 2 / 6
10,408
520
10,536
8,397
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
15
4 / 0 / 8
10,277
514
7,475
11,255
13,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Pitiu
Da Ji
17
5 / 4 / 8
11,213
561
10,849
13,173
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Pomqr
The Morrigan
14
5 / 7 / 5
9,774
489
4,644
8,169
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B1zz4rr0
Guan Yu
13
4 / 8 / 1
7,776
389
2,955
14,868
9,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Ch3lsea
Aphrodite
9
0 / 5 / 2
7,234
362
3,447
9,135
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
1 / 8 / 2
8,108
405
6,068
13,829
4,482
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
fleksiak
Kukulkan
7
0 / 4 / 1
6,694
335
1,148
4,154
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
knsReq
Ao Kuang
16
11 / 7 / 3
11,251
563
13,805
20,872
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
32
Kills
16
17
Deaths
32
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B1zz4rr0
Guan Yu
4
8
1
0.56
W
11
4
4
3.25
L
Aphrodite
Ch3lsea
Aphrodite
0
5
2
0.2
W
Artemis
Danieltor7
Artemis
7
2
6
5
W
Cthulhu
4
0
8
8
L
Hachiman
1
8
2
0.25
W
Da Ji
Pitiu
Da Ji
5
4
8
2.25
W
The Morrigan
Pomqr
The Morrigan
5
7
5
1.07
L
Kukulkan
fleksiak
Kukulkan
0
4
1
0.13
L
Ao Kuang
knsReq
Ao Kuang
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
27,423
51,268
Taken
62,858
28,158
Mitigated
30,581
10,427
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B1zz4rr0
Guan Yu
2,955
383
0
1,532
14,868
9,062
0
8,365
6,503
1,522
15,465
W
16,995
9,370
0
3,088
10,274
4,445
3,033
2,484
7,790
62,694
5,606
L
Aphrodite
Ch3lsea
Aphrodite
3,447
835
1,209
3,365
9,135
7,374
0
4,046
5,089
16,711
0
W
Artemis
Danieltor7
Artemis
10,536
6,663
0
1,890
8,397
2,677
3,126
4,853
3,544
0
41,604
W
Cthulhu
7,475
465
0
624
11,255
13,129
280
2,274
8,981
45,962
0
L
Hachiman
6,068
4,884
0
1,881
13,829
4,482
112
5,538
8,291
0
33,931
W
Da Ji
Pitiu
Da Ji
10,849
2,001
0
4,633
13,173
5,150
2,054
3,438
9,735
0
73,249
W
The Morrigan
Pomqr
The Morrigan
4,644
782
0
192
8,169
2,757
1,272
5,183
2,841
25,331
5,204
L
Kukulkan
fleksiak
Kukulkan
1,148
255
0
500
4,154
1,127
495
879
3,275
14,663
0
L
Ao Kuang
knsReq
Ao Kuang
13,805
2,264
0
6,650
20,872
8,536
0
7,342
13,530
46,331
9,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
41,063
471
Minions Killed
234
0
Camps Cleared
0
1,774,791
Distance Traveled
1,327,064
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,776
389
27
1
0
306,244
0
W
Olorun
12,359
618
122
6
0
353,664
0
L
Aphrodite
7,234
362
30
2
0
225,938
0
W
Artemis
10,408
520
66
3
0
324,745
2
W
Cthulhu
10,277
514
85
4
0
358,912
4
L
Hachiman
8,108
405
67
3
0
275,605
0
W
Da Ji
11,213
561
140
7
0
404,137
0
W
The Morrigan
9,774
489
58
3
0
333,333
5
L
Kukulkan
6,694
335
37
2
0
140,536
0
L
Ao Kuang
11,251
563
73
4
0
378,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role