Player Matchup

Khepri
Khepri
 
Khepri
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AlphaStylez
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,866 Elo+
Party 1
Cernunnos
Cernunnos
Gmork5150
Cernunnos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 131L
1,493 Elo+
Party 1
Mercury
Mercury
Rockrealpe
Mercury
Level 27
God Stats
5W - 3L
1,460 SR
Queue Stats
9W - 8L
1,487 Elo+
Solo
Hercules
Hercules
Zarrick13
Hercules
Level 14
God Stats
6W - 2L
1,808 SR
Queue Stats
20W - 11L
1,552 Elo+
Solo
Team Averages
Level 43
1,554 SR
1,579 Elo+

VS

Team Averages
Level 21
1,507 SR
1,527 Elo+
Mercury
Mercury
AuroraViMist
Mercury
Level 18
God Stats
0W - 2L
1,293 SR
Queue Stats
17W - 11L
1,739 Elo+
Solo
Artemis
Artemis
Lady Magnifica
Artemis
Level 29
God Stats
20W - 22L
1,539 SR
Queue Stats
176W - 158L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Philluminatti
Ah Puch
Level 27
God Stats
19W - 16L
1,621 SR
Queue Stats
111W - 112L
1,462 Elo+
Solo
Izanami
Izanami
Yungrinthian
Izanami
Level 18
God Stats
63W - 39L
1,585 SR
Queue Stats
70W - 45L
1,477 Elo+
Solo
Freya
Freya
lively_Iodine3
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
2 / 2 / 21
12,315
1,232
7,324
17,217
26,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
22 / 5 / 6
15,614
1,561
30,431
16,593
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Gmork5150
Cernunnos
17
1 / 9 / 11
9,584
958
9,885
17,037
9,379
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Rockrealpe
Mercury
17
3 / 4 / 11
10,302
1,030
7,016
12,377
6,623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Zarrick13
Hercules
18
1 / 0 / 14
10,599
1,060
8,548
12,934
11,003
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

186

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AuroraViMist
Mercury
17
5 / 7 / 8
10,296
1,030
14,978
15,477
5,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 9
10,868
1,087
7,925
9,836
3,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
17
3 / 5 / 8
10,255
1,026
15,677
10,000
2,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Yungrinthian
Izanami
17
5 / 7 / 8
11,223
1,122
17,848
15,233
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 9 / 11
11,191
1,119
12,550
17,181
5,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
29
Kills
20
20
Deaths
30
63
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
21
6.25
W
22
5
6
5
L
Mercury
AuroraViMist
Mercury
5
7
8
1.29
W
Cernunnos
Gmork5150
Cernunnos
1
9
11
0.72
L
2
2
9
3.25
L
Ah Puch
3
5
8
1.4
W
Mercury
Rockrealpe
Mercury
3
4
11
2.13
L
Izanami
Yungrinthian
Izanami
5
7
8
1.29
W
Hercules
Zarrick13
Hercules
1
0
14
8
L
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,204
Damage
68,978
76,158
Taken
67,727
64,338
Mitigated
21,451
10,110
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,324
684
0
1,009
17,217
26,798
0
6,538
10,679
21,197
0
W
30,431
9,106
0
2,281
16,593
10,535
0
5,812
10,781
0
50,570
L
Mercury
AuroraViMist
Mercury
14,978
7,162
0
1,025
15,477
5,398
0
1,210
13,244
0
33,828
W
Cernunnos
Gmork5150
Cernunnos
9,885
5,421
0
1,584
17,037
9,379
0
7,025
10,012
0
24,610
L
7,925
2,481
0
1,297
9,836
3,453
0
1,386
7,916
0
25,728
L
Ah Puch
15,677
1,088
0
1,134
10,000
2,380
0
1,219
8,594
28,248
0
W
Mercury
Rockrealpe
Mercury
7,016
3,282
0
500
12,377
6,623
0
4,859
7,518
0
14,105
L
Izanami
Yungrinthian
Izanami
17,848
14,250
0
588
15,233
4,389
0
1,749
13,073
0
36,522
W
Hercules
Zarrick13
Hercules
8,548
812
0
4,736
12,934
11,003
0
3,993
8,941
0
25,132
L
12,550
4,548
0
1,280
17,181
5,831
0
1,760
15,186
25,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
53,833
189
Minions Killed
178
6
Camps Cleared
10
1,078,186
Distance Traveled
1,007,953
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,315
1,232
49
5
2
216,893
1
W
Loki
15,614
1,561
41
4
3
229,205
0
L
Mercury
10,296
1,030
36
4
5
256,304
2
W
Cernunnos
9,584
958
34
3
1
170,850
0
L
Artemis
10,868
1,087
45
5
2
219,174
0
L
Ah Puch
10,255
1,026
29
3
0
202,107
0
W
Mercury
10,302
1,030
21
2
0
240,589
2
L
Izanami
11,223
1,122
33
3
3
164,510
0
W
Hercules
10,599
1,060
44
4
0
220,649
0
L
Freya
11,191
1,119
35
4
0
165,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role