Player Matchup

Fenrir
Fenrir
D0NBan
Fenrir
Level 60
God Stats
1W - 4L
1,396 SR
Queue Stats
208W - 208L
1,355 Elo+
Solo
Artemis
Artemis
Dzaddy
Artemis
Level 62
God Stats
2W - 1L
1,756 SR
Queue Stats
149W - 136L
1,477 Elo+
Solo
Eset
Eset
LolyMadara1408
Eset
Level 65
God Stats
0W - 2L
1,325 SR
Queue Stats
62W - 87L
1,410 Elo+
Solo
Sol
Sol
StonerRathalos
Sol
Level 59
God Stats
0W - 5L
1,508 SR
Queue Stats
148W - 142L
1,393 Elo+
Solo
Olorun
Olorun
THX RainDrops
Olorun
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
112W - 115L
1,398 Elo+
Solo
Team Averages
Level 75
1,453 SR
1,407 Elo+

VS

Team Averages
Level 100
1,343 SR
1,377 Elo+
Vamana
Vamana
 
Vamana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
IllIIIIllIIv
Olorun
Level 64
God Stats
1W - 1L
1,261 SR
Queue Stats
16W - 32L
1,327 Elo+
Party 2
Zeus
Zeus
Lucus-91
Zeus
Level 156
God Stats
2W - 0L
1,380 SR
Queue Stats
243W - 245L
1,437 Elo+
Party 1
Arachne
Arachne
Zehtin
Arachne
Level 96
God Stats
7W - 10L
1,373 SR
Queue Stats
308W - 301L
1,361 Elo+
Solo
Ganesha
Ganesha
xThatFire420x
Ganesha
Level 98
God Stats
1W - 2L
1,199 SR
Queue Stats
9W - 22L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D0NBan
Fenrir
16
8 / 6 / 8
10,238
853
14,838
21,536
15,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Dzaddy
Artemis
13
2 / 6 / 2
8,383
699
10,091
9,048
3,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 10
9,550
796
6,566
9,616
3,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 2 / 9
10,775
898
19,627
9,653
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 4 / 9
8,468
706
5,636
9,680
3,226
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
1 / 3 / 14
9,753
813
4,302
18,076
16,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
15
1 / 4 / 11
9,467
789
9,641
13,147
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
19
15 / 3 / 4
12,169
1,014
24,772
9,849
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zehtin
Arachne
15
5 / 3 / 7
9,640
803
8,075
8,753
3,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
15
0 / 6 / 17
9,233
769
6,548
24,116
20,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
19
Kills
22
22
Deaths
19
38
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
3
14
2.67
L
Fenrir
D0NBan
Fenrir
8
6
8
2
L
Artemis
Dzaddy
Artemis
2
6
2
0.5
W
Olorun
1
4
11
1.63
L
1
4
10
1.5
W
Zeus
15
3
4
5.67
L
7
2
9
5.75
L
1
4
9
1.38
W
Arachne
Zehtin
Arachne
5
3
7
2.83
W
Ganesha
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,758
Damage
53,338
59,533
Taken
73,941
28,532
Mitigated
54,028
20,320
Healing
30,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,302
1,912
1,443
5,462
18,076
16,753
597
7,175
10,901
0
13,483
L
Fenrir
D0NBan
Fenrir
14,838
3,167
772
6,203
21,536
15,566
0
10,289
11,247
0
20,695
L
Artemis
Dzaddy
Artemis
10,091
2,756
365
493
9,048
3,001
0
7,569
1,479
0
19,487
W
Olorun
9,641
3,987
1,709
3,491
13,147
8,248
2,184
7,049
6,098
29,044
2,035
L
6,566
240
881
2,545
9,616
3,349
657
7,271
2,345
18,221
0
W
Zeus
24,772
1,031
2,898
2,776
9,849
4,507
1,385
2,571
7,278
51,722
0
L
19,627
4,274
2,000
3,473
9,653
3,390
1,859
7,414
2,239
43,271
0
L
5,636
2,779
722
2,866
9,680
3,226
975
7,380
2,300
12,274
0
W
Arachne
Zehtin
Arachne
8,075
5,852
1,213
2,517
8,753
3,886
2,047
3,556
5,197
0
12,412
W
Ganesha
6,548
244
1,262
7,619
24,116
20,634
0
11,478
12,638
11,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
50,262
130
Minions Killed
143
0
Camps Cleared
0
1,045,997
Distance Traveled
1,112,069
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,753
813
35
3
0
234,747
0
L
Fenrir
10,238
853
16
1
0
222,134
1
L
Artemis
8,383
699
19
2
0
151,440
0
W
Olorun
9,467
789
47
4
0
216,884
1
L
Eset
9,550
796
29
2
0
229,999
1
W
Zeus
12,169
1,014
50
4
0
198,803
0
L
Sol
10,775
898
52
4
0
264,232
0
L
Olorun
8,468
706
14
1
0
178,192
0
W
Arachne
9,640
803
11
1
0
254,391
2
W
Ganesha
9,233
769
0
0
0
207,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role