Player Matchup

Zeus
Zeus
Flinqz
Zeus
Level 16
God Stats
27W - 27L
1,576 SR
Queue Stats
143W - 134L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
Lumnien
Jing Wei
Level 11
God Stats
1W - 2L
1,707 SR
Queue Stats
17W - 16L
1,721 Elo+
Solo
Hades
Hades
ModerateGMR
Hades
Level 23
God Stats
0W - 1L
1,290 SR
Queue Stats
195W - 164L
1,536 Elo+
Party 1
Susano
Susano
frwg
Susano
Level 28
God Stats
23W - 14L
1,658 SR
Queue Stats
166W - 146L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
motosierra
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,738 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,616 Elo+

VS

Team Averages
Level 20
1,540 SR
1,527 Elo+
Thor
Thor
AbSword
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Neith
Neith
CannuhCorn
Neith
Level 26
God Stats
16W - 9L
1,519 SR
Queue Stats
17W - 11L
1,637 Elo+
Solo
Cerberus
Cerberus
KillaWu_Assasin
Cerberus
Level 29
God Stats
37W - 38L
1,551 SR
Queue Stats
114W - 142L
1,476 Elo+
Solo
Zeus
Zeus
rodrigo_depalma
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,462 Elo+
Solo
Ah Puch
Ah Puch
ssjdabura
Ah Puch
Level 14
God Stats
17W - 11L
1,629 SR
Queue Stats
53W - 33L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Flinqz
Zeus
16
1 / 4 / 5
9,788
979
6,035
7,736
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Lumnien
Jing Wei
15
0 / 7 / 3
9,026
903
4,979
15,890
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 10 / 3
9,070
907
6,732
24,283
10,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
frwg
Susano
16
8 / 6 / 1
12,034
1,203
16,129
14,635
4,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
motosierra
Hun Batz
16
0 / 13 / 5
9,585
959
5,685
17,419
5,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

38

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AbSword
Thor
17
9 / 3 / 8
10,645
1,065
13,872
11,001
4,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
17
7 / 2 / 15
10,826
1,083
13,859
9,465
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
19
8 / 1 / 24
11,955
1,196
10,691
13,387
12,735
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 15
9,923
992
7,652
3,541
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ssjdabura
Ah Puch
19
12 / 1 / 18
13,252
1,325
25,726
8,132
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
9
Kills
40
40
Deaths
9
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Thor
AbSword
Thor
9
3
8
4.33
W
Neith
7
2
15
7.25
L
Zeus
Flinqz
Zeus
1
4
5
0.88
W
Cerberus
8
1
24
20
L
Jing Wei
Lumnien
Jing Wei
0
7
3
0.21
L
0
10
3
0.15
L
Susano
frwg
Susano
8
6
1
1.42
L
Hun Batz
motosierra
Hun Batz
0
13
5
0.19
W
4
2
15
5.75
W
Ah Puch
ssjdabura
Ah Puch
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,560
Damage
71,800
79,963
Taken
45,526
26,521
Mitigated
25,871
2,270
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AbSword
Thor
13,872
1,118
0
981
11,001
4,734
0
3,256
7,745
0
19,177
W
Neith
13,859
8,209
0
836
9,465
3,755
0
4,242
5,223
0
32,128
L
Zeus
Flinqz
Zeus
6,035
202
0
89
7,736
2,097
0
5,436
2,300
21,187
0
W
Cerberus
10,691
923
691
2,619
13,387
12,735
0
2,786
9,219
21,433
0
L
Jing Wei
Lumnien
Jing Wei
4,979
3,005
0
468
15,890
4,799
0
8,188
7,702
0
21,523
L
6,732
1,493
50
1,641
24,283
10,025
0
14,261
10,022
25,930
0
L
Susano
frwg
Susano
16,129
2,766
0
22
14,635
4,258
0
9,185
5,450
0
30,405
L
Hun Batz
motosierra
Hun Batz
5,685
771
0
0
17,419
5,342
0
6,999
10,420
0
20,474
W
7,652
1,882
0
134
3,541
1,375
0
461
3,080
16,653
0
W
Ah Puch
ssjdabura
Ah Puch
25,726
1,737
120
4,340
8,132
3,272
0
2,022
6,110
61,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,503
Gold Earned
56,601
161
Minions Killed
202
9
Camps Cleared
6
876,212
Distance Traveled
1,009,333
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,645
1,065
10
1
2
201,192
0
W
Neith
10,826
1,083
42
4
0
182,320
0
L
Zeus
9,788
979
28
3
0
146,431
0
W
Cerberus
11,955
1,196
34
3
0
231,741
0
L
Jing Wei
9,026
903
29
3
2
219,734
0
L
Hades
9,070
907
49
5
4
155,643
0
L
Susano
12,034
1,203
25
3
3
230,628
1
L
Hun Batz
9,585
959
30
3
0
123,776
1
W
Zeus
9,923
992
25
3
2
177,047
0
W
Ah Puch
13,252
1,325
91
9
2
217,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role